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布里恩

来自Corruption of Champions II Bilingual Wiki


布里恩

绘制:Moira
Creator Wsan
Information
Species 牛头人牛女
Gender 女性
Occupation 冒险者
Height 8'6"
Relatives 未具名父亲(父亲)
卡茜娅(母亲)
莉娜(妹妹)
Location 疯牛任务

编辑注——本页目前已过时,后续会重做。

描述

布里恩是布林特在经历性别转换后为自己选择的名字。这次转换由在丰收谷一处隐秘洞穴中发现的、刻有符文的发光金色铠甲引发。

外貌

布里恩身高八英尺六英寸,肌肉发达的焦糖色身体比过去少了许多毛发。她浅蓝色的眼睛带着热切的兴趣打量你,目光几乎从不离开你的脸。两只小巧的白色角终于恢复往日的光泽,从她头顶的毛茸茸牛耳上方朝外向上生长,时刻威胁着吊灯、低矮门框,尤其是那些蠢到家的敌人。她不再拥有男性版本的口鼻,如今是一只可爱的纽扣鼻,厚实的粉色双唇向后勾起,露出愉快的笑容。她的头发亮白,垂过肩头。

你的视线顺着她引人注目的身躯向下移动;她带着轻松的笑容后仰,乐意让伴侣尽情打量。她裸露的脖颈光滑无瑕,把你的注意力引向下面惊人的乳沟——那是两座巨大的乳房被从格温那里得到的简易皮胸罩紧紧束住后形成的丰饶山谷。布里恩的身材如此丰满,这件衣物居然能勉强容纳它们,简直是奇迹。

她仍穿着过去的缠腰布;但在你注视下,她慢慢把布片掀到一旁,脸颊上浮出酒窝,嘴角向上翘起。她左右瞟着,向你展示粗壮结实的大腿,那景象实在惊人。毛发从大腿中段开始覆盖,平滑的短毛一路铺到强健的小腿和黑色蹄子。她依旧有那条标志性的尾巴,当她带着调皮笑容让布片落回原处时,尾巴在身后顽皮地摇摆。

从你们更亲密的相处中,你很清楚,布里恩有力双腿之间是湿热滑腻、渴望被你野兽般的工具填满直到喷射的阴户。她一如既往地自信,也很乐意让你知道这一点。她紧致而弹润的臀部周围,深褐色的肛门正位于丰满臀瓣之间,恰如其分。

互动

  • 外貌
  • 交谈
  • 性爱
  • 解雇/招募

交谈

  • 离开
  • 父母
  • 村庄
  • 性爱
  • 鹰棘镇
  • 遗憾
  • 孩子(当布里恩还是布林特时,勇者与她有过孩子,或她曾生育过时可用)

性爱

勇者发起性爱时,会先用手指挑逗她,然后进入她的性爱菜单。

  • 传教士式——把你的鸡巴插入那紧致而热情迎接你的牛女阴户。
    • 吮乳——你自己也来享受一番。
    • 揉捏乳头——她那副样子真是任人挑逗……
    • 继续——现在还不是停下的时候,你还有个牛女要操!
  • 颜射操脸——抓住布里恩的牛角,操她的脸。
    • 记住这句话——你会让她兑现。
    • 现在就做——哦,真的吗?
      • 温柔——放松,让布里恩带你攀上顶峰。她已经在努力这么做了。
      • 粗暴——再次把事情——还有她的角——掌握在自己手中。
      • 野蛮——狠狠操弄布里恩的脸,把射出的精液全灌进她收紧、干呕的喉咙。
  • 口交——舔吸布里恩的阴户,直到这个摇摆的牛女喷到一滴不剩。
  • 乳交——享用布里恩那对巨大的牛女乳房。(需要阴茎)
  • 奶浴——布里恩胸口胀得厉害……要不要和她以及凯特丽丝一起玩玩?(要使用奶浴,凯特丽丝必须处于泌乳状态,且你必须位于霜猎犬。)

产奶

由于布里恩会产奶,她每72小时/3天就需要定期挤奶。

挤奶选项:

  • 挑逗——这头强壮的大奶牛女就不能自己照顾自己吗?
    • 等等等等——你之前可不知道这件事。
      • 手——亲自动手。
      • 嘴——直接从源头喝布里恩的奶。
    • 请凯特丽丝帮忙——请凯特丽丝帮布里恩解决问题。
      • 观看——跟随这对爆乳搭档旁观。
        • 只看不做——别动手,让凯特丽丝自行发挥。
        • 加入——参与其中,同时让凯特丽丝改为按摩她。
        • 喝奶——从布里恩胀满的乳房里取奶的最佳方式是……
      • 不用了——她们能自己搞定。
    • ——没兴趣。她可以自己解决,或另找别人。
  • ——当然,你可以帮忙。
    • 【与等等等等的子选项相同】
  • 请凯特丽丝帮忙——【与挑逗的子选项相同】
  • ——【与挑逗的子选项相同】

战斗

布里恩的默认套装让她可以成为物理伤害输出(旅者皮甲)或物理坦克(竞技场护甲)。她还可以获得火焰术士布衣,转为火焰伤害输出。

同伴套装

你无需逐件管理同伴装备;同伴套装会一并改变他们的武器、服装、特性、属性与技能。目标同伴在队伍中时,可在日志角色栏目找到并切换这些套装。同伴初始拥有默认套装,完成特定事件或任务后还能获得额外套装。

旅者皮甲


技能 特性 CG
等级 名称 说明
1 巨人之触
(随意)
  • [Dual Wield Weapon:MeleeRequires Two equipped One-Hand weapons with the Melee tagEffectiveness is based on the weapon's stats]
  • 使用两把武器攻击:
    • 进行一次 (Weapon Attack [-5]Attempt a Weapon Attack
      AttackerDefender
      AccuracyvsEvasion
      -5Other Bonus
      ),造成 (Weapon DamageCompute Weapon Damage
      Apply Defensive Reductions
      AttackerDefender
      Armor Penetration-Armor=Defense
      If Defense is > 0:
      Damage * (100 /
      (100 + Defense))
      Final Damage will have a random effectiveness of 95% to 105%
      ):
      • [50 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] 穿刺伤害 (equipped weapon)
    • 进行一次 (Offhand Weapon Attack [+5]Attempt a Offhand Weapon Attack
      AttackerDefender
      AccuracyvsEvasion
      -10Offhand
      Penalty
      /
      +5Other Bonus
      Offhand Penalty
      -10 Accuracy
      ),造成 (Offhand Weapon DamageCompute Offhand Weapon Damage
      Apply Defensive Reductions
      AttackerDefender
      Armor Penetration-Armor=Defense
      If Defense is > 0:
      Damage * (100 /
      (100 + Defense))
      Final Damage will have a random effectiveness of 95% to 105%Offhand Penalty
      Only deals [75%] Damage
      ):
      • [35 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] 粉碎伤害 (equipped offhand weapon)
1 横扫
(充能 3)
  • [Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats]
  • 每个敌人进行一次 (Weapon AttackAttempt a Weapon Attack
    AttackerDefender
    AccuracyvsEvasion
    ),造成 (Weapon DamageCompute Weapon Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply Penetrating Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%
    ):
    • [50 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] 穿刺伤害 (equipped weapon)
1 处决
(遭遇)
  • [2H Weapon:MeleeRequires an equipped Two-Hand weapon with the Melee tagEffectiveness is based on the weapon's stats]
  • 进行一次 (Weapon Attack [+0 to 40][加值计算如下:
    [40 * 目标剩余 HP 的百分比]]Attempt a Weapon Attack
    AttackerDefender
    AccuracyvsEvasion
    +0 to 40Other Bonus
    加值计算如下:
    [40 * 目标剩余 HP 的百分比]
    ),造成 (Weapon DamageCompute Weapon Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply Penetrating Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%
    ):
    • [50 * (AtkPow DmgAmp [获得加值:
      +75 至 275加值计算如下:
      [75 + 2 * 目标已损失 HP 的百分比]]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus:
      获得加值:
      +75 至 275加值计算如下:
      [75 + 2 * 目标已损失 HP 的百分比]
      )
      ] 穿刺伤害 (equipped weapon)
2 撕裂
(充能 2)
  • [WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats]
  • 进行一次 (Weapon AttackAttempt a Weapon Attack
    AttackerDefender
    AccuracyvsEvasion
    ),造成 (Weapon DamageCompute Weapon Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Final Damage will have a random effectiveness of 95% to 105%
    ):
    • [50 * (AtkPow DmgAmp [+50 攻击力]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus:
      +50 攻击力
      )
      ] 穿刺伤害 (equipped weapon)
  • (命中时)进行一次 (Physical AttackAttempt a Physical Attack
    AttackerDefender
    AccuracyvsPhysical Resist
    ),施加 [BleedingCombat EffectTake [3 * 力量] Raw Damage per turn. Additionally, reduces all healing received by 50%Duration: 2 Turns]
5 以角相挟
(终极)

  • [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage]
  • 发动一次必定命中(但不能暴击)的攻击,造成由每个敌人均分的 (Physical DamageCompute Physical Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Final Damage will have a random effectiveness of 95% to 105%
    ):
    • [100 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] 粉碎与穿刺伤害
  • 敌人被击倒 [ProneCombat EffectThe target is interrupted, and will automatically spend their next turn getting up. -25 Accuracy

    Additionally, the target gains
    (Stun/Prone Immune) for 3 Turns.Duration: 1 Turn
    ]

  • [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage]
  • 发动一次必定命中(但不能暴击)的攻击,造成由每个敌人均分的 (Spell DamageCompute Spell Damage
    Apply Defensive Reductions
    AttackerDefender
    Spell Penetration-Ward=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Final Damage will have a random effectiveness of 95% to 105%
    ):
    • [100 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] 粉碎与穿刺伤害
  • 敌人被击倒 [ProneCombat EffectThe target is interrupted, and will automatically spend their next turn getting up. -25 Accuracy

    Additionally, the target gains
    (Stun/Prone Immune) for 3 Turns.Duration: 1 Turn
    ]

等级 名称 说明
1 狂乱
  • 当 HP < 60%时:
    • 获得:
      • +50 攻击力
      • +10 暴击率、专注与精神抗性
    • 护甲降低 50%
3 风暴之眼
  • 睡眠后,队伍获得 [Eye of the StormStatus Effect+10 Attack PowerDuration: 12 Hours]
5 钢铁意志
  • [1/2 的坚韧] 加至精神抗性
7 横扫打击
  • 成功的 [Normal AttackUsing the Attack button in combatInvokes a Weapon Attack with the primary weapon, and offhand weapon if it contains the Light tag] 对所有其他敌人造成其基础伤害40%

Author:Wsan

  • 0.2.9:(布里恩)已添加

默认套装

装备与升级 主要属性与战斗定位 描述
Equipment
Primary斧头 (长柄斧)
Offhand钉头锤
Armor缠腰布与护具

该套装目前没有升级项

力量 坚韧 敏捷
定位
伤害输出
布里恩那套历经风霜的皮甲。她这身装饰性行头中最引人注目的部分,是一条系起后当作裙装穿的厚实缠腰布。虽然这套装备未必能提供最好的防护,但行动自如——非常适合双持武器、如旋风般狂战士。

竞技场护甲


技能 特性 CG
等级 名称 说明
1 决斗家姿态
(随意)
[StanceThis power has two functions, upon activation (On Use), and while the user continues to have the stance (Maintain)Maintain - The effect will persist, unless the caster is stunned/interrupted, defeated, or they manually end the effect]
  • [Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats]
  • 使用时:产生 +100 仇恨
  • 维持获得 [Duelist's StanceCombat Effect+10 Evasion & SexinessDuration: Until encounter end (or caster is interrupted/defeated)]
    • (每回合一次)带有近战标签未命中使用者首次 (Physical AttackAttempt a Physical Attack
      AttackerDefender
      AccuracyvsPhysical Resist
      ) 或 (Weapon AttackAttempt a Weapon Attack
      AttackerDefender
      AccuracyvsEvasion
      ) 将使使用者:
      • 立即进行一次 (Weapon AttackAttempt a Weapon Attack
        AttackerDefender
        AccuracyvsEvasion
        ),造成 (Weapon DamageCompute Weapon Damage
        Apply Defensive Reductions
        AttackerDefender
        Armor Penetration-Armor=Defense
        If Defense is > 0:
        Damage * (100 /
        (100 + Defense))
        Final Damage will have a random effectiveness of 95% to 105%
        ):
        • [25 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] 穿刺伤害 (equipped weapon),并施加 [BleedingCombat EffectTake [15 + 攻击力] Raw Damage per turn. Additionally, reduces all healing received by 50%Duration: 2 Turns] (special effect)
1 盾击
(充能 3)
  • [Shield:MeleeRequires an equipped shield and is related to a Physical Attack]
  • 进行一次 (Physical AttackAttempt a Physical Attack
    AttackerDefender
    AccuracyvsPhysical Resist
    ),造成 (Physical DamageCompute Physical Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply Crushing Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%
    ):
    • [40 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] 粉碎伤害
  • (命中时)目标处于 [StaggeredCombat Effect-10 Evasion
    -10% Damage DealtDuration: 2 Turns
    ]
  • 获得 [DefendingCombat Effect+50 Armor, Ward, & FocusDuration: 2 Turns]
  • 移除 [SunderedCombat Effect-50% ArmorDuration: X]
  • 产生 +[300 + 仇恨 / 7] 仇恨
1 掷网
(遭遇)
  • [ThrownInvolves throwing somethingEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage]
  • 进行一次 (Physical AttackAttempt a Physical Attack
    AttackerDefender
    AccuracyvsPhysical Resist
    ),造成 (Physical DamageCompute Physical Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Final Damage will have a random effectiveness of 95% to 105%
    ):
    • [60 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] 粉碎伤害
  • (命中时)目标被击倒 [ProneCombat EffectThe target is interrupted, and will automatically spend their next turn getting up. -25 Accuracy

    Additionally, the target gains
    (Stun/Prone Immune) for 3 Turns.Duration: 1 Turns
    ]
  • 目标还会处于 [StaggeredCombat Effect-10 Evasion
    -10% Damage DealtDuration: 3 Turns
    ]
2 控场
(充能 3)
  • [Weapon:RangedRequires an equipped weapon with the Ranged tagEffectiveness is based on the weapon's stats]
  • 进行一次 (Weapon AttackAttempt a Weapon Attack
    AttackerDefender
    AccuracyvsEvasion
    ),造成 (Weapon DamageCompute Weapon Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Final Damage will have a random effectiveness of 95% to 105%
    ):
    • 目标:[25 * (AtkPow DmgAmp [+50 攻击力]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus:
      +50 攻击力
      )
      ] 穿刺伤害 (equipped weapon),并施加 [BleedingCombat EffectTake [15 + 攻击力] Raw Damage per turn. Additionally, reduces all healing received by 50%Duration: 2 Turns] (special effect)
    • 其他所有目标:[25 * (AtkPow DmgAmp [-25 攻击力]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus:
      -25 攻击力
      )
      ] 穿刺伤害 (equipped weapon),并施加 [BleedingCombat EffectTake [15 + 攻击力] Raw Damage per turn. Additionally, reduces all healing received by 50%Duration: 2 Turns] (special effect)
5 By The Horns
(终极技)

  • [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage]
  • 发动一次必定命中(但不能暴击)的攻击,造成由每个敌人均分的 (Physical DamageCompute Physical Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Final Damage will have a random effectiveness of 95% to 105%
    ):
    • [100 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] 粉碎与穿刺伤害
  • 敌人被击倒 [ProneCombat EffectThe target is interrupted, and will automatically spend their next turn getting up. -25 Accuracy

    Additionally, the target gains
    (Stun/Prone Immune) for 3 Turns.Duration: 1 Turn
    ]

  • [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage]
  • 发动一次必定命中(但不能暴击)的攻击,造成由每个敌人均分的 (Spell DamageCompute Spell Damage
    Apply Defensive Reductions
    AttackerDefender
    Spell Penetration-Ward=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Final Damage will have a random effectiveness of 95% to 105%
    ):
    • [100 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] 粉碎与穿刺伤害
  • 敌人被击倒 [ProneCombat EffectThe target is interrupted, and will automatically spend their next turn getting up. -25 Accuracy

    Additionally, the target gains
    (Stun/Prone Immune) for 3 Turns.Duration: 1 Turn
    ]

等级 名称 说明
1 老兵
  • 无视 重型装备的 -5 先攻惩罚
  • 免疫 [StaggeredCombat Effect-10 Evasion
    -10% Damage DealtDuration: X
    ]
  • 产生 +25% 仇恨
3 风暴之眼
  • 睡眠后,队伍获得 [Eye of the StormStatus Effect+10 Attack PowerDuration: 12 Hours]
5 Iron Will
  • [1/2 的坚韧] 加至精神抗性
7 坚韧皮肤
  • 所有 [Elemental ResistancesThis refers to resistances such as Fire, Psychic, Drug, & etc.Physical, Magic, & Magic Resist is not a resistance] +20
- 免疫暴击
  • 因装备盾牌,获得 [Crit ImmuneCombat EffectImmune to Critical HitsDuration: While a shield is equipped or while effect is maintained]


目前没有专属 CG

Author:Wsan

  • 0.5.0:已添加

招募后可用

装备与升级 主要属性与战斗定位 描述
Equipment
Primary三叉戟
Offhand塔盾
Armor鳞甲

该套装目前没有升级项

力量 坚韧 敏捷
定位
坦克与减益

与「扭转匕首」使用者配合良好,例如盗贼勇者、咒剑凯特丽丝和基础版琳。

Homurakko (2025)

布里恩=

新手竞技场斗士的皮革与鳞片护甲,从未注定成为冠军,却仍是故乡人们喜爱的装备。它配有带倒刺的投掷三叉戟和沉重的塔盾。布里恩自豪地穿着这套旧装备,尽管护甲仿佛完全是为另一个人打造的。

绿骑士套装


技能 特性 CG
等级 名称 说明
1 再生
(随意)
  • [HealingCan restore HPEffectiveness can be amplified by Spellpower] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst]
  • 为一名 [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] 治疗 [其最大 HP 的 20% * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP
  • 盟友获得 [RegenerationCombat EffectHeal [30 * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP per turnDuration: 1 Turn]
  • (若目标为自身获得 [ThornyCombat EffectWhen struck by a Melee-Physical or Melee-Weapon attack, the attacker immediately takes [30 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] Penetrating DamageDuration: 1 Turn]
  • (HH)触发
1 鞭笞荆棘
(充能 2)
  • [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst]
  • 进行一次 (Magic AttackAttempt a Magic Attack
    AttackerDefender
    AccuracyvsMagic Resist
    ),造成 (Spell DamageCompute Spell Damage
    Apply Defensive Reductions
    AttackerDefender
    Spell Penetration-Ward=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Final Damage will have a random effectiveness of 95% to 105%
    ):
    • [20 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] 穿刺伤害
  • (命中时)目标处于 [StaggeredCombat Effect-10 Evasion
    -10% Damage DealtDuration: 2 Turns
    ]
    并受到 [BleedingCombat EffectTake [5 + 意志] Raw Damage per turn. Additionally, reduces all healing received by 50%Duration: 2 Turns]
1 惩击邪恶
(遭遇)
  • [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] [Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats]
  • 进行一次 (Weapon Attack [+50]Attempt a Weapon Attack
    AttackerDefender
    AccuracyvsEvasion
    +50Other Bonus
    ),造成 (Weapon DamageCompute Weapon Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Final Damage will have a random effectiveness of 95% to 105%
    ):
    • [30 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] 穿刺伤害与 [20 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] 神圣伤害 (equipped weapon)
    • 额外造成 [50 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] 神圣伤害
  • (命中时):队伍恢复 [30 * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP
  • (HH)不会触发
2 荆棘护甲
(充能 3)
  • [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst]
  • 给予一名 [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [ThornyCombat EffectWhen struck by a Melee-Physical or Melee-Weapon attack, the attacker immediately takes [30 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] Penetrating DamageDuration: 2 Turns][DefendingCombat Effect+50 Armor, Ward, & FocusDuration: 2 Turns]
  • (若盟友 HP < 50%)盟友恢复 [其最大 HP 的 20% * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP
  • (HH)触发
5 By The Horns
(终极技)

  • [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage]
  • 发动一次必定命中(但不能暴击)的攻击,造成由每个敌人均分的 (Physical DamageCompute Physical Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Final Damage will have a random effectiveness of 95% to 105%
    ):
    • [100 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] 粉碎与穿刺伤害
  • 敌人被击倒 [ProneCombat EffectThe target is interrupted, and will automatically spend their next turn getting up. -25 Accuracy

    Additionally, the target gains
    (Stun/Prone Immune) for 3 Turns.Duration: 1 Turn
    ]

  • [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage]
  • 发动一次必定命中(但不能暴击)的攻击,造成由每个敌人均分的 (Spell DamageCompute Spell Damage
    Apply Defensive Reductions
    AttackerDefender
    Spell Penetration-Ward=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Final Damage will have a random effectiveness of 95% to 105%
    ):
    • [100 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] 粉碎与穿刺伤害
  • 敌人被击倒 [ProneCombat EffectThe target is interrupted, and will automatically spend their next turn getting up. -25 Accuracy

    Additionally, the target gains
    (Stun/Prone Immune) for 3 Turns.Duration: 1 Turn
    ]

等级 名称 说明
1 疗愈之手
(HH)
  • 治疗一名 [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)](不包括自身)时,亦治疗自身
    • [(法术强度 / 2)* (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP
3 风暴之眼
  • 睡眠后,队伍获得 [Eye of the StormStatus Effect+10 Attack PowerDuration: 12 Hours]
5 Iron Will
  • [1/2 的坚韧] 加至精神抗性
7 正义之怒
  • 武器与法术攻击额外造成 [10 * (Willpower AmpWillpower Amplification1 + Willpower / 30)] 神圣伤害
- 免疫暴击
  • 因装备盾牌,获得 [Crit ImmuneCombat EffectImmune to Critical HitsDuration: While a shield is equipped or while effect is maintained]


目前没有专属 CG

Author:Wsan

  • 0.7.7:已添加

装备与升级 主要属性与战斗定位 描述
Equipment
PrimaryVelunite Blade (Sanctified Gladius)
OffhandTower Shield
ArmorScale Armor

该套装目前没有升级项

力量 意志 坚韧
定位
辅助与治疗

在最近的命中率改动后,能造成扎实的神圣伤害。

Homurakko (2025)

伤害类型
专精神圣
布里恩身披重甲、手持剑盾,以维伦之名将愤怒与再生的力量带入战场。她能以再生祷言加护盟友,也能用带刺的荆棘与神圣惩击击倒敌人。

火焰术士布衣


技能 特性 CG
等级 名称 说明
1 火焰蠕虫
(随意)
  • [Multi-Turn:Interruptable] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst]
  • 进行一次 (Magic AttackAttempt a Magic Attack
    AttackerDefender
    AccuracyvsMagic Resist
    +Catalyst Accuracy & Critical ChanceCatalyst Bonus/
    ),造成 (Spell DamageCompute Spell Damage
    Apply Defensive Reductions
    AttackerDefender
    Spell Penetration-Ward=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply Fire Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%
    ):
    • [15 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] 火焰伤害
  • 每次连续使用都会使下一次伤害增加 +[15]
    • 伤害在第 5 次连续使用时达到上限,造成 [75 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] 火焰伤害
1 火球术
(充能 4)
  • [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst]
  • 每个敌人进行一次 (AOE AttackAttempt a AOE Attack
    AttackerDefender
    AccuracyvsEvasion
    +Catalyst Accuracy & Critical ChanceCatalyst Bonus/
    ),造成 (Spell DamageCompute Spell Damage
    Apply Defensive Reductions
    AttackerDefender
    Spell Penetration-Ward=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply Fire Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%
    ):
    • [40 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] 火焰伤害
  • (未命中时)敌人承受 [所造成伤害的 50%]
1 召唤公牛
(遭遇)
  • [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] [SummonSummons an entity to aid the summoner in combat]
  • 召唤一头 烈焰公牛
2 闪焰
(充能 2)
  • [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst]
  • 进行一次 (Magic AttackAttempt a Magic Attack
    AttackerDefender
    AccuracyvsMagic Resist
    +Catalyst Accuracy & Critical ChanceCatalyst Bonus/
    ),造成 (Spell DamageCompute Spell Damage
    Apply Defensive Reductions
    AttackerDefender
    Spell Penetration-Ward=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply Fire Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%
    ):
    • [35 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] 火焰伤害
  • (命中时)目标处于 [BlindedCombat Effect-15 Accuracy
    -15 EvasionDuration: 2 Turns
    ]
    并受到 [BurningCombat EffectTake [25 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] Fire Damage per turn
    -20 Penetrating Resistance
    +10 Frost ResistanceDuration: 2 Turns
    ]
5 By The Horns
(终极技)

  • [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage]
  • 发动一次必定命中(但不能暴击)的攻击,造成由每个敌人均分的 (Physical DamageCompute Physical Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Final Damage will have a random effectiveness of 95% to 105%
    ):
    • [100 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] 粉碎与穿刺伤害
  • 敌人被击倒 [ProneCombat EffectThe target is interrupted, and will automatically spend their next turn getting up. -25 Accuracy

    Additionally, the target gains
    (Stun/Prone Immune) for 3 Turns.Duration: 1 Turn
    ]

  • [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage]
  • 发动一次必定命中(但不能暴击)的攻击,造成由每个敌人均分的 (Spell DamageCompute Spell Damage
    Apply Defensive Reductions
    AttackerDefender
    Spell Penetration-Ward=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Final Damage will have a random effectiveness of 95% to 105%
    ):
    • [100 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] 粉碎与穿刺伤害
  • 敌人被击倒 [ProneCombat EffectThe target is interrupted, and will automatically spend their next turn getting up. -25 Accuracy

    Additionally, the target gains
    (Stun/Prone Immune) for 3 Turns.Duration: 1 Turn
    ]

等级 名称 说明
1 威仪
  • 获得 +[法术强度] 最大 HP
  • 产生 +25% 仇恨
3 风暴之眼
  • 睡眠后,队伍获得 [Eye of the StormStatus Effect+10 Attack PowerDuration: 12 Hours]
5 余烬
  • 受到敌人的HP 伤害时:
    • 立即造成 (Spell DamageCompute Spell Damage
      Apply Defensive Reductions
      AttackerDefender
      Spell Penetration-Ward=Defense
      If Defense is > 0:
      Damage * (100 /
      (100 + Defense))
      Apply Fire Resistance by Damage - (Damage * (Resistance / 100))
      Final Damage will have a random effectiveness of 95% to 105%
      ) [15 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] 火焰伤害
7 地脉术
  • 使每个敌人的所有 [Elemental ResistanceThis refers to resistances such as Fire, Psychic, Drug, & etc.Physical, Magic, & Magic Resist is not a resistance] 降低 25 (最低至 0)

Author:Wsan

  • 0.3.34:已添加

装备与升级 主要属性与战斗定位 描述
Equipment
Primary召唤烈焰
Offhand召唤烈焰
Armor火焰术士布衣

该套装目前没有升级项

敏捷 狡诈 意志
定位
伤害输出并获得仇恨

她没有防御技能、盾牌,也没什么像样的护甲,但不知为何有个能给她额外仇恨的特性。
有趣的是,布林特会不惜一切代价得到「威仪」。

我猜火焰术士布里恩随法术强度成长的生命加成,加上「余烬」的荆棘伤害,意味着她大概被设计成坦克。
不过她的能力其实都不怎么大量产出仇恨。
总结::bear_shrug:

Homurakko (2025)

伤害类型
专注火焰
一套灌注强大魔力的性感布衣,让布里恩能如臂使指地驾驭火焰元素。它看起来虽破旧褴褛,却很合身——只是胸部稍微紧了些。

任务

疯牛——招募布里恩所需。

家事——在透露她对你与她母亲和女儿亲热的……兴趣后,布里恩会要求你追求她们两人。

画廊

CG图集


Akira-Raikou


出现在阿图吉亚的布里恩性爱场景中

AnonArts


出现在露营选项观星


出现在露营选项观星
当她穿着牛纹胸罩时

Kupocun


出现在她的传教士式性爱场景中



布里恩有穿孔和/或牛铃时,出现在她的传教士式性爱场景中

Moira


装备火焰术士布衣套装时,出现在战斗半身像和外貌页面中


出现在莉娜第四次约会呼叫布里恩性爱场景中


出现在布里恩与勇者结婚时的三人仪式选项中
登场人物:卡茜娅布里恩莉娜


出现在布里恩与勇者结婚时的小教堂万神殿选项中