| 职业 |
名称 |
类型 |
等级 |
标签 |
[StanceThis power has two functions, upon activation (On Use), and while the user continues to have the stance (Maintain)Maintain - The effect will persist, unless the caster is stunned/interrupted, defeated, or they manually end the effect] |
可偷取? |
可学习? |
描述 |
功能 |
使用者
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酸蚀 Flask AcidFlask |
充能技 2 |
5 |
- |
✖ |
✔ |
✖ |
You strike the target with a 投掷 flask of 酸蚀, dealing X 伤害. On a hit, the target's 护甲 is left Sundered for 3 turns. This attack cannot crit. |
- Make a (Physical Attack [Attack cannot crit]Attempt a Physical Attack
| Attacker | | Defender | | Accuracy | vs | Physical Resist | Attack cannot crit) to deal (Spell DamageCompute Spell DamageApply Defensive Reductions| Attacker | | Defender | | Spell Penetration | - | Ward | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Apply Blight Resistance by Damage - (Damage * (Resistance / 100)) | Final Damage will have a random effectiveness of 95% to 105%) of:
- [
60 * (Cunning AmpCunning Amplification1 + Cunning / 15)] 枯萎 伤害
- (On hit) Target is [
SunderedCombat Effect-50% ArmorDuration: 3 Turns]
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Ancestral Aegis |
Encounter |
1 |
- |
✖ |
✖ |
✖ |
Gain 25% 物理 and 魔法 Defense for 3 turns and prevents Stun, used as the fight begins. |
- Gain [
Ancestral AegisCombat Effect+25 Physical & Magic Defense Gain immunity to ( Stunned)Duration: 3 Turns]
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|
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Arcanist's Blessing ArcaneBlessing |
终极技 |
5 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] |
✖ |
✖ |
✖ |
You call upon the elements and infuse your entire 队伍 with elemental energy. ,持续到战斗结束, your 武器 deal bonus 火焰, 冰霜, and 雷暴 伤害 (X each). |
- 队伍 gains [
Weapon BuffCombat EffectPrimary Weapon deals an additional [15 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] Fire, Frost, & Storm DamageNote: Additional Weapon Buff effects will "stack" (i.e. the new effect will fall under one weapon buff, but its damage and individual duration is separate)Duration: Until encounter end]
- [EECan trigger Expert EnchantingEffect gains an additional
[Cunning / 2] to its damage
For multiple damage, the additional damage is evenly splitOnly affects [ BurningCombat EffectTake [X] Fire Damage per turn -20 Penetrating Resistance +10 Frost ResistanceDuration: X] & [ Weapon BuffCombat EffectPrimary Weapon deals an additional XNote: Additional Weapon Buff effects will "stack" (i.e. the new effect will fall under one weapon buff, but its damage and individual duration is separate)Duration: X]] ✔
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Aura of Desire DesireAura |
Encounter |
4 |
- |
✔ |
✖ |
✖ |
Used when below 50% 生命值. Acts as a stance that deals a small amount of 情欲 伤害 at the end of each of the user's turns. |
- Can only be used while at <= 50% HP
- Maintain: Gain [
Aura of DesireCombat EffectDeal [7] Pheromone Damage at each enemy every turnDuration: Until encounter end (or caster is interrupted/defeated)]
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|
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Aurora Of Vigor VigorAurora |
终极技 |
5 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] |
✖ |
✖ |
✔ (Trainer)Annika |
Shroud an ally in the inextinguishable 轻型 of the sun, protecting them 来自 being defeated for 2 turns. When the effect ends, 神圣 energy explodes out dealing X 神圣 伤害 to enemies. |
- Ally gains [
Vigor AuroraCombat EffectThe target cannot be defeated and when the effect ends, all enemies take [60 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] Holy DamageDuration: 2 Turns]
- (If has Guldring equipped):
- 队伍 gains [
Guldring HealingCombat EffectHeal 5% of Max HP per turnDuration: 2 Turns]
- (If has Dawnsword equipped):
- 队伍 gains [
Weapon BuffCombat EffectPrimary Weapon deals an additional [10] Holy DamageNote: Additional Weapon Buff effects will "stack" (i.e. the new effect will fall under one weapon buff, but its damage and individual duration is separate)Duration: 2 Turns]
- [EECan trigger Expert EnchantingEffect gains an additional
[Cunning / 2] to its damage
For multiple damage, the additional damage is evenly splitOnly affects [ BurningCombat EffectTake [X] Fire Damage per turn -20 Penetrating Resistance +10 Frost ResistanceDuration: X] & [ Weapon BuffCombat EffectPrimary Weapon deals an additional XNote: Additional Weapon Buff effects will "stack" (i.e. the new effect will fall under one weapon buff, but its damage and individual duration is separate)Duration: X]] ✔
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女妖哀嚎 |
随意技 |
4 |
[PerformanceEffectiveness can be amplified by Presence] |
✖ |
✔ |
✖ |
You unleash a horrifying wail, making a 存在感-based attack against all enemies' 精神防御. Targets hit take 25 Psychic 伤害 and are Terrified for a turn. |
- Make a (Mental AttackAttempt a Mental Attack
| Attacker | | Defender | | Accuracy | vs | Mental Resist | ) at each enemy to deal (Mental DamageCompute Mental DamageApply Defensive Reductions| Attacker | | Defender | | Temptation | - | Focus | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Apply Psychic Resistance by Damage - (Damage * (Resistance / 100)) | Final Damage will have a random effectiveness of 95% to 105%) of:
- (On hit) Enemy is left [
TerrifiedCombat Effect-15 Sexiness -15 Magic DefenseDuration: 2 Turns]
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|
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Bardic Cadence |
随意技 |
1 |
[CharmEffectiveness can be amplified by SexinessAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] |
✔ |
✖ |
✔ (Class)One of the starting powers for a Charmer (Trainer)River |
You immediately grant your entire 队伍 a X 盾牌, then Y 生命值 regeneration and +10 闪避 and 精神防御 while the stance persists. |
- Maintain: 队伍 gains [
ShieldedCombat EffectGain [25 * (Sexi DmgAmpSexiness Damage Amplification1 + Sexiness / 100)] Shield HPNote: This effect's Shield HP does not stack, the greater amount when another Shielded effect is place will replace the lesser amountDuration: While shield HP lasts] & [ Bardic CadenceCombat Effect+10 Evasion +10 Mental Defense Heal [15 * (Sexi DmgAmpSexiness Damage Amplification1 + Sexiness / 100)] HP per turnDuration: Until encounter end (or caster is interrupted/defeated)] (Bug?)The caster gains a duplicate effect (but the effects don't stack) and if manually ended, the effect remains for the party, in version 0.7.45
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Bark Skin |
充能技 4 |
3 |
[SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] |
✖ |
✖ |
✔ (Tome)Tome of Bark SkinPurchased from Ambra or obtained from the wordlock chest at the Catacombs during Specter of the Wyld |
Harnessing the 技能 of nature, you encase yourself with a coating of tough bark. Your maximum 生命值 is 提高 by X and you regenerate Y% of your 生命值 for 3 turns. |
- Gain [
Bark SkinCombat EffectIncrease Max HP by [40 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)]
Heal [7 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] HP per turnDuration: 3 Turns]
- Heal by [
Current % of HP * Max HP] HP
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|
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Berserkergang |
终极技 |
5 |
- |
✔ |
✖ |
✖ |
You stoke yourself up into a howling orcish frenzy, increasing your 攻击强度 and 暴击率 by 100 and granting you 40% 抗性 to all 伤害. When you enter the rage, you make an attack against all enemies. |
- On Use: Make (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ) at each enemy to deal (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%) based on [(equipped weapon) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- Maintain: [
BerserkergangCombat Effect+100 Attack Power & Critical Chance +40 to All [Elemental ResistancesThis refers to resistances such as Fire, Psychic, Drug, & etc.Physical, Magic, & Magic Resist is not a resistance]Duration: Until encounter end (or caster is interrupted/defeated)]
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|
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Black Mist |
充能技 5 |
1 |
- |
✖ |
✖ |
✖ |
Smoke bomb but as a spell (targets 魔法防御). 5 turns 充能技 instead of 1 per encounter. |
- Gain [
ObscuredCombat Effect+10 Evasion Generate no ThreatDuration: 2 Turns]
- Reduce current 威胁 by [
50%]
- Make a (Magic Attack [-10]Attempt a Magic Attack
| Attacker | | Defender | | Accuracy | vs | Magic Resist | | -10 | Other Bonus | | ) at each enemy to leave them [ BlindedCombat Effect-15 Accuracy -15 EvasionDuration: 2 Turns]
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|
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Blessing |
充能技 3 |
2 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] |
✖ |
✖ |
✔ (Class)One of the powers that can be gained when reaching Level 2 White Mage (Trainer)Brother Sanders Tetsuya |
By invigorating your 队伍 with arcane energy, you grant all members of your 队伍 a +10 bonus to 命中 and a +100 bonus to 攻击强度, 法术强度, and 性感 on their next turn. |
- 队伍 gains [
BlessedCombat Effect+10 Accuracy +100 Attack Power, Spellpower, & SexinessDuration: 1 Turn]
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角色
| 同伴
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| Notable
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- Drifa
- Elsi
- Layven
- Leanore (modModified
Some aspect of this power has been modified, and what's been changed can range from its cooldown, how its effectiveness is computed, to simply the text used when the power is used.)
- Liaden
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| Generic
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|
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炫目美貌 BlindBeauty |
充能技 4 |
2 |
[SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] |
✖ |
✖ |
✔ (Trainer)River |
You channel the 技能 of the dryads, becoming so incandescent that all foes foolish enough to look upon you are stricken Blind and Terrified for 3 turns. This ability targets 魔法防御. |
- Make a (Magic AttackAttempt a Magic Attack
| Attacker | | Defender | | Accuracy | vs | Magic Resist | | +Catalyst Accuracy & Critical Chance | Catalyst Bonus | / | ) at each enemy to leave them [ BlindedCombat Effect-15 Accuracy -15 EvasionDuration: 3 Turns] & [ TerrifiedCombat Effect-15 Sexiness -15 Magic DefenseDuration: 3 Turns]
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|
 |
Blood Iris BloodIris |
随意技 |
1 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] |
✖ |
✖ |
! (Item)Only Useable Through use of the Consumable: Blood Iris |
Applying this to your 武器 will add (x+scaling) 枯萎 伤害 to it until the end of your 战斗. |
- Ally gains [
Weapon BuffCombat EffectPrimary Weapon deals an additional [10 + ((Cunning / 2) + (Strength / 2))]Note: Additional Weapon Buff effects will "stack" (i.e. the new effect will fall under one weapon buff, but its damage and individual duration is separate)Duration: Until encounter end] 枯萎 伤害
- [EECan trigger Expert EnchantingEffect gains an additional
[Cunning / 2] to its damage
For multiple damage, the additional damage is evenly splitOnly affects [ BurningCombat EffectTake [X] Fire Damage per turn -20 Penetrating Resistance +10 Frost ResistanceDuration: X] & [ Weapon BuffCombat EffectPrimary Weapon deals an additional XNote: Additional Weapon Buff effects will "stack" (i.e. the new effect will fall under one weapon buff, but its damage and individual duration is separate)Duration: X]] ✔
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|
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鼓舞之舞 BolsDance |
随意技 |
1 |
[CharmEffectiveness can be amplified by SexinessAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] [PerformanceEffectiveness can be amplified by Presence] |
✔ |
✖ |
✔ (Trainer)River |
You use your dancing to invigorate your allies, restoring X HP to all allies, then restoring Y HP and granting +10 闪避 and 精神防御 each turn thereafter. |
- Maintain:
- 队伍 gains [
BolsteredCombat Effect+10 Evasion +10 Mental DefenseDuration: Until encounter end (or caster is interrupted/defeated)]
- Heal 队伍 by [
(20 + Presence) * (Sexi HealAmpSexiness Healing Amplification1 + Sexiness / 200Final amount will have a random effectiveness of 95% to 105%)] HP per turn
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角色
| Notable
|
- Effigy Herald
- Elaril
- I'ava
- Unitaur / Genova (modModified
Some aspect of this power has been modified, and what's been changed can range from its cooldown, how its effectiveness is computed, to simply the text used when the power is used.)
- Vacia
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| Generic
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|
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Brazenberry 艾尔啤酒 Brazen.艾尔啤酒 |
随意技 |
1 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] |
✖ |
✖ |
! (Item)Only Useable Through use of the Consumable: Brazenberry Ale |
Imbibing this will 提高 your 攻击强度 by {X+scaling} ,持续到战斗结束. |
|
-
|
 |
Briar 护甲 |
充能技 3 |
4 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] |
✖ |
✖ |
✖ |
A target ally gains a defensive barrier, granting +50 护甲/魔法结界/专注, as well as becoming Thorny, reflecting X Penetrating 伤害 when struck by 近战 attacks, for 2 turns. If the target is below half 生命值, it recovers Y% 生命值. |
- Give an ally [
ThornyCombat EffectWhen struck by a Melee-Physical or Melee-Weapon attack, the attacker immediately takes [30 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] Penetrating DamageDuration: 2 Turns] & [ DefendingCombat Effect+50 Armor, Ward, & FocusDuration: 2 Turns]
- (If ally is < 50% HP) They are healed for [
20% of their Max HP * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP
- [HHCan trigger Healer's HandsHealing an Ally (excluding self) also heals self by [
(Spellpower / 2) * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP] & [OHCan trigger Overflowing HealthSingle-target Heals that critically hit, heal all other allies by [20% of their Max HP * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP] ✔
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|
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Cadence of 技能 Power Candence |
随意技 |
4 |
[CharmEffectiveness can be amplified by SexinessAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] |
✔ |
✖ |
✔ (Class)One of the powers that can be gained when reaching Level 4 Charmer (Trainer)River |
Every enemy instantly gains 2 stacks of Resonance. You grant your entire 队伍 a +X bonus to 攻击强度, 法术强度, and 性感 while the stance persists. |
- On Use: Each enemy gains [2x Stacks] of [
ResonanceCombat EffectEach stack gives +5 Critical Chance against the effect ownerDuration: The stacks are removed when the target receives a critical hit]
- Maintain: 队伍 gains [
Cadence of PowerCombat Effect+[20 * (Sexi DmgAmpSexiness Damage Amplification1 + Sexiness / 100)] Attack Power, Spellpower, & SexinessDuration: Until encounter end (or caster is interrupted/defeated)] (Bug?)The caster gains a duplicate effect (but the effects don't stack) and if manually ended, the effect remains for the party, in version 0.7.45
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-
|
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Calm Mind CalmMind |
充能技 5 |
1 |
[SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] |
✖ |
✖ |
✔ (Item)Learnt from the MagatamaUpon being equipped |
Calm your mind, increasing 专注 and 法术强度 by +15 for 3 turns and restoring X HP. |
- Heal by [
Spellpower / 2] HP
- Gain [
Conjurer's ConcoctionCombat Effect+[15] Spellpower & FocusDuration: 3 Turns]
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|
 |
Cauterize |
随意技 |
1 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [CharmEffectiveness can be amplified by SexinessAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] [HealingCan restore HPEffectiveness can be amplified by Spellpower] [PerformanceEffectiveness can be amplified by Presence] |
✖ |
✖ |
✖ |
Deal 5 火焰 伤害 to a target ally and then restore X% of their 生命值 and cure Bleeding and Frigid. If this 伤害 would knock the target out, this 技能's heal instead automatically crits. |
- Deal 5 火焰 伤害 to an ally
- Heal them by [
27% of their Max HP * (Sexi HealAmpSexiness Healing Amplification1 + Sexiness / 200Final amount will have a random effectiveness of 95% to 105%)]% HP
- Will guarantee crit if targeted ally has <= 5 HP
- They are cleansed of [
BleedingCombat EffectTake [X] Raw Damage per turn. Additionally, reduces all healing received by 50%Duration: X] & [ FrigidCombat Effect-15 Evasion -25 Crushing Resistance
However, gain +10 FocusDuration: X]
- [HHCan trigger Healer's HandsHealing an Ally (excluding self) also heals self by [
(Spellpower / 2) * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP] & [OHCan trigger Overflowing HealthSingle-target Heals that critically hit, heal all other allies by [20% of their Max HP * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP] ✔
- [Note]: Can trigger [
Pyromancer's WeaponCombat EffectPrimary Weapon deals an additional [20 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] Fire DamageDuration: 1 Turn] from the Pyromancer Set
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Characters
| Companions
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| Notable
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Celestial Form CelestialForm |
充能技 3 |
5 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] |
✖ |
✖ |
✔ (Event)Learned from LumiaAfter becoming soulbound to her, and becoming a Valkyrie |
Beat your 翅膀 to produce a torrent of celestial 技能. This energy will 盾牌 you and your allies for X for 3 turns, providing a spark of Y 神圣 伤害 to attacks while it stands. |
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-
|
 |
Channeler's Stance Channeler Stance |
随意技 |
3 |
- |
✔ |
✖ |
✔ (Item)Learned from the Druidic ScrollcaseTeaches Channeler's Stance, Ice Wall, & Storm Stomp |
You assume a solid spellcasting stance. While you maintain it, you have +20 命中 with spell attacks, +20 法术穿透, and -20 闪避. |
- Maintain: Gain [
Channeler's StanceCombat Effect+20 Accuracy & Spell Penetration -20 EvasionDuration: Until encounter end (or caster is interrupted/defeated)]
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-
|
 |
Charge 武器 |
随意技 |
4 |
[SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] |
✔ |
✖ |
✔ (Class)One of the powers that can be gained when reaching Level 4 White Mage (Trainer)Annika & Brother Sanders |
You charge your 武器 with argent 轻型, causing it to deal X bonus 神圣 伤害 so long as you maintain the stance. On assuming the stance, deal Y 神圣 伤害 to all enemies. |
- On use: Make a (Magic AttackAttempt a Magic Attack
| Attacker | | Defender | | Accuracy | vs | Magic Resist | | +Catalyst Accuracy & Critical Chance | Catalyst Bonus | / | ) at each enemy to deal (Spell DamageCompute Spell DamageApply Defensive Reductions| Attacker | | Defender | | Spell Penetration | - | Ward | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%) of:
- [
15 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] 神圣 伤害
- Maintain: Gain [
Charge WeaponCombat EffectPrimary Weapon deals an additional [25 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] Holy DamageDuration: Until encounter end (or caster is interrupted/defeated)]
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|
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Cleaning Bell CleansingBell |
充能技 2 |
5 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [HealingCan restore HPEffectiveness can be amplified by Spellpower] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] |
✖ |
✖ |
✔ (Trainer)Brother Sanders & Tetsuya |
The 技能 of healing magic that 用途 sound; heal a target for X% of their Max HP and remove negative 战斗效果 at the same time. |
- Heal an ally by [
30% of their Max HP * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP
- They are cleansed of all negative 战斗效果
- [HHCan trigger Healer's HandsHealing an Ally (excluding self) also heals self by [
(Spellpower / 2) * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP] & [OHCan trigger Overflowing HealthSingle-target Heals that critically hit, heal all other allies by [20% of their Max HP * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP] ✔
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|
 |
Coat of Lightning |
Recharge 3 |
4 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [CharmEffectiveness can be amplified by SexinessAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] |
✖ |
✖ |
✖ |
Grant an ally an electrical aura that provides +75 雷暴 抗性. Whenever that ally takes 物理 伤害, the attacker will also take X 雷暴 伤害. The aura dissipates after 2 turns. |
- Ally gains [
Coat of LightningCombat EffectWhen a Physical or Weapon attack hit with a Melee tagged Weapon or Power, the attack deals an additional [50 * (Sexi DmgAmpSexiness Damage Amplification1 + Sexiness / 100)] Storm DamageDuration: 2 Turns]
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|
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Command Of 火焰 FireCommand |
终极技 |
5 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] |
✖ |
✖ |
✖ |
You wrap yourself in pale white 火焰 and take a defensive stance. For 3 turns all 伤害 taken by you and your 队伍 is reduced by half. |
- 队伍 gains [
Command Of FireCombat EffectReduce Damage Taken by 50%Duration: 3 Turns]
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|
 |
Command Pheromones CmdPher |
充能技 2 |
1 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [HealingCan restore HPEffectiveness can be amplified by Spellpower] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] |
✖ |
✖ |
✖ |
A hefty resolve heal + minor HP heal. |
- Heal an ally for [
10% of their Max HP * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%) + (30 * (Sexi HealAmpSexiness Healing Amplification1 + Sexiness / 200Final amount will have a random effectiveness of 95% to 105%))] HP
- [HHCan trigger Healer's HandsHealing an Ally (excluding self) also heals self by [
(Spellpower / 2) * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP] & [OHCan trigger Overflowing HealthSingle-target Heals that critically hit, heal all other allies by [20% of their Max HP * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP] ✔
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|
 |
召唤师调配物 Conj.Concoction |
随意技 |
1 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] |
✖ |
✖ |
! (Item)Only Useable Through use of the Consumable: Conjurer's Concoction |
Imbibing this will 提高 专注 and 法术强度 by {X+scaling} ,持续到战斗结束. |
- Ally gains [
Conjurer's ConcoctionCombat Effect+[5 + (Cunning / 2) + (Toughness / 2)] Spellpower & FocusDuration: Until encounter end]
|
-
|
 |
Control Pheromones CtrlPhero |
Encounter |
1 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] |
✔ |
✖ |
✖ |
Affects all allies except self, grants a hefty 专注 bonus. |
- Maintain: 队伍 gains [
FocusedCombat Effect+15 FocusDuration: Duration: Until encounter end (or caster is interrupted/defeated)]
|
|
 |
腐化之血 |
Custom4 * User's Action Points |
7 |
- |
✖ |
✖ |
✖ |
You corrupt the blood of all opponents, leeching away all healing the afflicted receive. |
- All enemies are affected by [
Corrupted BloodCombat EffectAll healing received is redirected to the effect casterDuration: 2 Turns]
|
|
 |
Counterspell |
充能技 4 |
4 |
[SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] |
✖ |
✖ |
✔ (Tome)Tome of CounterspellPurchased from Kohaku or Dropped by Mai (Trainer)Tetsuya |
You counter an enemy's magic by attempting to overwhelm it with your own. The target must make a 魔法防御 roll or be Silenced for 2 turns. If the roll fails, they still suffer a -X 法术强度 penalty. |
- Make a (Magic AttackAttempt a Magic Attack
| Attacker | | Defender | | Accuracy | vs | Magic Resist | | +Catalyst Accuracy & Critical Chance | Catalyst Bonus | / | ) to leave a target [ SilencedCombat EffectUnable to make Charm & Spell attacks and powersDuration: 2 Turns]
- (On miss) They are [
CounterspelledCombat EffectSpellpower is reduced by [Attacker's Spellpower / 4]Duration: 2 Turns]
|
|
 |
Cover Ally |
充能技 4 |
5 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] |
✖ |
✖ |
✖ |
You conceal an ally in the fray, granting them Covered for 3 turns, providing +20 闪避, 命中, and 先攻. |
- Ally gains [
CoveredCombat Effect+20 Accuracy, Evasion, & InitiativeDuration: 3 Turns]
|
|
 |
噼啪护盾 |
充能技 4 |
7 |
- |
✖ |
✖ |
✖ |
You protect an ally for 2 turns, taking 生命值 伤害 in their stead. The target gains +10 护甲 while you cover them. You also heal for 10% of your 生命值. |
- Gain [
Crackling ShieldCombat EffectGain 250 Shield HP +175 Holy & Storm ResistanceDuration: While the shield lasts]
|
|
 |
偏转 |
随意技 |
6 |
[Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] |
✔ |
✖ |
! (Item)Learned through equipping the DawnswordRequires item to be equipped to use said power |
You make ready to turn away blows aimed at you, granting you +5 闪避. While you maintain this stance, the first two 武器 attacks made against you in a round are nullified and countered with an attack of your own. |
- Maintain:
- +5 闪避
- (Twice per round) Any (Physical AttackAttempt a Physical Attack
| Attacker | | Defender | | Accuracy | vs | Physical Resist | ), (Magic AttackAttempt a Magic Attack| Attacker | | Defender | | Accuracy | vs | Magic Resist | ), or (Weapon AttackAttempt a Weapon Attack| Attacker | | Defender | | Accuracy | vs | Evasion | ) with the 武器 tag that attempts to hit the user will be turned into a miss
- Immediately make a (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ) to deal (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%) based on [(equipped weapon) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
|
|
 |
Detonate |
Encounter |
1 |
[Multi-TurnThis power will be activated after X amount of turns and/or has its effectiveness increased by each use] |
✖ |
✖ |
✖ |
Detonate in two rounds after this ability is used, sacrificing yourself to cause massive 枯萎, 火焰 and 钝击 伤害 in an unavoidable explosion. |
- Two turns after this 技能's use
- Make a guaranteed-to-hit attack at each enemy to deal (Physical DamageCompute Physical Damage
Apply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Apply various Resistance by Damage - (Damage * (Resistance / 100)) | Final Damage will have a random effectiveness of 95% to 105%) of:
|
|
 |
Devotion |
终极技 |
5 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] |
✖ |
✖ |
✖ |
You utter a prayer to Mallach and revive a fallen ally, restoring 100 + 25% of their maximum 生命值. |
- Revive an ally at [
25% of their Max HP * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP
- Heal them by an additional 100 HP
- [HHCan trigger Healer's HandsHealing an Ally (excluding self) also heals self by [
(Spellpower / 2) * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP] ✔
|
|
 |
Divine Excision |
终极技 |
1 |
- |
✖ |
✖ |
! (Quest)Only Useable during Special CombatOnly obtained and equipped during the events of Shadow Over the Sun, if all 5 Broken Sword Shards were collected and formed the Wraithslayer's Dreamblade at the start of the fight against Godfeaster |
Use the 技能 of the Godslayer's Dreamblade, empowered by Lumia, to inflict your will upon the wraith, providing a number of powerful buffs to yourself and inflicting a number of critical debuffs on it. |
- Gain [
Goddess' BlessingCombat EffectReduce Damage Taken by 90%Duration: Until encounter end]
- Target is affected by [
Goddess' InterdictionCombat EffectArmor, Ward, & Focus become 0 Increase Power cooldown by 2xDuration: Until encounter end]
|
-
|
 |
龙骑士集结 DragoonRally |
充能技 3 |
3 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [HealingCan restore HPEffectiveness can be amplified by Spellpower] |
✖ |
✖ |
✖ |
Heals all 同伴 by 15% of their Max 生命值 and grants the user surge of +10 攻击强度 for the next 3 turns. |
- Heal 队伍 by [
15% of their Max HP * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP
- 队伍 gains [
Dragoon's RallyCombat Effect+10 Attack PowerDuration: 3 Turns]
- [HHCan trigger Healer's HandsHealing an Ally (excluding self) also heals self by [
(Spellpower / 2) * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP] ✔
|
|
 |
Duelist's Stance |
随意技 |
4 |
[Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] |
✔ |
✖ |
✔ (Class)One of the powers that can be gained when reaching Level 4 Thief (Trainer)Garth & Jessie |
You assume a duelist's stance, which grants you +10 闪避, +10 性感, and a surge of 威胁. While in this stance, you make a counter-attack against the first 近战 attack that misses you each round. |
- On Use: Generate +100 威胁
- Maintain: Gain [
Duelist's StanceCombat Effect+10 Evasion & SexinessDuration: Until encounter end (or caster is interrupted/defeated)]
- (Once per turn) The first (Physical AttackAttempt a Physical Attack
| Attacker | | Defender | | Accuracy | vs | Physical Resist | ) or (Weapon AttackAttempt a Weapon Attack| Attacker | | Defender | | Accuracy | vs | Evasion | ) with the 近战 tag that misses the user will have the user:
- Immediately make a (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ) to deal (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%) based on [(equipped weapon) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
|
|
 |
Duelist's Taunt DuelistsTaunt |
Encounter |
4 |
[PerformanceEffectiveness can be amplified by Presence] |
✖ |
✖ |
✔ (Trainer)Jessie |
You throw the gauntlet at a foe, forcing it to target you for 5 turns, but increasing the 伤害 you do to it by 15% for 5 turns as well. While active, you have +20 护甲 and 闪避. |
- Target is affected by [
Duelist's TauntCombat EffectThe affected is forced to attack the taunter, in addition, the affected takes +15% Damage from the taunterDuration: 5 Turns]
- Gain [
VanguardCombat Effect+20 Armor & EvasionDuration: 2 Turns]
|
-
|
 |
Earthward |
随意技 |
5 |
- |
✔ |
✖ |
✔ (Tome)Tome of EarthwardPurchased from Nieves at the Vixen's Arcane Arsenal |
Shroud yourself in a magic barrier, greatly increasing your 抗性 to all 伤害: you gain +50 护甲, 魔法结界, and 专注 while maintaining the spell. |
- Maintain: Gain [
EarthwardCombat Effect+50 Armor, Ward, & FocusDuration: Until encounter end (or caster is interrupted/defeated)]
|
|
 |
Elemental Fury ElementFury |
充能技 4 |
2 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] |
✖ |
✖ |
✖ |
You call upon the elements and infuse your 武器 or an ally's. The target's 武器 deals X each bonus 火焰 and 冰霜 伤害 for three turns. |
- Ally gains [
Weapon BuffCombat EffectPrimary Weapon deals an additional [20 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] Fire & Frost DamageNote: Additional Weapon Buff effects will "stack" (i.e. the new effect will fall under one weapon buff, but its damage and individual duration is separate)Duration: 3 Turns]
- [EECan trigger Expert EnchantingEffect gains an additional
[Cunning / 2] to its damage
For multiple damage, the additional damage is evenly splitOnly affects [ BurningCombat EffectTake [X] Fire Damage per turn -20 Penetrating Resistance +10 Frost ResistanceDuration: X] & [ Weapon BuffCombat EffectPrimary Weapon deals an additional XNote: Additional Weapon Buff effects will "stack" (i.e. the new effect will fall under one weapon buff, but its damage and individual duration is separate)Duration: X]] ✔
|
|
 |
Empower Summons EmpowerSum |
充能技 3 |
6 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] |
✖ |
✖ |
✔ (Trainer)Rixx & Tetsuya |
You reinforce the magic holding your summons to this world, granting them +100 命中, 攻击强度, 法术强度, and 性感 and +20 护甲, 魔法结界, and 专注 for two turns. |
- Allied 召唤物 gains [
Empowered SummonCombat Effect+20 Armor, Ward, & Focus +100 Accuracy, Attack Power, Spellpower, & SexinessDuration: 2 Turns]
- Any previous [
Empowered SummonCombat Effect+20 Armor, Ward, & Focus +100 Accuracy, Attack Power, Spellpower, & SexinessDuration: 2 Turns] is replaced
|
-
|
 |
Encircle |
充能技 9 |
7 |
- |
✖ |
✖ |
✖ |
Run a circle around your enemies to raise a cloud of dust and sand. Targets 物理防御 and inflicts Blinded for 3 turns. |
- Make a (Physical AttackAttempt a Physical Attack
| Attacker | | Defender | | Accuracy | vs | Physical Resist | ) at each enemy to leave them [ BlindedCombat Effect-15 Accuracy -15 EvasionDuration: 3 Turns]
|
|
 |
Endure |
Recharge 3 |
6 |
[HealingCan restore HPEffectiveness can be amplified by Spellpower] |
✖ |
✖ |
✔ (Trainer)Isadora |
You instantly regain X% 生命值 and generate massive 威胁. You then gain Regeneration Y% for the next 3 turns. |
- Heal by [
40% of Max HP * (Strength AmpStrength Amplification1 + Strength / 50)] HP
- Generate +[
500] 威胁
- Gain [
RegenerationCombat EffectHeal [10% of Max HP * (Strength AmpStrength Amplification1 + Strength / 50)] HP per turnDuration: 3 Turns]
|
-
|
 |
Enraging Challenge |
Encounter |
5 |
- |
✖ |
✖ |
✖ |
You gain a +10 boost to 力量 and gets an additional action every round. |
- Can only be used while at <= 50% HP
- Gain [
Enraging ChallengeCombat Effect+10 Strength +1 Action PointDuration: Until encounter end]
|
|
 |
Equanimity |
随意技 |
3 |
- |
✔ |
✖ |
✔ (Trainer)Zo |
Put your 专注 on your 武器, turning it into an extension of yourself rather than a tool of 战斗. You gain +X% 暴击率 and +$Y% 提高 暴击效果 while you maintain this stance. |
- Maintain: Gain [
EquanimityCombat EffectWithout Silver Mask
+15% Critical Chance & +10% Critical EffectivenessWith Silver Mask
+25% Critical Chance & +20% Critical EffectivenessDuration: Until encounter end (or caster is interrupted/defeated)]
|
-
|
 |
Equilibrium |
随意技 |
3 |
- |
✔ |
✖ |
✔ (Trainer)Zo |
Restore stability and symmetry to yourself, both inside and out. You gain +15 物理防御 and immunity to Prone and Disarm.
Restore stability and symmetry to yourself, both inside and out removing all 战斗效果. You gain +15 物理防御 and immunity to all 战斗效果, good or bad.
|
- Maintain: Gain [
EquilibriumCombat EffectWithout Silver Mask
+15 Physical Defense Immunity to ( Disarmed) & ( Prone) and purges those effects if presentWith Silver Mask
+15 Physical Defense Immunity to all Negative & Positive combat effects and purges all other effectsDuration: Until encounter end (or caster is interrupted/defeated)]
|
-
|
 |
Estrus Flask |
充能技 5 |
6 |
- |
✖ |
✔ |
✔ (Class)One of the powers that can be gained when reaching Level 6 Thief (Trainer)Garth & Jessie |
You hurl a vial of alchemical aphrodisiac at your enemies, dealing X 信息素 伤害 and gain Obscurement for 2 turns. Creatures hit become Blinded and 性唤起 for 2 rounds. This attack cannot crit. |
- Make a (Evasion Attack [Attack cannot crit]Attempt a Evasion Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | Attack cannot crit) at each enemy to deal (Spell DamageCompute Spell DamageApply Defensive Reductions| Attacker | | Defender | | Spell Penetration | - | Ward | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Apply Pheromone Resistance by Damage - (Damage * (Resistance / 100)) | Final Damage will have a random effectiveness of 95% to 105%) of:
- [
35 * (Cunning AmpCunning Amplification1 + Cunning / 20)] 信息素 伤害
- (On hit) Enemy is left [
BlindedCombat Effect-15 Accuracy -15 EvasionDuration: 2 Turns] & [ ArousedCombat Effect-15 Spellpower -15 Mental DefenseDuration: 2 Turns]
- Gain [
ObscuredCombat Effect+10 Evasion Generate no ThreatDuration: 2 Turns]
|
|
 |
Eternal 轻型 EternalLight |
充能技 1 |
1 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [HealingCan restore HPEffectiveness can be amplified by Spellpower] [Res-HealCan restore HPEffectiveness can be amplified by Sexiness] |
✖ |
✖ |
✖ |
Suffuse an ally with the 轻型 of your will. They recover X% 生命值, and an additional Y% each turn for 2 turns. |
- Heal an ally by [
25% of their Max HP * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP
- They gain [
Eternal LightCombat EffectHeal [10% of their Max HP * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP per turnDuration: 2 Turns]
- [HHCan trigger Healer's HandsHealing an Ally (excluding self) also heals self by [
(Spellpower / 2) * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP] & [OHCan trigger Overflowing HealthSingle-target Heals that critically hit, heal all other allies by [20% of their Max HP * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP] ✔
|
|
 |
Fairy 戒指 FairyRing |
Encounter |
1 |
- |
✖ |
✖ |
✖ |
Fairy 戒指 (Eternal 轻型; 10 initial and 5% for 3 turns. 提高 闪避. Used only once if below 50% HP.) |
- Heal by:
- [
10% of Max HP * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)]
- [
10% of Max HP * (Sexi HealAmpSexiness Healing Amplification1 + Sexiness / 200Final amount will have a random effectiveness of 95% to 105%)]
- Gain [
Fairy RingCombat Effect+10 Evasion Heal [5% of Max HP * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] & [5% of Max HP * (Sexi HealAmpSexiness Healing Amplification1 + Sexiness / 200Final amount will have a random effectiveness of 95% to 105%)] per turnDuration: 3 Turns]
|
 |
Ferocious Rage |
Recharge 4 |
7 |
[HealingCan restore HPEffectiveness can be amplified by Spellpower] |
✖ |
✖ |
✖ |
You throw yourself into a howling rage, gaining Regeneration X% and becoming Thorny Y for 3 turns. However, you are also Sundered for 3 turns. |
- Gain:
- Positive: [
RegenerationCombat EffectHeal [20% Max HP * (Strength AmpStrength Amplification1 + Strength / 50)] HP per turnDuration: 3 Turns] & [ ThornyCombat EffectWhen struck by a Melee-Physical or Melee-Weapon attack, the attacker immediately takes [30 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] Penetrating DamageDuration: 3 Turns]
- Negative: [
SunderedCombat Effect-50% ArmorDuration: 3 Turns]
|
|
 |
Firewalk |
充能技 1 |
3 |
[SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] |
✔ |
✖ |
✖ |
You become engulfed in flames, granting you +15 物理 and 魔法 Defense and dealing X 火焰 伤害 to all enemies. Enemies who hit you with 物理 attacks take Y 挑逗 伤害. Drains 8 HP per turn while active. |
- On Use: Make a (AOE AttackAttempt a AOE Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | | +Catalyst Accuracy & Critical Chance | Catalyst Bonus | / | ) at each enemy to deal (Spell DamageCompute Spell DamageApply Defensive Reductions| Attacker | | Defender | | Spell Penetration | - | Ward | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Apply Fire Resistance by Damage - (Damage * (Resistance / 100)) | Final Damage will have a random effectiveness of 95% to 105%) of:
- [
(10 + 2 * Willpower) * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] 火焰 伤害
- Maintain: Gain [
FirewalkCombat Effect+15 Physical & Magic Defense
When the user makes a (Weapon AttackAttempt a Weapon Attack| Attacker | | Defender | | Accuracy | vs | Evasion | ) or (Physical AttackAttempt a Physical Attack| Attacker | | Defender | | Accuracy | vs | Physical Resist | ) that hits, they deal an additional (Spell DamageCompute Spell DamageApply Defensive Reductions| Attacker | | Defender | | Spell Penetration | - | Ward | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Apply Tease Resistance by Damage - (Damage * (Resistance / 100)) | Final Damage will have a random effectiveness of 95% to 105%) of [3 + Willpower] Tease DamageThe trade off being drain 8 HP per turn, the effect will automatically end if at less than 9 HP.Duration: Until encounter end (or caster is interrupted/defeated)]
|
|
 |
Flames Within |
Encounter |
7 |
[SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] |
✖ |
✖ |
✔ (Tome)Tome of Flames WithinPurchased from Nieves at the Vixen's Arcane Arsenal |
By stoking a burning flame within, cause yourself to take 30 火焰 伤害 every turn, but 提高 攻击强度, 法术强度, and 性感 by +50 and gain +10 先攻. |
- Gain [
Flames WithinCombat EffectTake 30 Fire Damage per turn, in exchange, gain +10 Initiative & +50 Attack Power, Spellpower, & SexinessDuration: Until encounter end]
|
-
|
 |
Flametongue |
充能技 3 |
2 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [CharmEffectiveness can be amplified by SexinessAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] [HealingCan restore HPEffectiveness can be amplified by Spellpower] |
✖ |
✖ |
✖ |
You cause the target's 武器 to deal +X 火焰 伤害, and the target gains Y Regeneration for 2 turns. |
- Ally gains [
Weapon BuffCombat EffectPrimary Weapon deals an additional [30 * (Sexi DmgAmpSexiness Damage Amplification1 + Sexiness / 100)] Fire DamageNote: Additional Weapon Buff effects will "stack" (i.e. the new effect will fall under one weapon buff, but its damage and individual duration is separate)Duration: 2 Turns] & [ RegenerationCombat EffectHeal [30 * (Sexi HealAmpSexiness Healing Amplification1 + Sexiness / 200Final amount will have a random effectiveness of 95% to 105%)] HP per turnDuration: 2 Turns]
|
|
 |
Flight |
随意技 |
1 |
- |
✔ |
✖ |
✖ |
Take flight and cause 近战 attacks 来自 non-flying targets to miss more often. |
- Maintain: Gain [
FlightCombat EffectNon-Ranged or Thrown (Weapon AttackAttempt a Weapon Attack| Attacker | | Defender | | Accuracy | vs | Evasion | )s against the user have -20 AccuracyDuration: Until encounter end (or caster is interrupted/defeated)]
|
|
 |
Floral Aegis FloralAegis |
终极技 |
5 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] |
✖ |
✖ |
✖ |
You wrap yourself in divine 轻型 and take a defensive stance. For 3 turns all 伤害 taken by you and your 队伍 is reduced by half. |
- 队伍 gains [
Floral AegisCombat EffectReduce Damage Taken by 50%Duration: 3 Turns]
|
|
 |
Floral Grace FloralGrace |
充能技 3 |
2 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [HealingCan restore HPEffectiveness can be amplified by Spellpower] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] |
✖ |
✖ |
✖ |
You weave a bouquet of golden flowers around an ally, restoring X% 生命值, and an additional +Y each turn for 3 turns. |
- Heal an ally for [
45% of their Max HP * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP
- They gain [
Floral GraceCombat EffectHeal [15 * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP per turnDuration: 3 Turns]
|
|
 |
Frenzy |
Encounter |
3 |
- |
✔ |
✖ |
✖ |
Give into your inner fury, throwing yourself into a berzerker frenzy. You gain +50 攻击强度, +10 暴击率, and +10 专注 and 情欲 抗性, but your 护甲 is reduced by half. This 技能 can only be activated when 生命值 is below 70%. |
- Can only be used while at <= 70% HP
- Maintain: Gain [
FrenzyCombat Effect+50 Attack Power +10 Critical Chance, Focus, & Mental Defense
The trade off being -50% ArmorDuration: Until encounter end]
|
Characters
| Notable
|
|
|
| Generic
|
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|
 |
Frostwarden |
随意技 |
8 |
- |
✔ |
✖ |
✔ (Item)Learned through Oxana's SpellbookTeaches Frostwarden, Ghostflame, Hailstorm, & Iceblood |
You surround yourself in an aura of semi-solid ice, granting yourself +50 护甲, +50 魔法结界 and +50 专注 and a 冰霜-empowered 武器 while the spell persists, plus a huge surge of 威胁. |
- Maintain: Gain [
FrostwardenCombat Effect+50 Armor, Ward, & Focus
Generate +[10 + 5 * Willpower] Threat per turn & +50% ThreatDuration: Until encounter end (or caster is interrupted/defeated)] & [ Weapon BuffCombat EffectPrimary Weapon deals an additional [20 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] Frost DamageNote: Additional Weapon Buff effects will "stack" (i.e. the new effect will fall under one weapon buff, but its damage and individual duration is separate)Duration: Until stance interrupt]
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-
|
 |
Frozen Edge FrozenEdge |
随意技 |
1 |
[SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] |
✔ |
✖ |
✖ |
Gird yourself in ice, gaining +20 护甲 and causing your 武器 to deal +10 bonus 冰霜 伤害 so long as you maintain the stance. On assuming the stance, deal X 冰霜 伤害 to all enemies. |
- On Use: Make a (Magic AttackAttempt a Magic Attack
| Attacker | | Defender | | Accuracy | vs | Magic Resist | | +Catalyst Accuracy & Critical Chance | Catalyst Bonus | / | ) at each enemy to deal (Spell DamageCompute Spell DamageApply Defensive Reductions| Attacker | | Defender | | Spell Penetration | - | Ward | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Apply Frost Resistance by Damage - (Damage * (Resistance / 100)) | Final Damage will have a random effectiveness of 95% to 105%) of:
- [
10 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] 冰霜 伤害
- Maintain: Gain [
Frozen EdgeCombat Effect+20 Armor
Primary Weapon deals additional [10] Frost DamageDuration: Until encounter end (or caster is interrupted/defeated)]
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|
 |
Grease |
充能技 4 |
2 |
[SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] |
✖ |
✖ |
✔ (Trainer)Ivris & Viviane |
You conjure a pool of grease that spreads at the 足部 of all your foes. This spell targets 物理防御: on a hit, targets are knocked Prone and gain 50% vulnerability to 火焰 for 2 turns. |
- Make a (Physical AttackAttempt a Physical Attack
| Attacker | | Defender | | Accuracy | vs | Physical Resist | | +Catalyst Accuracy & Critical Chance | Catalyst Bonus | / | ) at each enemy to leave them [ ProneCombat EffectThe target is interrupted, and will automatically spend their next turn getting up. -25 Accuracy
Additionally, the target gains ( Stun/Prone Immune) for 3 Turns.Duration: 1 Turn] & [ ResistanceCombat Effect-50 Fire ResistanceDuration: 2 Turns]
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|
 |
Great Heal |
随意技 |
6 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [HealingCan restore HPEffectiveness can be amplified by Spellpower] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] |
✖ |
✖ |
✔ (Class)One of the powers that can be gained when reaching Level 6 White Mage (Trainer)Brother Sanders |
With a gentle touch, you heal a target for X% of its maximum 生命值 and then cure Bleeding, Poisoned, and Burning. |
- Heal an ally by [
45% of their Max HP * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP
- They are cleansed of [
BleedingCombat EffectTake [X] Raw Damage per turn. Additionally, reduces all healing received by 50%Duration: X], [ BurningCombat EffectTake [X] Fire Damage per turn -20 Penetrating Resistance +10 Frost ResistanceDuration: X], & [ PoisonedCombat EffectTake [X] Blight Damage per turn -10 EvasionDuration: X]
- [HHCan trigger Healer's HandsHealing an Ally (excluding self) also heals self by [
(Spellpower / 2) * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP] & [OHCan trigger Overflowing HealthSingle-target Heals that critically hit, heal all other allies by [20% of their Max HP * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP] ✔
- Special SceneWhen hunting a Cave Bear with HanaThe Heal Him scene requires having at least one:
Heal, Lay on Hands, Great Heal, or class is White Mage
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|
 |
群体 Heal |
充能技 4 |
2 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [HealingCan restore HPEffectiveness can be amplified by Spellpower] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] |
✖ |
✖ |
✔ (Class)One of the powers that can be gained when reaching Level 2 White Mage (Trainer)Brother Sanders |
You infuse not just yourself but your entire 群体 with vital energy, restoring X% of each 角色's maximum 生命值. |
- Heal 队伍 by [
20% of their Max HP * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP
- [HHCan trigger Healer's HandsHealing an Ally (excluding self) also heals self by [
(Spellpower / 2) * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP] ✔
|
角色
| 同伴
|
|
|
| Notable
|
- Berwyn
- Cultist Evangelist
- Liaden
- Liulfr (Healing Howl) (modModified
Some aspect of this power has been modified, and what's been changed can range from its cooldown, how its effectiveness is computed, to simply the text used when the power is used.)
- Mad Psion
- Olivia
- Vaush (Healing Thurible) (modModified
Some aspect of this power has been modified, and what's been changed can range from its cooldown, how its effectiveness is computed, to simply the text used when the power is used.)
|
| Generic
|
|
|
|
 |
防御架势 Guard Stance |
随意技 |
1 |
- |
✔ |
✖ |
✔ (Class)Starter power for Warrior (Trainer)Garth & Isadora |
You use your body as a 盾牌 for your comrades. You gain X 盾牌 HP, and while in the stance gain a +10 bonus to 闪避 and 护甲 and generate Y 威胁 each turn and 20% more 威胁 来自 abilities. |
- On Use:
- Gain [
ShieldedCombat EffectGain [10% of Max HP] Shield HPNote: This effect's Shield HP does not stack, the greater amount when another Shielded effect is place will replace the lesser amountDuration: Until stance end]
- Generate +[
10 + 2 * Toughness] 威胁
- Maintain: Gain [
Guarded StanceCombat Effect+10 Armor & Evasion
Generate +[10 + 2 * Toughness] Threat per turn
Generate +20% ThreatDuration: Until encounter end (or caster is interrupted/defeated)]
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|
 |
Guidance |
随意技 |
3 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [HealingCan restore HPEffectiveness can be amplified by Spellpower] [Res-HealCan restore HPEffectiveness can be amplified by Sexiness] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] |
✖ |
✖ |
✔ (Trainer)Zo |
Consume 20% of your Max HP to reach out to the spirits and souls of your allies and bolster their 力量 and morale. Each of your allies recover X% Max HP. |
- Consume 20% Max HP
- Heal all 其他 队伍 members by [
25% of their Max HP * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP
- [HHCan trigger Healer's HandsHealing an Ally (excluding self) also heals self by [
(Spellpower / 2) * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP] ✔
- Consume 20% Max HP
- Heal all 其他 队伍 members by [
35% of their Max HP * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP
- [HHCan trigger Healer's HandsHealing an Ally (excluding self) also heals self by [
(Spellpower / 2) * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP] ✔
|
|
 |
Harmony of Seven Emotions HarmonySeven |
充能技 4 |
3 |
[SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] |
✖ |
✖ |
✖ |
Joy, rage, worry, fear, love, hate, longing. You bring out the fullness of all seven emotions recognized in classical Kitsuhon music, placing a buff on all allies for 3 turns that causes 充能技 技能 to refresh twice as quickly. This 技能 does not affect the user. |
- 队伍 (except self) gains [
SynchronicityCombat EffectThe cooldown is all Recharge powers is reduced by 2x (i.e. faster cooldown)Note: Odd cooldown powers gain the double cooldown every other turnDuration: 3 Turns]
|
|
 |
鹰身女妖 Song |
Encounter |
3 |
[Mult-Turn: Interruptbale] [PerformanceEffectiveness can be amplified by Presence] |
✖ |
✖ |
✖ |
Inflicts 轻型 raw 情欲 伤害 and causes 性唤起 each turn until the singing harlot is stopped. |
- At each enemy:
- Deal [
10 * (Sexi DmgAmpSexiness Damage Amplification1 + Sexiness / 100)] 挑逗 伤害
- Inflict [
ArousedCombat Effect-15 Spellpower -15 Mental DefenseDuration: 1 Turn]
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|
 |
Heal |
随意技 |
1 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [HealingCan restore HPEffectiveness can be amplified by Spellpower] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] |
✖ |
✖ |
✔ (Class)Starting power for White Mage(Trainer)Brother Sanders |
With a gentle prayer, you heal yourself or a targeted ally for X% of their maximum 生命值, then remove any Bleeding. |
- Heal an ally by [
30% of their Max HP * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP
- They are cleansed of [
BleedingCombat EffectTake [X] Raw Damage per turn. Additionally, reduces all healing received by 50%Duration: X]
- [HHCan trigger Healer's HandsHealing an Ally (excluding self) also heals self by [
(Spellpower / 2) * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP] & [OHCan trigger Overflowing HealthSingle-target Heals that critically hit, heal all other allies by [20% of their Max HP * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP] ✔
- Special SceneWhen hunting a Cave Bear with HanaThe Heal Him scene requires having at least one:
Heal, Lay on Hands, Great Heal, or class is White Mage
|
|
 |
雌性发情期 Mirage HeatMirage |
充能技 3 |
3 |
[CharmEffectiveness can be amplified by SexinessAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] |
✖ |
✖ |
✖ |
You surround yourself in mirages, gaining +50 性感, +20 闪避, and -50% 威胁 generation for 2 turns. |
- 队伍 gains [
Heat MirageCombat Effect+50 Sexiness +20 Evasion -50% Threat GenerationDuration: 2 Turns]
|
|
 |
神圣 魔法结界 |
随意技 |
6 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [HealingCan restore HPEffectiveness can be amplified by Spellpower] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] |
✔ |
✖ |
✔ (Trainer)Brother Sanders |
You weave a 神圣 魔法结界 around an ally, granting the target a +20 bonus to 精神, 魔法, and 物理 Defenses, and regenerating X 生命值 every turn. When you first enter the stance, the target is healed for Y. |
- Maintain: Give an ally [
Holy WardCombat Effect+20 Physical, Magic, & Mental Defense Heal [25 * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP per turnDuration: Until encounter end (or caster is interrupted/defeated)]
- [HHCan trigger Healer's HandsHealing an Ally (excluding self) also heals self by [
(Spellpower / 2) * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP] & [OHCan trigger Overflowing HealthSingle-target Heals that critically hit, heal all other allies by [20% of their Max HP * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP] ✔
|
|
 |
Hornet Honey Hor.Honey |
随意技 |
1 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] |
✖ |
✖ |
! (Item)Only Useable Through use of the Consumable: Hornet Honey |
Instantly recover 8+X+Y HP and gain +15 专注 for 3 turns. |
- Heal an ally for [
Max HP * ((8 + (机敏 / 2.5) + (存在感 / 2.5)) / 100) - Current HP]
- Ally gains [
FocusedCombat Effect+15 FocusDuration: 3 Turns]
|
-
|
 |
Hornet Venom Hor.Venom |
随意技 |
1 |
- |
✖ |
✖ |
! (Item)Only Useable Through use of the Consumable: Hornet Venom |
Instantly recover 20+X+Y HP and remove any Venom Withdrawal or Venom Craving. |
- Heal an ally for [
Max HP * ((8 + (机敏 / 2.5) + (存在感 / 2.5)) / 100) - Current HP]
- (If 勇者) Gain [
HornetHighCombat Effect]
|
-
|
 |
Hymn to 轻型 |
随意技 |
1 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [CharmEffectiveness can be amplified by SexinessAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] [HealingCan restore HPEffectiveness can be amplified by Spellpower] [PerformanceEffectiveness can be amplified by Presence] |
✔ |
✖ |
✖ |
The target's 武器 and charms deal an additional X 神圣 伤害. On activation, the target recovers +Y HP. |
- On Use: Heal an [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] for [
50 * (Sexi HealAmpSexiness Healing Amplification1 + Sexiness / 200Final amount will have a random effectiveness of 95% to 105%)] HP
- Maintain: Ally gains [
Hymn to LightCombat EffectPrimary Weapon attacks deal an additional [3/4th of Presence] Holy DamageDuration: Until encounter end (or caster is interrupted/defeated)]
|
|
 |
Hype Up |
充能技 1 |
3 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] |
✖ |
✖ |
✖ |
You inspire a surge of confidence in a target ally, granting +50 攻击强度, 护甲, and 专注 for a turn. |
- Ally gains [
Hyped Up!Combat Effect+50 Attack Power +50 Armor & FocusDuration: 1 Turn]
|
|
 |
Icebound 盾牌 |
随意技 |
1 |
[SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] |
✔ |
✖ |
✖ |
You conjure a icy tower 盾牌, instantly inflicting Frigid on all enemies and generating high 威胁. You gain +50 护甲/魔法结界 and Crit Immunity while the stance persists. |
- On Use:
- All enemies are left [
FrigidCombat Effect-15 Evasion -25 Crushing Resistance
However, gain +10 FocusDuration: 1 + [1 (EFW)] Turns]
- Generate +[
30 + 3 * Willpower] 威胁
- Maintain: Gain [
Icebound ShieldCombat Effect+50 Armor & Ward
Gain ( Crit Immune) (Immunity to critical hits)Duration: Until encounter end (or caster is interrupted/defeated)]
|
|
 |
Imp Protect ImpProtect |
Encounter |
1 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] |
✖ |
✖ |
✖ |
You protect an ally for 4 turns, taking 生命值 伤害 in their stead. The target gains +10 护甲 while you cover them. You also heal for 10% of your 生命值. |
- [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] (except self) gains [
ProtectedCombat EffectAll damage received will be redirected to the protectorDuration: 4 Turns]
- Heal by [
10% Max HP * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP
|
|
 |
Infernal Bond InfernalBond |
Encounter |
5 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] |
✖ |
✖ |
✖ |
Used immediately after 恶魔's Shadow dies. Transfers half of Gytha's remaining HP to him; grants them both a +100 护甲 bonus for 1 turn. |
- Sacrifice 50% of current HP and revive an ally for [
Sacrificed HP + 20%] HP
- Both user and ally gain [
Steadfast TonicCombat Effect+[100] Armor & Physical DefenseDuration: 2 Turns]
|
|
 |
Inspiration |
终极技 |
5 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] |
✖ |
✖ |
✔ (Class)Can be gained when reaching Level 5 Charmer (Trainer)River |
You rally your allies with the sheer 技能 of your music. Your 队伍's HP is fully restored, and all members gain +20% maximum 生命值 and an additional +20 for the rest of the encounter. |
- Heal 队伍 by [
100% of Max HP * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP
- 队伍 gains [
InspiredCombat EffectFirst gain +20% Max HP and then gain an additional +20 Max HPDuration: Until encounter end]
|
|
 |
Intuition |
随意技 |
3 |
- |
✔ |
✖ |
✔ (Trainer)Zo |
Tune yourself to your surroundings to better read your opponent's movements before they've made them. You gain +X 闪避 and +Y 物理防御 while you maintain this stance. |
- Maintain: Gain [
IntuitionCombat EffectWithout Silver Mask
+15 Evasion & +20 Physical DefenseWith Silver Mask
+25 Evasion & +30 Physical DefenseDuration: Until encounter end (or caster is interrupted/defeated)]
|
|
 |
Kaelirra's Tears KaelirraTears |
随意技 |
1 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] |
✖ |
✖ |
! (Item)Only Useable Through use of the Consumable: Kaelirra's Tears |
Use to revive a downed ally 战斗中. |
- Revives an ally at 100% of their Max HP
|
-
|
 |
Kamikaze |
Encounter |
1 |
[Multi-TurnThis power will be activated after X amount of turns and/or has its effectiveness increased by each use] |
✖ |
✖ |
✖ |
Detonate in one round after this ability is used, sacrificing yourself to cause massive 枯萎, 火焰 and 钝击 伤害 in an unavoidable explosion. |
- One turn after this 技能's use
- Make a guaranteed-to-hit attack to deal (Physical DamageCompute Physical Damage
Apply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Apply various Resistance by Damage - (Damage * (Resistance / 100)) | Final Damage will have a random effectiveness of 95% to 105%) of:
- (If interrupted by anything 其他 than [
BanishedCombat EffectThe target is interrupted, and is unable to act until the end of this effect.
While banished, the target cannot be targeted by allies and enemies, and they cannot be damaged, with the exception of existing ( Bleeding), ( Burning), & ( Poisoned) effects on the target.Duration:]):
- Make a guaranteed-to-hit attack to deal (Physical DamageCompute Physical Damage
Apply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Apply various Resistance by Damage - (Damage * (Resistance / 100)) | Final Damage will have a random effectiveness of 95% to 105%) of:
|
|
 |
Karmic Retribution |
充能技 4 |
4 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] |
✖ |
✖ |
✖ |
You 魔法结界 an ally with divine favor for 2 turns. Enemies making a 物理 attack against that target are blasted for X 神圣 伤害, and must make a 物理防御 check against your 法术强度 or be Disarmed. |
- Give an ally [
Karmic RetributionCombat EffectWhen struck by any Physical attack, the attacker immediately takes [40 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] Holy Damage
Additionally, the attacker's Physical Defense must be higher than the defender's Spellpower or else the attacker is ( Disarmed) for 1 Turn.Duration: 2 Turns]
|
|
 |
Keldoran's Song |
充能技 3 |
6 |
[PerformanceEffectiveness can be amplified by Presence] |
✖ |
✔ |
✔ (Event)Learned in A Feast For HeroesLearnt from Livrea by talking to her about King Keldoran's Legend |
Play the somnolent song of Keldoran, inflicting 失衡 and Frigid on all enemies for 2 turns. On a crit, the target is Stunned for a turn. Targets 魔法防御. +100 暴击率 vs. Beasts. |
|
-
|
 |
Kiaijutsu |
充能技 3 |
1 |
- |
✖ |
✔ |
✔ (Tome)Tome of KiaijutsuPurchased from Kohaku or Dropped by Nakano |
You gather your chi in a mighty shout. You gain +25 攻击强度 for 2 turns, while your target must make a 精神防御 check or suffer X 钝击 伤害 and be knocked prone. |
- Gain [
Heightened SensesCombat Effect+25 Attack PowerDuration: 2 Turns]
- Make a (Mental AttackAttempt a Mental Attack
| Attacker | | Defender | | Accuracy | vs | Mental Resist | ) to deal (Physical DamageCompute Physical DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Apply Crushing Resistance by Damage - (Damage * (Resistance / 100)) | Final Damage will have a random effectiveness of 95% to 105%) of:
- [
10 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] 钝击 伤害
- (On hit) Target is knocked [
ProneCombat EffectThe target is interrupted, and will automatically spend their next turn getting up. -25 Accuracy
Additionally, the target gains ( Stun/Prone Immune) for 3 Turns.Duration: 1 Turn]
|
|
 |
Kitsunetsuki |
终极技 |
5 |
[SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] |
✖ |
✖ |
✔ (Event)Learned from KerosAfter becoming soulbound to him, and becoming a Ktisune |
A powerful 狐妖 briefly possesses an enemy and scrambles their body and mind, inflicting a debilitating medley of 状态效果 on a victim for X turns. |
- Make 7x (Magic AttackAttempt a Magic Attack
| Attacker | | Defender | | Accuracy | vs | Magic Resist | | +Catalyst Accuracy & Critical Chance | Catalyst Bonus | / | ) to leave the target affected by (in order):
- Make 7x (Magic AttackAttempt a Magic Attack
| Attacker | | Defender | | Accuracy | vs | Magic Resist | | +Catalyst Accuracy & Critical Chance | Catalyst Bonus | / | ) to leave the target affected by (in order):
|
|
 |
Kitsunetsuki (Komari's Kitsunetsuki) |
充能技 11 |
4 |
[SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] |
✖ |
✖ |
✖ (Condition)If this power is ever learned by the ChampionIts use requires the Champion to be either a Kitsune or have the Fox Jewel equipped |
A powerful 狐妖 reaches out to briefly possess an enemy and scramble their body and mind, inflicting a medley of 状态效果 on a victim. Multiple 精神防御 checks are made, one for each status; each failure causes the corresponding status to be applied. |
- Make 7x (Magic AttackAttempt a Magic Attack
| Attacker | | Defender | | Accuracy | vs | Magic Resist | | +Catalyst Accuracy & Critical Chance | Catalyst Bonus | / | ) to leave the target affected by (in order):
- [
SunderedCombat Effect-50% ArmorDuration: 3 Turns], [ TerrifiedCombat Effect-15 Sexiness -15 Magic DefenseDuration: 3 Turns], [ ArousedCombat Effect-15 Spellpower -15 Mental DefenseDuration: 3 Turns], [ DisarmedCombat EffectUnable to make Normal & Weapon attacks and powersDuration: 3 Turns], [ SilencedCombat EffectUnable to make Charm & Spell attacks and powersDuration: 3 Turns], [ BlindedCombat Effect-15 Accuracy -15 EvasionDuration: 3 Turns], & [ StaggeredCombat Effect-10 Evasion -10% Damage DealtDuration: 3 Turns]
|
|
 |
Lay on 手部 LayOnHands |
随意技 |
1 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [HealingCan restore HPEffectiveness can be amplified by Spellpower] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] |
✖ |
✖ |
✔ (Tome)Tome of Lay On HandsGiven by Calise, alongside the Tome of Jade Flame, Tome of Smite Evil, & Tome of Celestial Smite, through asking about Aid |
By laying 手部 on a wounded comrade, heal X% of their maximum 生命值 and transfer a portion of their 威胁 to yourself. If used on yourself, 提高 your 威胁. |
- Heal an ally by [
30% of their Max HP * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP
- (If target is not self):
- Take [
40% of Ally's Threat] or [100] (whichever higher) of the Ally's 威胁
- (If target is self):
- Generate +[
40% of current Threat] or [100] (whichever higher) 威胁
- [HHCan trigger Healer's HandsHealing an Ally (excluding self) also heals self by [
(Spellpower / 2) * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP] & [OHCan trigger Overflowing HealthSingle-target Heals that critically hit, heal all other allies by [20% of their Max HP * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP] ✔
- Special SceneWhen hunting a Cave Bear with HanaThe Heal Him scene requires having at least one:
Heal, Lay on Hands, Great Heal, or class is White Mage
|
|
 |
LeyCrystalGrenade |
随意技 |
1 |
- |
✖ |
✖ |
! (Item)Only Useable Through use of the Consumable: Ley-crystal Grenade |
Throw this at the enemy 队伍 to deal incredible 钝击, 枯萎 and 火焰 伤害 to all targets. This effect cannot miss — the explosion is simply too obscenely great.
Throw this at the enemy 队伍, and them being naughty in your sight, shall snuff it. This effect cannot miss — the explosion is simply too obscenely great.
|
- Make a guaranteed-to-hit attack at each enemy to deal (Physical DamageCompute Physical Damage
Apply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Apply various Resistance by Damage - (Damage * (Resistance / 100)) | Final Damage will have a random effectiveness of 95% to 105%) of:
- [
10 + (等级 * 10)] 钝击, 枯萎, & 火焰 伤害
|
-
|
 |
Life-Bond LifeBond |
随意技 |
4 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] |
✖ |
✖ |
✖ |
Miko and Mai will use this on the 其他 sister after a grace period of one round if one of them is downed, reviving the 其他 at full 生命值 and resolve. Everyone on the player's side should be able to get off at least one action to finish off the 其他 sister before she can pull off the revival. |
- Revive an ally for 100% of their Max HP
|
|
 |
Mega-Heal |
充能技 3 |
2 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [HealingCan restore HPEffectiveness can be amplified by Spellpower] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] |
✖ |
✖ |
✖ |
Ninian heals himself back to full HP, with a 2 to 4-turn cooldown based on the balancing best judgment. This should try to encourage the PC to not try to just beat him down, whilst meaning very little to high-伤害 dealers who might wombo him before it can come back up. Basically, a tool to 抗性 and further annoy the PCs who want to click-spam but make it transparent how one should face him. |
- Heal by [
100% of Max HP * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP
|
|
 |
Mirror Image MirrorImage |
Encounter |
1 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] |
✔ |
✖ |
✖ |
Boosts all allies' 闪避 by +10. This 技能 lasts until the end of the encounter, or until the user is stunned or taken out. |
- Maintain: 队伍 gains [
Mirror ImageCombat Effect+10 EvasionDuration: Until encounter end (or caster is interrupted/defeated)]
|
|
 |
镜像架势 MirrorStance |
随意技 |
1 |
- |
✔ |
✖ |
✔ (Event)Convocation of MirrorsPrince Philander teaches Mirror Stance and Shatter |
Assume a mystical stance of mirrors, absorbing your enemies' 技能. Gain +10 护甲, 专注, and 魔法结界, but also a dramatic 提高 in 威胁. You may learn certain 技能 that hit you. |
- On Use: Generate +400 威胁
- Maintain: Gain [
Mirror StanceCombat Effect+10 Armor, Ward, & Focus
While maintained, when damaged by a power marked as [StealablePower can be learned if the Champion is struck by it, while having Mirror Stance active], the user will learn that power if they haven't alreadyDuration: Until encounter end (or caster is interrupted/defeated)]
|
-
|
 |
Naptha |
随意技 |
1 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] |
✖ |
✖ |
! (Item)Only Useable Through use of the Consumable: Naptha |
Applying this to your 武器 will add (x+scaling) 火焰 伤害 to it until the end of your next 战斗. |
- Ally gains [
Weapon BuffCombat EffectPrimary Weapon deals an additional [10 + ((Cunning / 2) + (Strength / 2))]Note: Additional Weapon Buff effects will "stack" (i.e. the new effect will fall under one weapon buff, but its damage and individual duration is separate)Duration: Until encounter end] 火焰 伤害
- [EECan trigger Expert EnchantingEffect gains an additional
[Cunning / 2] to its damage
For multiple damage, the additional damage is evenly splitOnly affects [ BurningCombat EffectTake [X] Fire Damage per turn -20 Penetrating Resistance +10 Frost ResistanceDuration: X] & [ Weapon BuffCombat EffectPrimary Weapon deals an additional XNote: Additional Weapon Buff effects will "stack" (i.e. the new effect will fall under one weapon buff, but its damage and individual duration is separate)Duration: X]] ✔
|
|
 |
Night Shroud |
Encounter |
8 |
[SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] |
✖ |
✖ |
✔ (Class)One of the powers that can be gained when reaching Level 8 Black Mage (Trainer)Ivris & Viviane |
Make yourself nearly invisible, and that much harder to avoid, with shadow magic. For the next 5 turns, you are Obscured and gain a boost of +25 命中 and +50 Critical 技能. |
- Gain [
ObscuredCombat Effect+10 Evasion Generate no ThreatDuration: 5 Turns] & [ Night ShroudCombat Effect+25 Accuracy +50 Critical EffectivenessDuration: 5 Turns]
- Reduce current 威胁 by [
50% of current Threat]
|
-
|
 |
Obsidian Aegis |
随意技 |
6 |
[AstridaLinked to Nareva and her godsworn] |
✔ |
✖ |
✖ |
The cumulation of Philander' craft, ingrained into the being of Nareva's chosen. Awaken the 镜像魔法 in yourself and gain 10 护甲, 专注, and 魔法结界, as well as a dramatic 提高 in 威胁. All spells cast at you are reflected back at their caster, friend or foe. |
- Maintain: Gain [
Obsidian AegisCombat Effect+10 Armor, Ward, & FocusDuration: Until encounter end (or caster is interrupted/defeated)]
- All Spell-tag (Magic AttackAttempt a Magic Attack
| Attacker | | Defender | | Accuracy | vs | Magic Resist | )s against the user will always miss and be reflected back to the caster
|
|
 |
Overcharge |
充能技 3 |
1 |
- |
✖ |
✖ |
✖ |
You overcharge yourself, decreasing 护甲 and 魔法结界 by -10, but gaining X 雷暴 伤害 and +20 命中 to your 武器, 物理, and spell attacks for 3 turns. |
- Gain [
OverchargedCombat EffectPrimary Weapon, Physical, & Spell attacks deal an additional [30 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] Storm Damage & gain +20 Accuracy
In exchange, -10 Armor & WardDuration: 3 Turns]
|
|
 |
Piper's Song PiperSong |
Encounter |
3 |
[PerformanceEffectiveness can be amplified by Presence] |
✔ |
✖ |
✖ |
You weave magic into a truly enchanting performance, focused on one enemy. So long as you maintain the stance, the target is 性唤起 and Stunned. |
- Cannot target 勇者 if there are 其他 同伴
- Maintain: Gain [
Piper's SongCombat EffectA target will be left constantly ( Aroused) & ( Stunned) The effects will reapply if the effects are purged but the stance remainsDuration: Until encounter end (or caster is interrupted/defeated)]
|
|
 |
Pocket Sand |
随意技 |
1 |
- |
✖ |
✖ |
✖ |
Blinding attack vs. PhysRes. Lasts 1 turn. Deals 否 伤害. |
- Make a (Physical AttackAttempt a Physical Attack
| Attacker | | Defender | | Accuracy | vs | Physical Resist | ) to leave a target [ BlindedCombat Effect-15 Accuracy -15 EvasionDuration: 1 Turn]
|
角色
| Notable
|
|
|
| Generic
|
- Cultist (modModified
Some aspect of this power has been modified, and what's been changed can range from its cooldown, how its effectiveness is computed, to simply the text used when the power is used.)
|
|
 |
Pollination |
Encounter |
1 |
[Mult-Turn: Interruptbale] [PerformanceEffectiveness can be amplified by Presence] |
✖ |
✖ |
✖ |
On effigy's turn, attack all enemies' 精神防御 to deal 10 信息素 伤害/round. Restores a flat 10 生命值/round to all Effigies. 1/encounter. |
- Make a (Mental AttackAttempt a Mental Attack
| Attacker | | Defender | | Accuracy | vs | Mental Resist | ) at each enemy to deal (Tease DamageCompute Tease DamageApply Defensive Reductions| Attacker | | Defender | | Temptation | - | TEST | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Apply Pheromone Resistance by Damage - (Damage * (Resistance / 100)) | Final Damage will have a random effectiveness of 95% to 105%Likes / Dislikes for [Body-Tease AttacksCan be referred to as Normal Tease Attacks or Base Tease Attacks, these involve the normal Tease Attack button, and attacks labelled as Ass, Crotch, and/or Chest tease attacks] Each matching likes or dislikes gives a
+ or - 10% to the damage) of:
- [
10 * (Sexi DmgAmpSexiness Damage Amplification1 + Sexiness / 100)] 信息素 伤害
- Heal 队伍 by [
10] HP
|
|
 |
Prestidigitation Presti |
随意技 |
1 |
- |
✖ |
✖ |
✔ (Trainer)Barney & Tetusya |
Conjuring a bit of illusion magic, you perform minor tricks and household chores. If you do something so pointless and non-threatening 战斗中, surely your 威胁 will all be eradicated... |
|
-
|
 |
Protect |
充能技 4 |
1 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] |
✖ |
✖ |
✖ |
You protect an ally for 2 turns, taking 生命值 伤害 in their stead. The target gains +10 护甲 while you cover them. You also heal for 10% of your 生命值. |
- [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] (except self) gains [
ProtectedCombat EffectAll damage received will be redirected to the protectorDuration: 2 Turns]
- Heal by [
10% Max HP * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP
|
|
 |
Radiant Gift RadiantGift |
Encounter |
3 |
[SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] |
✔ |
✖ |
✖ |
专注 on infusing your allies' 武器 with 神圣 技能, granting X 神圣 伤害 to their 武器. This 技能 lasts until the end of the encounter, or until the user is stunned or taken out. |
- Maintain: 队伍 gains [
Radiant GiftCombat EffectPrimary Weapon deals an additional [12 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] Holy DamageDuration: Until encounter end (or caster is interrupted/defeated)]
|
|
 |
Raging Thurible RageThurible |
Encounter |
2 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] |
✖ |
✖ |
✖ |
提高 攻击强度 by +30 for the whole 队伍 for 3 turns. |
- 队伍 gains [
BloodlustCombat Effect+30 Attack PowerDuration: 3 Turns]
|
|
 |
Ranger's Stance |
随意技 |
1 |
- |
✔ |
✖ |
✔ (Trainer)Leorah |
You assume a ranger's stance, heightening your senses to gain +25 攻击强度 for 2 turns. While you maintain this stance, you take a -10 penalty to 先攻 and 闪避, but gain a +30 命中 bonus to 远程 武器 attacks. |
- On Use: Gain [
Heightened SensesCombat Effect+25 Attack PowerDuration: 2 Turns]
- Maintain: Gain [
Ranger's StanceCombat Effect-10 Initiative & Evasion Ranged weapon attacks gain +30 AccuracyDuration: Until encounter end (or caster is interrupted/defeated)]
|
|
 |
Regrowth |
随意技 |
2 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [HealingCan restore HPEffectiveness can be amplified by Spellpower] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] |
✖ |
✖ |
✖ |
You restore X% of the target's maximum 生命值, and then grant them Y 生命值 Regeneration for a turn thereafter. If you cast it on yourself, you gain Thorny, reflecting Z Penetrating 伤害 when struck by 近战 attacks, for a turn as well. |
- Heal an ally for [
20% of their Max HP * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP
- Ally gains [
RegenerationCombat EffectHeal [30 * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP per turnDuration: 1 Turn]
- (If target is self) Gain [
ThornyCombat EffectWhen struck by a Melee-Physical or Melee-Weapon attack, the attacker immediately takes [30 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] Penetrating DamageDuration: 1 Turn]
- [HHCan trigger Healer's HandsHealing an Ally (excluding self) also heals self by [
(Spellpower / 2) * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP] & [OHCan trigger Overflowing HealthSingle-target Heals that critically hit, heal all other allies by [20% of their Max HP * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP] ✔
|
|
 |
Remedy |
随意技 |
1 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] |
✖ |
✖ |
! (Item)Only Useable Through use of the Consumable: Remedy |
Clears all negative 战斗效果 来自 the target. |
- Ally is cleansed of all negative 战斗效果
|
|
 |
辉煌咏叹调 |
Encounter |
6 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] |
✖ |
✖ |
✔ (Class)One of the powers that can be gained when reaching Level 6 Charmer (Trainer)River |
You provoke yourself or an ally to action, instantly refreshing the target's 充能技 技能. |
- Reset the cooldown of all 充能技 技能 of an ally
|
|
 |
Revive |
终极技 |
5 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] |
✖ |
✖ |
✔ (Class)Can be gained when reaching Level 5 White Mage (Trainer)Brother Sanders |
You revive a fallen ally, restoring 100% of their maximum 生命值. |
- Revives an ally at 100% of their Max HP
- [HHCan trigger Healer's HandsHealing an Ally (excluding self) also heals self by [
(Spellpower / 2) * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP] ✔
|
|
 |
Revive Enemy ReviveEnemy |
随意技 |
4 |
- |
✖ |
✖ |
✖ |
Revive an enemy, restoring all of their 生命值. Why would you use this? |
- Revives an enemy at 100% of their Max HP
- [HHCan trigger Healer's HandsHealing an Ally (excluding self) also heals self by [
(Spellpower / 2) * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP] ✔
|
|
 |
Rhythmic 专注 |
随意技 |
3 |
- |
✔ |
✖ |
✖ |
You begin a series of smooth, slow motions that capitalize on your assets. While this stance is maintained your 队伍 is inspired, gaining a buff to both 性感 and 专注. You know what you want, and you plan to get it. |
- Maintain: 队伍 gains [
Rhythmic FocusCombat Effect+15 Sexiness +15 FocusDuration: Until encounter end (or caster is interrupted/defeated)]
|
|
 |
Rime Veil |
Encounter |
3 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] |
✖ |
✖ |
✔ (Event)Rimebound GrimoireLearnt by having Cait read the grimoire |
You grant a target a +50 bonus to 护甲/魔法结界/专注 and make it Thorny, reflecting X Penetrating 伤害 when struck by 近战 attacks, for the rest of the encounter. |
- Give an ally: [
Rime VeilCombat Effect+50 Armor, Ward, & FocusDuration: Until encounter end] & [ ThornyCombat EffectWhen struck by a Melee-Physical or Melee-Weapon attack, the attacker immediately takes [30 * (1 + Spellpower / 100)] Penetrating DamageDuration: Until encounter end]
|
|
 |
Running Wild |
充能技 6 |
5 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [HealingCan restore HPEffectiveness can be amplified by Spellpower] |
✖ |
✖ |
✖ |
Self-heal. During phase 1, heals 20% of his max hp. During phase 2, heals 30% of his max hp + gives him a temporary defense buff. |
- If at Phase I fight
- Heal by [
20% of Max HP * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP
- If at Phase II fight
- Heal by [
30% of Max HP * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP
- Gain [
DefendingCombat Effect+50 Armor, Ward, & FocusDuration: 1 Turn]
|
|
 |
Scaldic Cadence |
随意技 |
4 |
[CharmEffectiveness can be amplified by SexinessAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] |
✔ |
✖ |
✔ (Class)One of the powers that can be gained when reaching Level 4 Charmer (Trainer)River |
You instantly generate X 威胁. While in the stance, your 武器 attacks deal Y bonus 雷暴 伤害, and you gain a +Z bonus to 护甲/魔法结界/专注. |
- On Use: Generate +[
30 + 3 * Presence] 威胁
- Maintain: Gain [
Scaldic CadenceCombat Effect+[13 * (Sexi DmgAmpSexiness Damage Amplification1 + Sexiness / 100)] Armor, Ward, & Focus
Primary Weapon deals an additional [20 * (Sexi DmgAmpSexiness Damage Amplification1 + Sexiness / 100)] Storm DamageDuration: Until encounter end (or caster is interrupted/defeated)]
|
-
|
 |
Seal of 轻型 |
Encounter |
3 |
[SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] |
✖ |
✖ |
✖ |
You hammer a divine rune-seal onto the ground at your 足部. For the rest of the encounter, you generate 30% more 威胁 and gain +50 护甲, 魔法结界, and 专注. |
- Gain [
Seal of LightCombat Effect+50 Armor, Ward, & Focus +30% Threat GenerationDuration: Until encounter end]
- Note: Stacks with [
Searing AegisCombat Effect+50 Armor, Ward, & FocusDuration: X]
|
|
 |
Self-Destruct Self-Destrockt (胡闹模式) SelfDestruct |
Encounter |
1 |
[Multi-TurnThis power will be activated after X amount of turns and/or has its effectiveness increased by each use] |
✖ |
✖ |
✖ |
Overwhelmed by unstable arcane 技能, the users body explodes violently after a brief attempt to contain the energy. |
- Two turns after this 技能's use
- Make a guaranteed-to-hit attack at each enemy to deal (Physical DamageCompute Physical Damage
Apply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Apply various Resistance by Damage - (Damage * (Resistance / 100)) | Final Damage will have a random effectiveness of 95% to 105%) of:
- [
50 + 法术强度 / 2] 钝击, 枯萎, & 火焰 伤害
- Reduce own HP to [
0]
- (If enemy 队伍 is defeated) Reduce own HP to [
1] instead
|
|
 |
Serpent's Dance |
随意技 |
3 |
[2H Weapon:MeleeRequires an equipped Two-Hand weapon with the Melee tagEffectiveness is based on the weapon's stats] |
✔ |
✖ |
✔ (Trainer)River |
You adopt a graceful dance around your 武器, inflicting 2 stacks of Resonance on all enemies. While you maintain the stance, you have +15 诱惑力 and +15 护甲穿透, but 20% less 护甲. |
- On Use: Each enemy gains [2x Stacks] of [
ResonanceCombat EffectEach stack gives +5 Critical Chance against the effect ownerDuration: The stacks are removed when the target receives a critical hit]
- Maintain: Gain [
Serpent's DanceCombat Effect+15 Armor Penetration & Temptation
The trade off being -20% ArmorDuration: Until encounter end (or caster is interrupted/defeated)]
|
|
 |
Shadow Stance |
At-Will |
8 |
- |
✔ |
✖ |
✔ (Class)One of the powers that can be gained when reaching Level 8 Thief (Trainer)Garth |
You slip into the shadows, lurking at the edges of the battlefield. While in this stance, your 威胁 generation is halved and you gain +50 Critical 技能. |
- On Use: Reduce current 威胁 by [
33% of current Threat]
- Maintain: Gain [
Shadow StanceCombat Effect+50 Critical Effectiveness Reduce Threat gained by [50%]Duration: Until encounter end (or caster is interrupted/defeated)]
|
-
|
 |
Shadow Veil ShadowVeil |
Recharge 4 |
6 |
- |
✖ |
✖ |
✖ |
You wrap yourself in a veil of shadows, becoming Obscured and Blurred for 3 turns and substantially reducing your current 威胁. |
- Gain [
ObscuredCombat Effect+10 Evasion Generate no ThreatDuration: 3 Turns] & [ BlurCombat Effect+50 EvasionDuration: 3 Turns]
- Reduce current 威胁 by [
15% of current Threat]
|
|
 |
Shadow Wrap |
At-Will |
3 |
[SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] |
✔ |
✖ |
✖ |
Wrap yourself in mystic shadow, granting you +15 闪避 and 攻击强度 while you remain in this stance. In addition, upon activation, you become Obscured for 2 turns. |
- On Use: Gain [
ObscuredCombat Effect+10 Evasion Generate no ThreatDuration: 2 Turns]
- Maintain: Gain [
Shadow WrapCombat Effect+15 Attack Power +15 EvasionDuration: Until encounter end (or caster is interrupted/defeated)]
|
|
 |
Shell |
终极技 |
5 |
- |
✖ |
✖ |
✖ |
You surround yourself in a near-impenetrable 魔法 barrier, gaining a X 伤害 盾牌 and generating massive 威胁. |
- Gain [
ShelledCombat EffectGain [150 + (Strength * 5)] Shield HP While the shield active, gain +500 Threat per turnDuration: While the shield lasts]
- Generate +1337 威胁
- Gain [
ShelledCombat EffectGain [150 + (Toughness * 5)] Shield HP While the shield active, gain +500 Threat per turnDuration: While the shield lasts]
- Generate +1337 Threat
|
|
 |
盾牌 of 轻型 ShieldLight |
充能技 4 |
4 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [ShieldRequires an equipped shield] |
✖ |
✖ |
✔ (Class)One of the powers that can be gained when reaching Level 4 White Mage (Trainer)Brother Sanders |
You surround yourself or an ally in soothing 轻型, granting X points of 盾牌 HP and regenerating Y 生命值 each round so long as the 盾牌 lasts — up to 3 turns. |
- On an ally:
- Remove any previous [
ShieldedCombat EffectGain [X] Shield HPNote: This effect's Shield HP does not stack, the greater amount when another Shielded effect is place will replace the lesser amountDuration: X]
- They gain [
Shield of LightCombat EffectGain [50 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] Shield HP
While the shield lasts, heal [20 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] HP per turnDuration: 3 Turns]
- Special SceneDuring Getting Into The ClosetIf learned, can be used to deal with the cultist barricade if without items
|
|
 |
盾牌 Wall |
Recharge 3 |
6 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [ShieldRequires an equipped shield] |
✖ |
✖ |
✔ (Trainer)Isadora |
You raise your 盾牌 and rally your comrades behind you. Your 队伍 gains +30 护甲 and 魔法结界 for 3 turns, and you gain substantial 威胁. Each 盾牌-equipped ally 提高 the effect by +10. |
- 队伍 gains [
Shield WallCombat Effect+ [30 + (10 * Shields)] Armor & Ward
Shields = Party members that carry a ShieldDuration: 3 Turns]
|
-
|
 |
Shielded Stance Shield Stance |
随意技 |
6 |
[ShieldRequires an equipped shield] |
✔ |
✖ |
✔ (Class)One of the powers that can be gained when reaching Level 6 Warrior (Trainer)Garth & Isadora |
You assume a defensive stance behind your 盾牌 that grants +15 闪避 and 提高 your 护甲 and 魔法结界 by 50%. You generate 30% more 威胁 in this stance, and when you first enter it you instantly generate X 威胁. |
- On Use: Generate +[
50 + 4 * Toughness] 威胁
- Maintain: Gain [
Shielded StanceCombat Effect+15 Evasion +50% Armor & Ward Generate +30% ThreatDuration: Until encounter end (or caster is interrupted/defeated)]
|
|
 |
Shred |
Encounter |
3 |
[CharmEffectiveness can be amplified by SexinessAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] |
✔ |
✖ |
✖ |
Play your 魔法 instrument as fast as you can, for as long as you can. Each turn, each enemy takes X 雷暴 伤害, and each 队伍 member’s 武器 deals an additional Y 雷暴 伤害. |
- Maintain:
- 队伍 gains [
ShreddingCombat EffectPrimary Weapon deals an additional [7 * (Sexi DmgAmpSexiness Damage Amplification1 + Sexiness / 100)] Storm DamageDuration: Until encounter end (or caster is interrupted/defeated)]
- Make a guaranteed-to-hit attack at each enemy to deal (Tease DamageCompute Tease Damage
Apply Defensive Reductions| Attacker | | Defender | | Temptation | - | Focus | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Apply Storm Resistance by Damage - (Damage * (Resistance / 100)) | Final Damage will have a random effectiveness of 95% to 105%Likes / Dislikes for [Body-Tease AttacksCan be referred to as Normal Tease Attacks or Base Tease Attacks, these involve the normal Tease Attack button, and attacks labelled as Ass, Crotch, and/or Chest tease attacks] Each matching likes or dislikes gives a
+ or - 10% to the damage) of:
- [
6 * (Sexi DmgAmpSexiness Damage Amplification1 + Sexiness / 100)] 雷暴 伤害
|
|
 |
Smoke Bomb |
Encounter |
1 |
- |
✖ |
✖ |
✔ (Class)Starting power for a Thief (Trainer)Garth & Jessie |
You throw alchemical smoke powder, losing half your 威胁 and gaining Obscurement for 2 turns. All enemies' 物理防御 is targeted as well, Blinding them for 2 turns on a hit. |
- Gain [
ObscuredCombat Effect+10 Evasion Generate no ThreatDuration: 2 Turns]
- Reduce current 威胁 by [
50%]
- Make a (Physical Attack [-10]Attempt a Physical Attack
| Attacker | | Defender | | Accuracy | vs | Physical Resist | | -10 | Other Bonus | | ) at each enemy to leave them [ BlindedCombat Effect-15 Accuracy -15 EvasionDuration: 2 Turns]
|
|
 |
勇气之歌 |
随意技 |
4 |
[PerformanceEffectiveness can be amplified by Presence] |
✔ |
✖ |
✔ (Trainer)River |
You sing a song of valor, enhancing the 攻击强度, 精神防御, and 专注 of yourself and your allies by +X for the duration. You and all allies recover Y 生命值 when you start singing. |
- On Use: Heal 队伍 by [
(10 + Presence) * (Sexi HealAmpSexiness Healing Amplification1 + Sexiness / 200Final amount will have a random effectiveness of 95% to 105%)] HP
- Maintain: 队伍 gains [
Song of CourageCombat Effect+[Presence] Attack Power, Focus, & Mental DefenseDuration: Until encounter end (or caster is interrupted/defeated)]
- [HHCan trigger Healer's HandsHealing an Ally (excluding self) also heals self by [
(Spellpower / 2) * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP] ✔
|
|
 |
华彩之歌 SongSplendor |
Encounter |
4 |
[CharmEffectiveness can be amplified by SexinessAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] [PerformanceEffectiveness can be amplified by Presence] [TeaseEffectiveness can be amplified by Sexiness] |
✖ |
✔ |
✔ (Class)One of the powers that can be gained when reaching Level 4 Charmer (Trainer)River |
You sing a song of desire, afflicting all enemies' 魔法防御. A target hit by this 技能 takes X 挑逗 伤害 and gains 3 stacks of Resonance. |
- Make a (Tease AttackAttempt a Tease Attack
| Attacker | | Defender | | Accuracy | vs | Mental Resist | | +Catalyst Accuracy & Critical Chance | Catalyst Bonus | / | ) at each enemy to deal (Tease DamageCompute Tease DamageApply Defensive Reductions| Attacker | | Defender | | Temptation | - | Focus | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Apply Tease Resistance by Damage - (Damage * (Resistance / 100)) | Final Damage will have a random effectiveness of 95% to 105%Likes / Dislikes for [Body-Tease AttacksCan be referred to as Normal Tease Attacks or Base Tease Attacks, these involve the normal Tease Attack button, and attacks labelled as Ass, Crotch, and/or Chest tease attacks] Each matching likes or dislikes gives a
+ or - 10% to the damage) of
- [
(25 + Presence) * (Sexi DmgAmpSexiness Damage Amplification1 + Sexiness / 100)] 挑逗 伤害
- (On hit) Enemy receives [3x Stacks] of [
ResonanceCombat EffectEach stack gives +5 Critical Chance against the effect ownerDuration: The stacks are removed when the target receives a critical hit]
|
角色
| 同伴
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|
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| Notable
|
- Azyrran (傻妞-enemy)
- Queen Nyzerrah (modModified
Some aspect of this power has been modified, and what's been changed can range from its cooldown, how its effectiveness is computed, to simply the text used when the power is used.)
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| Generic
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 |
雷暴之歌 SongStorms |
充能技 4 |
1 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [CharmEffectiveness can be amplified by SexinessAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] |
✖ |
✖ |
✔ (Class)Starting power a Charmer (Trainer)River |
You sing a bardic song to the 雷暴 goddess, infusing your 武器 or an ally's with galeforce. The target's 武器 deals bonus X 雷暴 伤害, lasting for 3 turns. |
- Ally gains [
Weapon BuffCombat EffectPrimary Weapon deals an additional [(30 + ([Level - 4] OR [0]higher val.) * 5) * (Sexi DmgAmpSexiness Damage Amplification1 + Sexiness / 100)] Storm DamageNote: Additional Weapon Buff effects will "stack" (i.e. the new effect will fall under one weapon buff, but its damage and individual duration is separate)Duration: 3 Turns]
- [EECan trigger Expert EnchantingEffect gains an additional
[Cunning / 2] to its damage
For multiple damage, the additional damage is evenly splitOnly affects [ BurningCombat EffectTake [X] Fire Damage per turn -20 Penetrating Resistance +10 Frost ResistanceDuration: X] & [ Weapon BuffCombat EffectPrimary Weapon deals an additional XNote: Additional Weapon Buff effects will "stack" (i.e. the new effect will fall under one weapon buff, but its damage and individual duration is separate)Duration: X]] ✔
|
|
 |
舒缓之舞 SoothingDance |
随意技 |
4 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [Res-HealCan restore HPEffectiveness can be amplified by Sexiness] |
✖ |
✖ |
✔ (Trainer)River |
Using your dances to de-escalate one ally's desires, you restore X HP and alleviate the 性唤起 condition. |
- Heal an ally for [
(50 + Presence) * (Sexi HealAmpSexiness Healing Amplification1 + Sexiness / 200Final amount will have a random effectiveness of 95% to 105%)] HP
- They are cleansed of [
ArousedCombat Effect-15 Spellpower -15 Mental DefenseDuration: X]
|
|
 |
索兰圣歌 SorranChant |
Recharge 3 |
8 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [HealingCan restore HPEffectiveness can be amplified by Spellpower] |
✖ |
✖ |
✔ (Class)One of the powers that can be gained when reaching Level 8 Charmer (Trainer)River |
You invoke the Stormsinger's sagas to empower your 队伍's body and 武器: each member of your 队伍 recovers X% 生命值, and gains a 雷暴-Empowered 武器 lasting for 2 turns. |
- 队伍:
- Gains [
Sorran ChantCombat EffectPrimary Weapon deals an additional [23 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] Storm DamageDuration: 2 Turns]
- Healed by [
20% of their Max HP * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP
- [HHCan trigger Healer's HandsHealing an Ally (excluding self) also heals self by [
(Spellpower / 2) * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP] ✔
|
-
|
 |
Spirit Binder SpiritBinder |
终极技 |
5 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] |
✖ |
✖ |
✖ |
You channel your magic into a 召唤物 on the field, fully healing it and granting it a massive boost to its 战斗 技能 for the duration of the encounter. |
- Give an ally (召唤物) [
Spirit BoundCombat Effect+75 Max HP Increase all Attributes by 50% (Agility, Toughness, etc.)Duration: Until encounter end]
- Heal them by 100% of their Max HP
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|
 |
Spirit Veil |
Encounter |
1 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] |
✖ |
✖ |
✔ (Class)Starting power for a White Mage (Trainer)Brother Sanders |
You shape spiritual 技能 into a 物理 barrier surrounding yourself or an ally. The target gains X 盾牌 HP, +10 闪避, and +15 物理 and 魔法防御 for the encounter. |
- Give an ally: [
Spirit VeilCombat Effect+10 Evasion +15 Physical & Magic DefenseDuration: Until encounter end] & [ ShieldedCombat EffectGain [20 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] Shield HPNote: This effect's Shield HP does not stack, the greater amount when another Shielded effect is place will replace the lesser amountDuration: Until encounter end]
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|
 |
Steadfast Tonic Stead.Tonic |
随意技 |
1 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] |
✖ |
✖ |
! (Item)Only Useable Through use of the Consumable: Steadfast Tonic |
Applying this to your 护甲 will 提高 物理防御 and 护甲 by {X+scaling} until the end of your next 战斗. |
- Ally gains [
Steadfast TonicCombat Effect+[5 + (Cunning / 2 + (Agility / 2)] Armor & Physical DefenseDuration: Until encounter end]
|
-
|
 |
Sun Blade |
充能技 4 |
3 |
[CharmEffectiveness can be amplified by SexinessAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] |
✖ |
✖ |
✖ |
You call upon Lumia to bless your 武器 with a burst of sunlight. All enemies suffer an attack against 魔法防御 that Blinds on a hit. In addition, your 武器 deals an extra X 神圣 伤害 for 3 turns. Generates massive 威胁. |
- Make a (Magic AttackAttempt a Magic Attack
| Attacker | | Defender | | Accuracy | vs | Magic Resist | | +Catalyst Accuracy & Critical Chance | Catalyst Bonus | / | ) at each enemy to leave them [ BlindedCombat Effect-15 Accuracy -15 EvasionDuration: 1 Turn]
- Gain [
Sun BladeCombat EffectPrimary Weapon deals an additional [10 * (Presence AmpPresence Amplification1 + Presence / 30)] Holy DamageDuration: 3 Turns]
- Generate +400 威胁
|
|
 |
Sweet Protector SweetProtector |
终极技 |
5 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] |
✖ |
✖ |
✖ |
You wrap yourself in soothing magic and divine 轻型, taking a defensive stance. For 3 turns all 伤害 taken by you and your 队伍 is reduced by half. |
- 队伍 gains [
Sweet ProtectorCombat EffectReduce Damage Taken by 50%Duration: 3 Turns]
|
|
 |
受染 Bulwark |
Encounter |
2 |
[SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] |
✖ |
✖ |
✖ |
Spell that 提高 his 护甲, 闪避, 魔法结界, 魔法防御 for 3 turns. Deals 重型 伤害 to him. 用途 at 66% or less 生命值. |
- Gain [
Tainted BulwarkCombat Effect+15 Armor, Evasion, & Ward +15 Magic DefenseDuration: 3 Turns]
|
|
 |
Take Cover |
Encounter |
6 |
[RangedEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] |
✖ |
✖ |
✔ (Trainer)Leorah |
You conceal yourself in the fray, losing all your 威胁. You also gain Obscurement and Covered for 3 turns, providing +30 闪避 and +20 命中 and 先攻. |
- Set current 威胁 to [
1]
- Gain [
ObscuredCombat Effect+10 Evasion Generate no ThreatDuration: 3 Turns] & [ CoveredCombat Effect+20 Accuracy, Evasion, & InitiativeDuration: 3 Turns]
|
|
 |
Taunt |
充能技 1 |
7 |
[PerformanceEffectiveness can be amplified by Presence] |
✖ |
✖ |
✖ |
Deals aoe 伤害 + debuffs the 队伍. stacking debuff that 提高 the 物理 伤害 队伍 takes by 10%. Can stack real high. |
- Make a (Mental AttackAttempt a Mental Attack
| Attacker | | Defender | | Accuracy | vs | Mental Resist | ) at each enemy to deal (Mental DamageCompute Mental DamageApply Defensive Reductions| Attacker | | Defender | | Temptation | - | Focus | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Apply Psychic Resistance by Damage - (Damage * (Resistance / 100)) | Final Damage will have a random effectiveness of 95% to 105%) of:
- [
20 + Strength] Psychic 伤害
- (On hit) Enemy is left with [1x Stack] of [
TauntedCombat EffectIncrease Physical Damage taken by +10%
Each stack increases damage by +10%Duration: Until encounter end]
- If enemy is already taunted, they gain an additional stack instead
|
|
 |
Tentacle 盾牌 T. 盾牌 |
充能技 4 |
2 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] |
✖ |
✖ |
✖ |
- |
- Give the 队伍 leader [
ShieldedCombat EffectGain [60] Shield HPNote: This effect's Shield HP does not stack, the greater amount when another Shielded effect is place will replace the lesser amountDuration: While shield HP lasts]
|
|
 |
Terror Vial |
随意技 |
3 |
- |
✖ |
✔ |
✔ (Trainer)Jessie |
You throw a thurible of alchemical gas that leaves a target Blinded and Terrified for 2 turns, and reduces your 威胁 by one third. |
- Make a (Evasion AttackAttempt a Evasion Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ) to leave them [ BlindedCombat Effect-15 Accuracy -15 EvasionDuration: 2 Turns] & [ TerrifiedCombat Effect-15 Sexiness -15 Magic DefenseDuration: 2 Turns]
- Reduce current 威胁 by [
33% of current Threat]
|
-
|
 |
威胁 Manifest ThreatManifest |
Encounter |
2 |
[ShieldRequires an equipped shield] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] |
✖ |
✖ |
✖ |
You attack all enemies with powerful flame, dealing X 火焰 伤害. On critical hits, inflicts Burning for 2 turns. For 2 turns, you deal Y 火焰 伤害 when physically attacked. |
- Make a (AOE AttackAttempt a AOE Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | | +Catalyst Accuracy & Critical Chance | Catalyst Bonus | / | ) at each enemy to deal (Spell DamageCompute Spell DamageApply Defensive Reductions| Attacker | | Defender | | Spell Penetration | - | Ward | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Apply Fire Resistance by Damage - (Damage * (Resistance / 100)) | Final Damage will have a random effectiveness of 95% to 105%) of:
- [
40 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] 火焰 伤害
- (On crit) Enemy is left [
BurningCombat EffectTake [3 + Willpower] Fire Damage per turn -20 Penetrating Resistance +10 Frost ResistanceDuration: 2 Turns]
- [EECan trigger Expert EnchantingEffect gains an additional
[Cunning / 2] to its damage
For multiple damage, the additional damage is evenly splitOnly affects [ BurningCombat EffectTake [X] Fire Damage per turn -20 Penetrating Resistance +10 Frost ResistanceDuration: X] & [ Weapon BuffCombat EffectPrimary Weapon deals an additional XNote: Additional Weapon Buff effects will "stack" (i.e. the new effect will fall under one weapon buff, but its damage and individual duration is separate)Duration: X]] ✔
- Gain [
Threat ManifestCombat EffectWhen struck by any Physical attack, the attacker immediately takes [40 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] Fire DamageDuration: 2 Turns]
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|
 |
Throw Lyric ThrowLyric |
CustomRecharge 0This will never actually recharge because it's an inventory power |
1 |
[Mult-Turn] |
✖ |
✖ |
! (Item)Only Useable Through use of the Non-Consumable: Lyric |
Throw Lyric directly at a single enemy, claws first, doing slashing damage. Only (the Champion) can throw Lyric.
Throw Lyric directly at a single enemy, ass first, doing crushing damage. Only (the Champion) can throw Lyric.
Throw Lyric directly at a single enemy, ass first, doing crushing damage and minor resolve damage. Only (the Champion) can throw Lyric.
|
- Make a (Physical AttackAttempt a Physical Attack
| Attacker | | Defender | | Accuracy | vs | Physical Resist | ) to deal (Physical DamageCompute Physical DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Apply Crushing Resistance by Damage - (Damage * (Resistance / 100)) | Final Damage will have a random effectiveness of 95% to 105%) of:
- [
(30 + Lyric Electrum / 4) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] 钝击 伤害
- Reduce Lyric 电铬币 by [
Lyric 电铬币 / 10]
|
-
|
 |
Tranquility |
随意技 |
3 |
- |
✔ |
✖ |
✔ (Trainer)Zo |
Remove yourself 来自 the world and its temptations and 专注 entirely on your sense of self. HP passively regenerates by X% every turn and 挑逗, 信息素, Drug, and Psychic 伤害 is reduced by Y%. |
- Maintain: Gain [
TranquilityCombat EffectWithout Silver Mask
Heal [10% of Max HP * (Sexi HealAmpSexiness Healing Amplification1 + Sexiness / 200Final amount will have a random effectiveness of 95% to 105%)] HP per Turn -20% Damage Received from Tease, Drug, Pheromone, & Psychic DamageWith Silver Mask
Heal [15% of Max HP * (Sexi HealAmpSexiness Healing Amplification1 + Sexiness / 200Final amount will have a random effectiveness of 95% to 105%)] HP per Turn -30% Damage Received from Tease, Drug, Pheromone, & Psychic DamageDuration: Until encounter end (or caster is interrupted/defeated)]
|
-
|
 |
Unbreakable |
终极技 |
5 |
- |
✖ |
✖ |
✔ (Class)Can be gained when reaching Level 5 Warrior (Trainer)Garth & Isadora |
You 专注 your will and your fury to become unbreakable. You cannot be defeated for 3 turns, and all 伤害 taken during this time is reduced by half. |
- Gain [
UnbreakableCombat EffectThe target cannot be defeated and reduce all damage taken by 50%Duration: 3 Turns]
|
|
 |
Vanguard |
充能技 4 |
4 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [ShieldRequires an equipped shield] |
✖ |
✖ |
✔ (Class)One of the powers that can be gained when reaching Level 4 Warrior (Trainer)Garth & Isadora |
You use 盾牌 positioning to decide who in your 队伍 will bear the brunt of the enemy's assault. 提高 the target's 威胁, and grants +20 护甲 and 闪避. Lasts 2 turns. |
- Ally:
- Generates +250 威胁
- Gains [
VanguardCombat Effect+20 Armor & EvasionDuration: 2 Turns]
|
-
|
 |
Vestal's Embrace |
随意技 |
3 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [HealingCan restore HPEffectiveness can be amplified by Spellpower] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] |
✖ |
✖ |
✖ |
Lay 手部 on a wounded ally, restoring X% of the target's 生命值. Generates significant bonus 威胁. |
- Heal an ally by [
30% of their Max HP * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP
- Generate +[
40% of current Threat] or [100] (whichever higher) 威胁
- [HHCan trigger Healer's HandsHealing an Ally (excluding self) also heals self by [
(Spellpower / 2) * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP] & [OHCan trigger Overflowing HealthSingle-target Heals that critically hit, heal all other allies by [20% of their Max HP * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP] ✔
|
|
 |
Vine Restraints VineRestraint |
充能技 5 |
4 |
[Multi-Turn: InterruptableThis power will be activated after X amount of turns and/or has its effectiveness increased by each use
However, if the user is Interrupted or chooses not to use the same power, the activation will be stopped and/or the effectiveness reset] |
✖ |
✖ |
✖ |
Grapples a 角色, inflicting the Restrained condition until broken out of. It lasts up to 3 turns, or until the target succeeds a randomized 力量 check (1d20 + 力量 > 20), made automatically at the start of each turn. On a failed test, the target takes a small amount of 挑逗 伤害. Like a stance, a Grapple can be disrupted by a Stun or Knockdown. |
- Target is left [
RestrainedCombat Effect-10 Evasion -10% Damage Dealt
The affected must spend the next turn trying to break free. If they fail to do so, they will continue to spend their next turns attempting toDuration: 3 Turns]
- The target takes [
10] 挑逗 伤害 for every turn they fail to break free
|
|
 |
Vulnerary |
随意技 |
1 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [HealingCan restore HPEffectiveness can be amplified by Spellpower] |
✖ |
✖ |
! (Item)Only Useable Through use of the Consumable: Vulnerary |
Instantly recover 10+X+Y% 生命值. |
- Heal an ally for [
Max HP * ((10 + (机敏 / 4) + (存在感 / 4)) / 100) - Current HP]
|
|
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War Banner |
Encounter |
8 |
- |
✖ |
✖ |
✔ (Class)One of the powers that can be gained when reaching Level 8 Warrior (Trainer)Isadora |
You plant your personal 标准 squarely on the battlefield, challenging any who dare to come and tear it down! Dramatically 提高 your 威胁 generation, and provides X% Regeneration. |
- Gain [
War BannerCombat EffectIncrease Threat gained by [250%] Heal [15% Max HP * (Strength AmpStrength Amplification1 + Strength / 50)] HP per turnDuration: Until encounter end]
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War Hymn WarHymn |
Encounter |
3 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [PerformanceEffectiveness can be amplified by Presence] |
✖ |
✖ |
✖ |
Your 队伍 gains +10 护甲/魔法结界/专注 and +10 攻击强度/法术强度/性感, increasing by +10 each turn to a maximum of +50. |
- 队伍 gains [
War HymnCombat Effect+10 Attack Power, Spellpower, & Sexiness +10 Armor, Ward, & Focus
This bonus increases by +10 per turn, to a max of +50Duration: Until encounter end]
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战争之歌 |
Encounter |
1 |
[CharmEffectiveness can be amplified by SexinessAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] [PerformanceEffectiveness can be amplified by Presence] |
✖ |
✔ |
✔ (Class)Starting power for a Charmer (Trainer)River |
You sing a song of horror and war, making an attack against enemies' 精神防御. On a hit, you deal X Psychic 伤害 and inflict Terror for 5 turns. In addition, your allies shake off Terrified and 失衡. |
- Make a (Mental AttackAttempt a Mental Attack
| Attacker | | Defender | | Accuracy | vs | Mental Resist | | +Catalyst Accuracy & Critical Chance | Catalyst Bonus | / | ) at each enemy to deal (Tease DamageCompute Tease DamageApply Defensive Reductions| Attacker | | Defender | | Temptation | - | Focus | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Apply Psychic Resistance by Damage - (Damage * (Resistance / 100)) | Final Damage will have a random effectiveness of 95% to 105%Likes / Dislikes for [Body-Tease AttacksCan be referred to as Normal Tease Attacks or Base Tease Attacks, these involve the normal Tease Attack button, and attacks labelled as Ass, Crotch, and/or Chest tease attacks] Each matching likes or dislikes gives a
+ or - 10% to the damage) of:
- [
(30 + Presence) * (Sexi DmgAmpSexiness Damage Amplification1 + Sexiness / 100)] 挑逗 伤害
- (On hit) Enemy is left [
TerrifiedCombat Effect-15 Sexiness -15 Magic DefenseDuration: 5 Turns]
- Cleanse all 其他 队伍 members of: [
StaggeredCombat Effect-10 Evasion -10% Damage DealtDuration: X] & [ TerrifiedCombat Effect-15 Sexiness -15 Magic DefenseDuration: X]
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战吼 |
充能技 3 |
2 |
[PerformanceEffectiveness can be amplified by Presence] |
✖ |
✔ |
✔ (Class)One of the powers that can be gained when reaching Level 2 Warrior (Trainer)[Garth]] & Isadora |
You let out a 战吼, generating high 威胁 and attacking 精神防御 of all enemies. On a hit, enemies lose X HP and are Terrified for 2 turns. Allies shake off Terror and 失衡. |
- Make a (Mental AttackAttempt a Mental Attack
| Attacker | | Defender | | Accuracy | vs | Mental Resist | ) at each enemy to deal (Mental DamageCompute Mental DamageApply Defensive Reductions| Attacker | | Defender | | Temptation | - | Focus | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Apply Psychic Resistance by Damage - (Damage * (Resistance / 100)) | Final Damage will have a random effectiveness of 95% to 105%) of:
- [
20 + Strength] Psychic 伤害
- (On hit) Enemy is left [
TerrifiedCombat Effect-15 Sexiness -15 Magic DefenseDuration: 2 Turns]
- Generate +100 威胁
- Cleanse all 其他 队伍 members of: [
StaggeredCombat Effect-10 Evasion -10% Damage DealtDuration: X] & [ TerrifiedCombat Effect-15 Sexiness -15 Magic DefenseDuration: X]
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Warlord's Cry WarlordCry |
Encounter |
3 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [HealingCan restore HPEffectiveness can be amplified by Spellpower] |
✖ |
✖ |
✖ |
Heals all underlings by 15% of their Max 生命值 and grants a surge of +10 攻击强度 for the next 3 turns. |
- Heal 队伍 by [
15% of their Max HP * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP
- Gain [
Warlord's CryCombat Effect+10 Attack PowerDuration: 3 Turns]
- [HHCan trigger Healer's HandsHealing an Ally (excluding self) also heals self by [
(Spellpower / 2) * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP] ✔
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Winterstem |
随意技 |
1 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] |
✖ |
✖ |
! (Item)Only Useable Through use of the Consumable: Winterstem |
Recover 15+X+Y% 生命值 over three turns, or all at once if 战斗外. |
- Ally gains [
WinterstemCombat EffectHeal [(Max HP * ((15 + (Cunning / 2) + (Presence / 2)) / 100)) * 0.33] HP per turnDuration: 3 Turns]
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Wraith Touch WraithTouch |
充能技 4 |
10 |
- |
✖ |
✖ |
✖ |
Attack against 精神防御. On hit, reduces HP to 1. |
- Make a (Mental AttackAttempt a Mental Attack
| Attacker | | Defender | | Accuracy | vs | Mental Resist | ) to leave a target at 1 HP
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Wyldsap |
随意技 |
1 |
[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] |
✖ |
✖ |
! (Item)Only Useable Through use of the Consumable: Wyldsap |
Recovers all 生命值. |
- Heal an ally for 100% of their Max HP
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角色
| Notable
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- Kailani (healing salve) (modModified
Some aspect of this power has been modified, and what's been changed can range from its cooldown, how its effectiveness is computed, to simply the text used when the power is used.)
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