| 职业 |
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等级 |
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可偷取? |
可学习? |
描述 |
功能 |
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 |
瞄准:武器 瞄准:武器 |
Recharge 4 |
4 |
[Weapon:RangedRequires an equipped weapon with the Ranged tagEffectiveness is based on the weapon's stats] |
✖ |
✔ (训练师)莱奥拉 |
你瞄准敌人的武器,以物理防御而非闪避为目标。命中时,目标缴械三个回合。 |
- 进行一次 (Physical AttackAttempt a Physical Attack
| Attacker | | Defender | | Accuracy | vs | Physical Resist | ),使 目标 [ DisarmedCombat EffectUnable to make Normal & Weapon attacks and powersDuration: 3 Turns]
|
|
 |
奥术射击 |
At-Will |
4 |
[Weapon:RangedRequires an equipped weapon with the Ranged tagEffectiveness is based on the weapon's stats] |
✔ |
✔ (训练师)莱奥拉 |
你为箭矢注入奥术力量。该攻击以目标的魔法防御和魔法结界为目标,而不是闪避和护甲。 |
- 进行一次 (Magic Attack [+Primary Weapon Accuracy][+Primary Weapon Critical Chance]Attempt a Magic Attack
| Attacker | | Defender | | Accuracy | vs | Magic Resist | | +Primary Weapon Accuracy | Other Bonus | | +Primary Weapon Critical Chance) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)Additional Notes:This attack allows offhand damage from a Thrown and/or Ranged offhand weapon]
|
|
 |
白银惩击 |
Recharge 3 |
2 |
[SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] [Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] |
✖ |
✔ (职业)白魔法师达到2 级时可获得的技能之一 (训练师)桑德斯兄弟 |
你以神圣光芒环绕武器,发动一次攻击,造成 X 点额外神圣伤害。所有盟友恢复等于所造成伤害 15% 的生命值。 |
- 进行一次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- 首先, 获得 额外 伤害 (AD)的[
30 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] 神圣伤害
- [
((equipped weapon) + AD) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- 队伍 治疗[
15% of the damage done * (Sexi HealAmpSexiness Healing Amplification1 + Sexiness / 200Final amount will have a random effectiveness of 95% to 105%)] 生命值
|
|
 |
刺杀 |
Ultimate |
5 |
[WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] |
✖ |
✔ (职业)战士达到5 级时可获得 (训练师)加思 & 杰西 |
用武器发动攻击,+500 攻击强度和 +100 护甲穿透,且无法未命中。若击杀目标,所有剩余敌人恐惧 2 回合,你获得遮蔽一回合。 |
- 进行一次 必定命中 攻击 造成 (Weapon DamageCompute Weapon Damage
Apply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%) [+ 加成]+100 护甲穿透:
- [
(equipped weapon) * (AtkPow DmgAmp [+500 Attack Power]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus: +500 Attack Power)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- (若 目标 被击败):
- 获得 [
ObscuredCombat Effect+10 Evasion Generate no ThreatDuration: 1 Turn]
- 敌人 队伍 获得 [
TerrifiedCombat Effect-15 Sexiness -15 Magic DefenseDuration: 2 Turns]
|
|
 |
极光箭 |
Ultimate |
5 |
[Weapon:RangedRequires an equipped weapon with the Ranged tagEffectiveness is based on the weapon's stats] |
✖ |
✖ (条件)使用该技能的条件仅限伊瑟琳 |
向每个敌人射出极光箭,获得 +50 攻击强度,造成神圣伤害并使敌人燃烧。所有盟友获得 X 点伤害护盾,并在本次遭遇战剩余时间内用武器攻击造成额外 Y 点神圣伤害。 |
- (仅限伊瑟琳)暂时装备白木弓作为主手,副手为空
- 首先,将白木弓的总伤害(TD)[
45 点穿刺伤害]转换为神圣伤害 [注释武器总伤害若武器造成30 点穿刺伤害与 5 点药物伤害,则武器总伤害为35]
- 进行一次 必定命中 (但无法暴击) 攻击,对每个敌人 造成 (Weapon DamageCompute Weapon Damage
Apply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
TD * (AtkPow DmgAmp [+50 Attack Power]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus: +50 Attack Power)] 神圣伤害
- 敌人 获得 [
BurningCombat EffectTake [5 + Willpower] Fire Damage per turn -20 Penetrating Resistance +10 Frost ResistanceDuration: 3 Turns]
- 队伍 获得 [
ShieldedCombat EffectGain [20 + (Spellpower / 4)] Shield HPNote: This effect's Shield HP does not stack, the greater amount when another Shielded effect is place will replace the lesser amountDuration: While Shield HP remains] & [ Weapon BuffCombat EffectPrimary Weapon deals an additional [10 + (Spellpower / 5)] Holy DamageNote: Additional Weapon Buff effects will "stack" (i.e. the new effect will fall under one weapon buff, but its damage and individual duration is separate)Duration: Until encounter end]
|
|
 |
刀刃格挡 |
Recharge 8 |
1 |
[WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] |
✖ |
✖ |
用武器采取防御架势,3 个行动内免疫物理攻击。所有针对你的近战攻击都会被完美反击。 |
- 获得 [
Blade BlockCombat EffectThe target will block all Weapon & Physical attacks against them and counter with a Normal Attack (weapon damage * AtkPDmgAmp)Duration: 3 Turns]
|
|
 |
流血斩 |
At-Will |
1 |
[WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] |
✖ |
✖ |
造成普通伤害。目标必须通过 PhysRest(对抗敏捷)检定,否则流血 2 回合。 |
- 进行一次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- (命中时) 进行一次 (Physical AttackAttempt a Physical Attack
| Attacker | | Defender | | Accuracy | vs | Physical Resist | ),使 目标 [ BleedingCombat EffectTake [3 + Cunning] Raw Damage per turn. Additionally, reduces all healing received by 50%Duration: 2 Turns]
|
|
 |
放血 |
At-Will |
3 |
[WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] |
✖ |
✖ |
普通攻击,但命中时必定造成流血。 |
- 进行一次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- (命中时) 目标 获得 [
BleedingCombat EffectTake [3 + Strength] Raw Damage per turn. Additionally, reduces all healing received by 50%Duration: 2 Turns]
|
角色
| 重要角色
|
- 阿斯盖尔 (第一阶段)
- 哈里克(modModified
Some aspect of this power has been modified, and what's been changed can range from its cooldown, how its effectiveness is computed, to simply the text used when the power is used.)
- 莱奥德
- 玛格娜
- 奈泽拉女王
- 雷夫尼尔
- 幼年海龙
|
| 通用
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|
 |
极北先锋 |
Recharge 1 |
3 |
[Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] |
✖ |
✖ |
用长矛向前突进,发动 +25 命中的攻击并造成 X 点额外冰霜伤害。无论命中或未命中,你都获得 +25 护甲和魔法结界,持续一回合。 |
- 进行一次 (Weapon Attack [+25]Attempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | | +25 | Other Bonus | | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- 首先, 获得 额外 伤害 (AD)的[
10 * (Presence AmpPresence Amplification1 + Presence / 10)] 冰霜伤害
- [
((equipped weapon) + AD) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- 获得 [
Boreal VanguardCombat Effect+25 Armor & WardDuration: 1 Turn]
|
|
 |
链锁横扫 |
Recharge 2 |
5 |
[MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] |
✖ |
✖ |
使用重型链条攻击场上的每个敌人。 |
- 暂时装备断桅锤(+10% 伤害)作为主手,副手为空
- 进行一次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ),对每个敌人 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
|
|
 |
寒冷之触 |
At-Will |
4 |
[Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] |
✖ |
✖ |
用武器攻击并注入冰霜力量。命中时,目标必须通过物理防御检定,否则冰冻 2 回合。 |
- 进行一次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- (命中时) 进行一次 (Physical AttackAttempt a Physical Attack
| Attacker | | Defender | | Accuracy | vs | Physical Resist | ),使 目标 [ FrigidCombat Effect-15 Evasion -25 Crushing Resistance
However, gain +10 FocusDuration: 2 Turns]
|
|
 |
顺劈 |
Recharge 3 |
2 |
[Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] |
✔ |
✔ (职业)战士达到2 级时可获得的技能之一 (训练师)安妮卡, 加思, & 伊莎多拉 |
挥舞武器横扫四周,对场上的每个敌人发动近战攻击。 |
- 进行一次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ),对每个敌人 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
|
|
 |
困兽 |
Encounter |
2 |
[Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] |
✔ |
✖ |
像困兽般发起攻击,+50 命中并生成双倍仇恨值,同时获得持续 3 回合的增益,提高攻击强度、护甲、魔法结界和专注,数值取决于损失的生命值。增益从 +10 开始,最高可增加至 +65(生命值为 20% 或更低时)。 |
- 进行一次 (Weapon Attack [+50]Attempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | | +50 | Other Bonus | | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- 生成 +[
20],或 [当前威胁值 - 攻击前威胁值] 威胁 (取较高者)
- 获得 [
Cornered BeastCombat EffectGain +[10 to 65] Attack Power, Armor, Ward, & Focus
Gain is based on remaining hp, starting from an initial +10, up to +65 (when < 21% HP)Duration: 3 Turns]
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|
 |
爆裂粉末 |
Recharge 4 |
2 |
[Weapon:RangedRequires an equipped weapon with the Ranged tagEffectiveness is based on the weapon's stats] |
✖ |
✔ (训练师)莱奥拉 |
发射带有导电粉末的箭矢,以所有敌人的物理防御为目标。命中时,目标眩晕并获得 50% 雷暴伤害易伤,持续 2 回合。 |
- 进行一次 (Physical AttackAttempt a Physical Attack
| Attacker | | Defender | | Accuracy | vs | Physical Resist | ),对每个敌人 使其:
- [
StunnedCombat EffectThe target is interrupted and will automatically lose their next turn. -10 Evasion, Physical, Magic, & Mental Defense
Additionally, the target gains ( Stun/Prone Immune) for 3 Turns.Duration: 1 Turn] & [ ResistanceCombat Effect-50 Storm ResistanceDuration: 2 Turns]
|
|
 |
群体控制 CrowdControl |
Recharge 3 |
1 |
[Weapon:RangedRequires an equipped weapon with the Ranged tagEffectiveness is based on the weapon's stats] |
✔ |
✔ (任务)一人之毒与翼龙之刺一同学会 |
向主目标发射一阵箭矢,获得 +50 攻击强度;对所有其他敌人则为 -25 攻击强度。 |
- 进行一次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ),对目标 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmp [+50 Attack Power]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus: +50 Attack Power)]
- 进行一次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ),对所有其他敌人 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmp [-25 Attack Power]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus: -25 Attack Power)]
|
|
 |
卑鄙诡计 卑鄙诡计 |
Encounter |
4 |
[WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] |
✔ |
✔ (职业)盗贼达到4 级时可获得的技能之一 (训练师)加思 & 杰西 |
发动一次不讲武德的攻击,获得 +200 攻击强度和 +50 命中加成。命中时以物理防御为目标,使目标眩晕 1 回合;失败时改为使其失衡。 |
- 进行一次 (Weapon Attack [+50]Attempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | | +50 | Other Bonus | | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmp [+200 Attack Power]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus: +200 Attack Power)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- (命中时) 进行一次 (Physical AttackAttempt a Physical Attack
| Attacker | | Defender | | Accuracy | vs | Physical Resist | ),使 目标 [ StunnedCombat EffectThe target is interrupted and will automatically lose their next turn. -10 Evasion, Physical, Magic, & Mental Defense
Additionally, the target gains ( Stun/Prone Immune) for 3 Turns.Duration: 1 Turn]
- (未命中时)目标改为获得 [
StaggeredCombat Effect-10 Evasion -10% Damage DealtDuration: 1 Turn]
|
|
 |
黎明长枪 |
At-Will |
2 |
[SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] [WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] |
✖ |
✖ |
发动武器攻击,造成普通武器伤害,并为队伍中受伤最重的成员恢复 X 点生命值。命中时,治疗提高至 Y。 |
- 进行一次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | | +Catalyst Accuracy & Critical Chance | Catalyst Bonus | / | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- (命中时)为伤势最重的[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)]治疗 [
25 * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] 点生命值
- (未命中时)为伤势最重的[AllyCapable of targeting an AllyAlly - Any member within the same party (including self)]治疗 [
20 * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] 点生命值
|
|
 |
致命暗影 DeadlyShadow |
Encounter |
6 |
[WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] |
✔ |
✔ (职业)盗贼达到6 级时可获得的技能之一 (训练师)加思 & 杰西 |
获得遮蔽 3 回合并滑到敌人身后制造混乱。攻击所有敌人,被你击中的目标失衡并恐惧 3 回合。 |
- 获得 [
ObscuredCombat Effect+10 Evasion Generate no ThreatDuration: 3 Turns]
- 进行一次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ),对每个敌人 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- (命中时) 敌人 获得 [
StaggeredCombat Effect-10 Evasion -10% Damage DealtDuration: 3 Turns] & [ TerrifiedCombat Effect-15 Sexiness -15 Magic DefenseDuration: 3 Turns]
|
角色
| 重要角色
|
- 无面之刃
- 噬神者 (modModified
Some aspect of this power has been modified, and what's been changed can range from its cooldown, how its effectiveness is computed, to simply the text used when the power is used.)
- 莉莉安娜
- 斯拉什
|
| 通用
|
|
|
|
 |
偏转打击 |
At-Will |
1 |
[WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] |
✔ |
✖ |
发动武器攻击,攻击强度 -15,造成 X 点伤害。持续 1 回合:若攻击命中,获得 Y/2 点伤害护盾;若未命中,获得 Y 点伤害护盾。 |
- 进行一次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmp [-15 Attack Power]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus: -15 Attack Power)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- (命中时) 获得 [
ShieldedCombat EffectGain [(11 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)) / 2] Shield HPNote: This effect's Shield HP does not stack, the greater amount when another Shielded effect is place will replace the lesser amountDuration: 1 Turn]
- (未命中时) 获得 [
ShieldedCombat EffectGain [11 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] Shield HPNote: This effect's Shield HP does not stack, the greater amount when another Shielded effect is place will replace the lesser amountDuration: 1 Turn]
|
|
 |
下流伎俩 |
Recharge 2 |
1 |
[WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] |
✔ |
✔ (职业)盗贼的初始技能 (训练师)加思 & 杰西 |
攻击其弱点,以物理防御为目标,攻击强度 +50,并使目标失衡 2 回合。 |
- 进行一次 (Physical AttackAttempt a Physical Attack
| Attacker | | Defender | | Accuracy | vs | Physical Resist | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmp [+50 Attack Power]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus: +50 Attack Power)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- (命中时) 目标 获得 [
StaggeredCombat Effect-10 Evasion -10% Damage DealtDuration: 2 Turns]
|
|
 |
缴械 |
Recharge 4 |
4 |
[Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] |
✖ |
✔ (技能书)缴械技能书成功说服或击败贡瓦尔德森领主后掉落,也可从安布拉处购买 |
尝试剥夺敌人的武器。命中时,目标缴械 2 回合。用牙齿、拳头或天生武器战斗的敌人无法被缴械。 |
- 进行一次 (Physical AttackAttempt a Physical Attack
| Attacker | | Defender | | Accuracy | vs | Physical Resist | ),使 目标 [ DisarmedCombat EffectUnable to make Normal & Weapon attacks and powersDuration: 2 Turns]
|
|
 |
双重攻击 DoubleAttack |
At-Will |
8 |
[Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] |
✔ |
✔ (职业)战士达到8 级时可获得的技能之一 (训练师)加思 & 伊莎多拉 |
用近战武器连续挥击两次,快速攻击同一目标。 |
- 进行 2 次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%),计算如下:
- [(equipped weapon) * (AtkPow DmgAmpAttack Power Damage Amplification
1 + Attack Power / 100)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
|
|
 |
强力射击 |
Recharge 2 |
5 |
[Weapon:RangedRequires an equipped weapon with the Ranged tagEffectiveness is based on the weapon's stats] |
✔ |
✔ (训练师)安妮卡 |
以专注攻击敌人,使其护甲破甲一回合。若目标护甲已经破甲,你获得 +200 攻击强度加成。 |
- 进行一次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmp [+200 Attack Power if target is ( Sundered)]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus: +200 Attack Power if target is ( Sundered))] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- (若目标尚未受到 [
SunderedCombat Effect-50% ArmorDuration: X] 影响)目标获得 [ SunderedCombat Effect-50% ArmorDuration: 1 Turn]
|
|
 |
驱动突刺 |
Recharge 2 |
5 |
[Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] |
✔ |
✔ (技能书)驱动突刺技能书从安布拉处购买,或前往地下墓穴执行荒野幽魂任务期间,从其中的文字锁宝箱获得 (训练师)安妮卡 |
以专注攻击敌人,使其护甲破甲 2 回合。若目标护甲已经破甲,你获得 +200 攻击强度加成。 |
- 进行一次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmp [+200 Attack Power if target is ( Sundered)]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus: +200 Attack Power if target is ( Sundered))] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- (若目标尚未受到 [
SunderedCombat Effect-50% ArmorDuration: X] 影响)目标获得 [ SunderedCombat Effect-50% ArmorDuration: 2 Turns]
|
|
 |
落锤 锤击时刻 |
Encounter |
7 |
[Multi-Turn: InterruptableThis power will be activated after X amount of turns and/or has its effectiveness increased by each use
However, if the user is Interrupted or chooses not to use the same power, the activation will be stopped and/or the effectiveness reset] [Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] |
✔ |
✖ |
蓄力发动巨大的下劈,使目标获得巨量仇恨值。下一回合以 +300 攻击强度和 +100 命中挥下。命中时目标被击倒;暴击时还会破甲。 |
- 使用时:
- 生成 +[
500] 威胁
- 一回合后:
- 进行一次 (Weapon Attack [+100]Attempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | | +100 | Other Bonus | | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmp [+300 Attack Power]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus: +300 Attack Power)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- (命中时) 目标 被击倒 [
ProneCombat EffectThe target is interrupted, and will automatically spend their next turn getting up. -25 Accuracy
Additionally, the target gains ( Stun/Prone Immune) for 3 Turns.Duration: 1 Turn]
- (暴击时) 目标 获得 [
SunderedCombat Effect-50% ArmorDuration: 2 Turns]
|
角色
| 重要角色
|
- 芬劳斯船长
- 锻造魔像 (modModified
Some aspect of this power has been modified, and what's been changed can range from its cooldown, how its effectiveness is computed, to simply the text used when the power is used.)
|
|
 |
双重突袭 DualBlitz |
Recharge 3 |
4 |
[Dual Wield Weapon:MeleeRequires Two equipped One-Hand weapons with the Melee tagEffectiveness is based on the weapon's stats] |
✔ |
✔ (职业)战士达到4 级时可获得的技能之一 (训练师)加思 & 伊莎多拉 |
用每件武器分别对单个敌人发动攻击,每次 +50 攻击强度。若你处于冰冻、失衡或束缚状态,攻击的凶猛会使你摆脱这些效果。 |
- 进行一次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmp [+50 Attack Power]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus: +50 Attack Power)]
- 进行一次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped offhand weapon) * (AtkPow DmgAmp [+50 Attack Power]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus: +50 Attack Power)] [注释]该攻击忽略副手攻击惩罚
- 清除 [
FrigidCombat Effect-15 Evasion -25 Crushing Resistance
However, gain +10 FocusDuration: X], [ StaggeredCombat Effect-10 Evasion -10% Damage DealtDuration:], & [ RestrainedCombat Effect-10 Evasion -10% Damage Dealt
The affected must spend the next turn trying to break free. If they fail to do so, they will continue to spend their next turns attempting toDuration: 3 Turns]
|
|
 |
鹰眼 |
At-Will |
6 |
[Weapon:RangedRequires an equipped weapon with the Ranged tagEffectiveness is based on the weapon's stats] |
✖ |
✔ (训练师)莱奥拉 |
用武器对敌人射出告别一箭。若该攻击击败目标,你的充能技技能当前冷却时间减少 1 回合。 |
- 进行一次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- (若目标被击败)所有充能技技能当前冷却时间降低 1 回合
|
-
|
 |
生命回响 |
Encounter |
1 |
[Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] |
✖ |
✖ |
将世界潜藏的能量召入武器,再以惊人效果释放。积蓄的能量会同时治愈盟友并让敌人心生恐惧。 |
- 进行一次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ),对每个敌人 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmp [+20 Attack Power]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus: +20 Attack Power)]
- (命中时) 敌人 获得 [
TerrifiedCombat Effect-15 Sexiness -15 Magic DefenseDuration: 1 Turn]
- 队伍(施法者除外)中生命值低于 100% 的盟友恢复 [
其最大生命值的 10% * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] 点生命值
|
|
 |
回声突袭 |
Encounter |
5 |
[Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] |
✖ |
✖ |
对单一目标发动 2 次攻击,每次攻击的命中为 -20。任一攻击命中时,目标困惑 3 回合,受到暴击的概率提高 25%。 |
- 进行 (2 次) (Weapon Attack [-20]Attempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | | -20 | Other Bonus | | ),造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- (若任意攻击命中)目标获得 [
BaffledCombat Effect+25 Critical Chance on attacks against the affectedDuration: 3 Turns]
|
|
 |
激怒 |
Recharge 4 |
2 |
[Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] |
✖ |
✖ |
座狼因你打中了骑在它身上的性感女性而暴怒。 |
- 进行 (3 次) (Weapon Attack [-15]Attempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | | -15 | Other Bonus | | ),造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
|
|
 |
毒化 |
Encounter |
1 |
[WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] |
✖ |
✖ |
造成普通伤害并使目标中毒 3 回合。每场遭遇战 1 次。 |
- 进行一次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- (命中时) 目标 获得 [
PoisonedCombat EffectTake [5 + Cunning] Blight Damage per turn -10 EvasionDuration: 3 Turns]
|
|
 |
开膛 |
Encounter |
4 |
[Dual Wield Weapon:MeleeRequires Two equipped One-Hand weapons with the Melee tagEffectiveness is based on the weapon's stats] |
✖ |
✖ |
你化作一道残影,连续快速攻击同一目标六次,每次造成 50% 伤害。攻击结束后,本回合闪避 +50。 |
- 每次攻击仅造成 [
50% 伤害]
- 进行(6 次)(Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | )攻击,造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- 获得 [
BlurCombat Effect+50 EvasionDuration: 1 回合]
|
|
 |
开膛 (勇者版) |
Encounter |
6 |
[Dual Wield Weapon:MeleeRequires Two equipped One-Hand weapons with the Melee tagEffectiveness is based on the weapon's stats] |
✔ |
✔ (职业)达到战士 6 级时可获得的技能之一 (训练师)加思 & 伊莎多拉 |
-
|
 |
处决 |
Encounter |
2 |
[2H Weapon:MeleeRequires an equipped Two-Hand weapon with the Melee tagEffectiveness is based on the weapon's stats] |
✖ |
✖ |
发动巨大的挥击,试图一击击倒受伤的敌人。该攻击获得 +75 至 +275 攻击强度和 +0 至 +40 命中,数值随目标损失生命值百分比提高。 |
- 进行一次 (Weapon Attack [+0 to 40][Bonus is computed as:
[40 * % of HP the target has left]]Attempt a Weapon Attack| Attacker | | Defender | | Accuracy | vs | Evasion | | +0 to 40 | Other Bonus | | Bonus is computed as: [40 * % of HP the target has left]) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Apply Penetrating Resistance by Damage - (Damage * (Resistance / 100)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmp [Gain bonus of: +75 to 275Bonus is computed as: [75 + 2 * % of HP the target is missing]]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus: Gain bonus of: +75 to 275Bonus is computed as: [75 + 2 * % of HP the target is missing])] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
|
|
 |
利用弱点 |
Encounter |
4 |
[SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] [WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] |
✔ |
✖ |
利用武器和魔法终结敌人。用每件武器各发动一次攻击,获得目标最高弱点的 +X 伤害,持续两个回合;攻击强度 +50 至 +150,命中 +0 至 +30,数值随目标损失生命值百分比提高。 |
- 获得 [
Weapon BuffCombat EffectPrimary Weapon deals an additional [Willpower / 2] (Damage based on lowest elemental resistance)Note: Additional Weapon Buff effects will "stack" (i.e. the new effect will fall under one weapon buff, but its damage and individual duration is separate)Duration: 2 Turns]
- 注释如上所述,武器伤害加成取决于目标最低的元素抗性(跳过酸蚀与疲劳)若目标没有特定元素弱点,额外伤害将为纯粹伤害
- 进行一次 (Weapon Attack [+0 to 30][Bonus is computed as:
[30 * % of HP the target has left]]Attempt a Weapon Attack| Attacker | | Defender | | Accuracy | vs | Evasion | | +0 to 30 | Other Bonus | | Bonus is computed as: [30 * % of HP the target has left]) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Apply X Resistance by Damage - (Damage * (Resistance / 100)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmp [Gain bonus of: +50 to 150Bonus is computed as: [50 + % of HP the target is missing (whole number)]]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus: Gain bonus of: +50 to 150Bonus is computed as: [50 + % of HP the target is missing (whole number)])] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
|
|
 |
消隐打击 FadeStrike |
At-Will |
1 |
[WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] |
✔ |
✔ (Class)盗贼的初始技能 (训练师)加思 & 杰西 |
从阴影中发动攻击,盗贼的好朋友。获得遮蔽直到下一回合,并失去当前仇恨值的一半,但该攻击的攻击强度 -50。 |
- 进行一次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmp [-50 Attack Power]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus: -50 Attack Power)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- 获得 [
ObscuredCombat Effect+10 Evasion Generate no ThreatDuration: 1 Turn]
- 当前威胁降低 [
当前仇恨值的 50%]
|
|
 |
利刃扇舞 FanOfBlades |
Recharge 3 |
4 |
[RangedEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] |
✖ |
✔ (任务)忍者风范 |
用一对匕首对场上的每个敌人发动远程攻击。 |
- 本次攻击期间,双手各暂时装备一把匕首
- 进行一次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ),对每个敌人 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
|
|
 |
焰印 |
At-Will |
1 |
[SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] [Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] |
✔ |
✔ (训练师)桑德斯兄弟 |
以魔法防御为目标发动武器攻击,攻击开端附带 +X 火焰伤害。生成高额仇恨值,并使自身火焰抗性降低 20,持续一回合。 |
- 进行一次 (Magic Attack [+Primary Weapon Accuracy][+Primary Weapon Critical Chance]Attempt a Magic Attack
| Attacker | | Defender | | Accuracy | vs | Magic Resist | | +Primary Weapon Accuracy | Other Bonus | | +Primary Weapon Critical Chance) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- 首先,放大 伤害 (AD) [
Total Damage of (equipped weapon) * (Spellpower / 130)] [注释武器总伤害若武器造成30 点穿刺伤害与 5 点药物伤害,则武器总伤害为35]
- [
AD * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] 火焰伤害 + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)Additional Notes:This attack allows offhand damage from a Thrown and/or Ranged offhand weapon]
- 生成 +[
LT] 仇恨值 [注释]最低仇恨值(LT)在套装 1 和套装 2 之间选择较低的数值
套装 1:40 或仇恨值的 33% 套装 2:250
- 获得 [
ResistanceCombat Effect-20 Fire ResistanceDuration: 1 Turn]
|
|
 |
闪燃射击 FlashburnShot |
Encounter |
8 |
[Weapon:RangedRequires an equipped weapon with the Ranged tagEffectiveness is based on the weapon's stats] |
✔ |
✔ (职业)盗贼达到8 级时可获得的技能之一 (训练师)加思 |
发动 +30 命中的攻击并造成 +X 额外火焰伤害。命中时目标致盲并燃烧 Y,持续 2 回合;未命中时目标仍会燃烧。 |
- 进行一次 (Weapon Attack [+20]Attempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | | +20 | Other Bonus | | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%),计算如下:
- 首先, 获得 额外 伤害 (AD)的[
40 * (Cunning AmpCunning Amplification1 + Cunning / 20)] 火焰伤害
- [
((equipped weapon) + AD) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- (命中时) 目标 获得 [
BlindedCombat Effect-15 Accuracy -15 EvasionDuration: 2 Turns]
- 目标 获得 [
BurningCombat EffectTake [30 + Cunning] Fire Damage per turn -20 Penetrating Resistance +10 Frost ResistanceDuration: 2 Turns]
|
-
|
 |
专注射击 |
At-Will |
4 |
[Weapon:RangedRequires an equipped weapon with the Ranged tagEffectiveness is based on the weapon's stats] |
✔ |
✖ |
对目标敌人发动远程攻击。命中时,目标被标记为靶心,持续一回合,所有针对它的攻击获得 +25 命中。 |
- 进行一次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- (命中时) 目标 承受 [
BullseyeCombat Effect+25 Accuracy on attacks against the affectedDuration: 1 Turn]
|
角色
| 同伴
|
- 阿罗娜 (HWK[[Companion Sets#|]])
|
|
 |
冰霜箭 |
At-Will |
1 |
[Weapon:RangedRequires an equipped weapon with the Ranged tagEffectiveness is based on the weapon's stats] |
✖ |
! (物品)学会白木弓或神圣白木弓需要装备相应物品才能使用该技能 |
为攻击附加冬日之吻,增加 X 点冰霜伤害。暴击命中时,目标冰冻一回合。 |
- 进行一次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- 首先, 额外 伤害 (AD)的[
4 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] 冰霜伤害
- [
((equipped weapon) + AD ) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- (暴击时) 目标 获得 [
FrigidCombat Effect-15 Evasion -25 Crushing Resistance
However, gain +10 FocusDuration: 1 Turn]
|
|
 |
霜火射击 |
Recharge 1 |
6 |
[Weapon:RangedRequires an equipped weapon with the Ranged tagEffectiveness is based on the weapon's stats] |
✖ |
✔ (训练师)莱奥拉 |
用魔法为弹药编织霜火,以 +50 攻击强度射击敌人。攻击造成纯火焰或冰霜伤害,取决于敌人对哪种伤害更脆弱。 |
- 首先,将 总计 伤害 (TD) 将 (equipped weapon) 的总伤害转换为 火焰伤害 [注释武器总伤害若武器造成30 点穿刺伤害与 5 点药物伤害,则武器总伤害为35]
- 首先,将 总计 伤害 (TD) 将 (equipped weapon) 的总伤害转换为 冰霜伤害 [注释武器总伤害若武器造成30 点穿刺伤害与 5 点药物伤害,则武器总伤害为35]
- 进行一次 (Physical AttackAttempt a Physical Attack
| Attacker | | Defender | | Accuracy | vs | Physical Resist | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
TD * (AtkPow DmgAmp [+50 Attack Power]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus: +50 Attack Power)] 冰霜,或 火焰 伤害 + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
|
-
|
 |
冰封威胁 |
Recharge 2 |
3 |
[SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] [Weapon:RangedRequires an equipped weapon with the Ranged tagEffectiveness is based on the weapon's stats] |
✖ |
✖ |
射击造成额外 X 点冰霜伤害,使目标冰冻 2 回合,并生成巨量仇恨值。命中时,目标每有一个负面状态,你恢复最大生命值的 +10%。 |
- 进行一次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- 首先, 获得 额外 伤害 (AD)的[
10 * (Willpower AmpWillpower Amplification1 + Willpower / 10)] 冰霜伤害
- [
((equipped weapon) + AD) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- (命中时):
- 目标 获得 [
FrigidCombat Effect-15 Evasion -25 Crushing Resistance
However, gain +10 FocusDuration: 2 Turns]
- 生成 +[
30 + (Willpower * 3)] 威胁
- 治疗 10% 最大生命值,持续 目标身上的每个负面效果
|
|
 |
狂怒打击 |
At-Will |
1 |
[2H Weapon:MeleeRequires an equipped Two-Hand weapon with the Melee tagEffectiveness is based on the weapon's stats] |
✖ |
✔ (训练师)加思 & 伊莎多拉 |
全力挥击,获得 +15 护甲穿透,但自身闪避降低 15,持续一回合。 |
- 进行一次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%) [+ 加成]+15 护甲穿透:
- [
(equipped weapon) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- 获得 [
UnguardedCombat Effect-15 EvasionDuration: 1 Turn]
|
-
|
 |
怒火打击 |
Recharge 2 |
7 |
[Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] |
✔ |
✔ (训练师)伊莎多拉 |
任由怒火支配,攻击敌人造成 X,然后对所有敌人追加一次普通攻击。该技能每次暴击命中都会使你获得一回合嗜血,使攻击强度提高 +30。 |
- 进行一次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ),对目标 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmp [+30 Attack Power]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus: +30 Attack Power)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- 进行一次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ),对每个敌人 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- 获得 [
BloodlustCombat Effect+30 Attack PowerDuration: Each critical hit adds +1 Turn]
|
-
|
 |
给我过来 |
Recharge 2 |
3 |
[WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] |
✔ |
✖ |
向目标投掷链状或绳索武器,造成 +100 攻击强度,并使目标失衡 2 回合。 |
- 进行一次 (Physical AttackAttempt a Physical Attack
| Attacker | | Defender | | Accuracy | vs | Physical Resist | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmp [+100 Attack Power]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus: +100 Attack Power)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- (命中时) 目标 获得 [
StaggeredCombat Effect-10 Evasion -10% Damage DealtDuration: 2 Turns]
|
|
 |
巨人之触 GiantReach |
At-Will |
1 |
[Dual Wield Weapon:MeleeRequires Two equipped One-Hand weapons with the Melee tagEffectiveness is based on the weapon's stats] |
✖ |
✖ |
同时用两件武器发动攻击。攻击命中 -5,但可同时使用两件非轻型武器。 |
- 进行一次 (Weapon Attack [-5]Attempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | | -5 | Other Bonus | | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- 进行一次 (Offhand Weapon Attack [+5]Attempt a Offhand Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | | -10 | Offhand Penalty | / | | +5 | Other Bonus | | Offhand Penalty -10 Accuracy) 造成 (Offhand Weapon DamageCompute Offhand Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%Offhand Penalty Only deals [75%] Damage):
- [
(equipped offhand weapon) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
|
|
 |
震地 |
Recharge 2 |
5 |
[Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] |
✖ |
✖ |
仅/总是对倒地敌人使用。攻击强度 +100。 |
- 可以 仅 目标 目标 受到影响[
ProneCombat EffectThe target is interrupted, and will automatically spend their next turn getting up. -25 Accuracy
Additionally, the target gains ( Stun/Prone Immune) for 3 Turns.Duration: X]
- 进行一次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmp [+100 Attack Power]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus: +100 Attack Power)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
|
|
 |
神圣震击 |
Recharge 1 |
2 |
[SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] [Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] |
✔ |
✔ (技能书)神圣震击技能书由炽光躯壳在萨达隆遗迹事件期间掉落 (训练师)安妮卡 |
挥动武器划过空气,产生能量冲击波,为攻击增加 X 点神圣伤害。该技能在判定命中飞行敌人、触发反击等情况下视为远程攻击。 |
- 本次攻击期间,仅将主手武器的 [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage]暂时替换为 [RangedEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage]
- 进行一次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- 首先, 获得 额外 伤害 (AD)的[
30 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] 神圣伤害
- [
((equipped weapon) + AD) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
|
|
 |
冰爆箭 IceArrow |
Recharge 3 |
1 |
[SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] [Weapon:RangedRequires an equipped weapon with the Ranged tagEffectiveness is based on the weapon's stats] |
✖ |
✖ |
为箭矢附魔并对目标敌人发动远程攻击。箭矢爆裂,对所有敌人造成 X 点冰霜伤害;若命中其魔法防御,则使其冰冻 2 回合。 |
- 进行一次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- 进行一次 (Magic AttackAttempt a Magic Attack
| Attacker | | Defender | | Accuracy | vs | Magic Resist | ),对每个敌人 造成 (Spell DamageCompute Spell DamageApply Defensive Reductions| Attacker | | Defender | | Spell Penetration | - | Ward | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
30 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] 冰霜伤害
- (命中时) 敌人 获得 [
FrigidCombat Effect-15 Evasion -25 Crushing Resistance
However, gain +10 FocusDuration: 2 Turns]
|
|
 |
军团之锤 |
Recharge 2 |
7 |
[Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] |
✔ |
✔ (训练师)伊莎多拉 |
全力攻击,造成 X 点伤害并获得 +50 护甲穿透。命中时目标失衡一回合;若目标已失衡,则改为被击倒。 |
- 进行一次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%) [+ 加成]+50 护甲穿透:
- [
(equipped weapon) * (AtkPow DmgAmp [+75 Attack Power]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus: +75 Attack Power)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- (命中时):
- (若目标已处于 [
StaggeredCombat Effect-10 Evasion -10% Damage DealtDuration: X])其被击倒 [ ProneCombat EffectThe target is interrupted, and will automatically spend their next turn getting up. -25 Accuracy
Additionally, the target gains ( Stun/Prone Immune) for 3 Turns.Duration: 1 Turn]
- (若目标尚未失衡)其获得 [
StaggeredCombat Effect-10 Evasion -10% Damage DealtDuration: 1 Turn]
|
-
|
 |
突刺 |
Recharge 3 |
8 |
[Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] |
✔ |
✖ |
以强大力量攻击,武器完全无视目标护甲并获得 +300 攻击强度。命中使目标护甲破甲 3 回合。 |
- 该攻击将忽略护甲穿透 - 护甲的防御计算
- 进行一次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmp [+300 Attack Power]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus: +300 Attack Power)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- (命中时) 目标 获得 [
SunderedCombat Effect-50% ArmorDuration: 3 Turns]
|
|
 |
淫欲触手 LustTent |
At-Will |
1 |
[WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] |
✖ |
✖ |
普通攻击。暴击时将目标击倒。 |
- 进行一次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- (暴击时) 目标 被击倒 [
ProneCombat EffectThe target is interrupted, and will automatically spend their next turn getting up. -25 Accuracy
Additionally, the target gains ( Stun/Prone Immune) for 3 Turns.Duration: 1 Turn]
|
|
 |
死亡标记 Mark4Death |
Recharge 4 |
2 |
[WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] |
✔ |
✔ (职业)盗贼达到2 级时可获得的技能之一 (训练师)加思 & 杰西 |
用 +150 攻击强度和 +25 命中发动精准攻击,通过大幅提高目标仇恨值吸引同伴的怒火。 |
- 进行一次 (Weapon Attack [+25]Attempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | | +25 | Other Bonus | | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmp [+150 Attack Power]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus: +150 Attack Power)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- 目标 获得 +[
1337] 威胁
|
|
 |
强力拔弓 |
Recharge 1 |
4 |
[Weapon:RangedRequires an equipped weapon with the Ranged tagEffectiveness is based on the weapon's stats] |
✔ |
✖ |
以 -10 命中和 +75 攻击强度发动远程攻击。命中时目标失衡一回合,并将其剩余行动之一移到先攻顺序末尾。 |
- 进行一次 (Weapon Attack [-10]Attempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | | -10 | Other Bonus | | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmp [+75 Attack Power]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus: +75 Attack Power)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- (命中时):
- 目标 获得 [
StaggeredCombat Effect-10 Evasion -10% Damage DealtDuration: 1 Turn]
- 若目标本回合还有剩余行动,则其最早的一次行动移至先攻顺序末尾
|
角色
| 同伴
|
- 阿罗娜 (HWK[[Companion Sets#|]])
|
|
 |
钢铁神经 NervesOfSteel |
Encounter |
2 |
[Multi-Turn: InterruptableThis power will be activated after X amount of turns and/or has its effectiveness increased by each use
However, if the user is Interrupted or chooses not to use the same power, the activation will be stopped and/or the effectiveness reset] [Weapon:RangedRequires an equipped weapon with the Ranged tagEffectiveness is based on the weapon's stats] |
✔ |
✔ (训练师)莱奥拉 |
在你的回合发动瞄准攻击。若直到下一回合前没有承受挑逗、信息素、药物或精神伤害,箭矢将以 +200 命中和 +400 攻击强度命中,并击倒目标。 |
- 一回合后:
- 若未受到以下伤害:药物/疲劳/信息素/精神/挑逗伤害
- 进行一次 (Weapon Attack [+200]Attempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | | +200 | Other Bonus | | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmp [+400 Attack Power]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus: +400 Attack Power)]
- (命中时) 目标 被击倒 [
ProneCombat EffectThe target is interrupted, and will automatically spend their next turn getting up. -25 Accuracy
Additionally, the target gains ( Stun/Prone Immune) for 3 Turns.Duration: 1 Turn]
|
角色
| 重要角色
|
- 阿兹米(modModified
Some aspect of this power has been modified, and what's been changed can range from its cooldown, how its effectiveness is computed, to simply the text used when the power is used.)
- 奥姆斯
|
| 通用
|
|
|
|
 |
猛攻 |
Recharge 4 |
8 |
[Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] |
✔ |
✔ (训练师)伊莎多拉 |
以 +100 命中攻击敌人,造成 X 点伤害。连续攻击同一敌人时,每次获得可叠加的 +20 攻击强度,直到目标整整一回合未被你命中。 |
- 进行一次 (Weapon Attack [+100]Attempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | | +100 | Other Bonus | | ),造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- (命中时) 目标获得[1 层][
Onslaught VictimCombat EffectEach stack gives +20 Attack Power against the effect ownerDuration: The stacks are removed when the one who inflicted the effect does not land a hit against the effect owner for 1 Round]
- 施加效果后进行一次 [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [
75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] 攻击
|
-
|
 |
过肩猛击 |
At-Will |
4 |
[WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] |
✖ |
✖ |
普通攻击,+50 攻击强度。暴击时使目标失衡。 |
- 进行一次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmp [+50 Attack Power]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus: +50 Attack Power)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- (暴击时) 目标获得 [
StaggeredCombat Effect-10 Evasion -10% Damage DealtDuration: 2 回合]
|
|
 |
穿刺后撤 穿刺后撤 |
Recharge 3 |
4 |
[Weapon:RangedRequires an equipped weapon with the Ranged tagEffectiveness is based on the weapon's stats] |
✔ |
✖ |
以 +75 攻击强度发动远程攻击,然后获得遮蔽 2 回合。命中时目标破甲并恐惧 2 回合。 |
- 进行一次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [(equipped weapon) * (AtkPow DmgAmp [+75 Attack Power]Attack Power Damage Amplification
1 + Attack Power / 100Additional Bonus: +75 Attack Power)]
- (命中时) 目标 获得 [
StaggeredCombat Effect-10 Evasion -10% Damage DealtDuration: 2 Turns] & [ TerrifiedCombat Effect-15 Sexiness -15 Magic DefenseDuration: 2 Turns]
- 获得 [
ObscuredCombat Effect+10 Evasion Generate no ThreatDuration: 2 Turns]
|
|
 |
毒刃 |
Encounter |
4 |
[WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] |
✖ |
✖ |
以 +200 攻击强度、+25 命中攻击,并使目标中毒 X,持续 3 回合。 |
- 进行一次 (Weapon Attack [+25]Attempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | | +25 | Other Bonus | | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmp [+200 Attack Power]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus: +200 Attack Power)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- (命中时) 目标 获得 [
PoisonedCombat EffectTake [15 + Cunning] Blight Damage per turn -10 EvasionDuration: 3 Turns]
|
|
 |
力量波 |
Recharge 1 |
4 |
[SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] [Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] |
✔ |
✔ (技能书)力量波技能书从安布拉处购买 |
挥动武器划过空气,产生能量冲击波,为攻击增加 X 点雷暴伤害。该技能在判定命中飞行敌人、触发反击等情况下视为远程攻击。 |
- 本次攻击期间,仅将主手武器的 [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage]暂时替换为 [RangedEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage]
- 进行一次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- 首先, 获得 额外 伤害 (AD)的[
33 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] 雷暴伤害
- [
((equipped weapon) + AD) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
|
|
 |
精准刺击 |
Recharge 2 |
4 |
[Multi-Turn: InterruptableThis power will be activated after X amount of turns and/or has its effectiveness increased by each use
However, if the user is Interrupted or chooses not to use the same power, the activation will be stopped and/or the effectiveness reset] [Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] |
✖ |
✖ |
第一回合瞄准对手心脏,下一回合将其刺穿,发动 +500 攻击强度和 +100 命中的攻击。若在攻击命中前受到伤害,专注会被打断,攻击失败。 |
- 一回合后:
- 进行一次 (Weapon Attack [+100]Attempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | | +100 | Other Bonus | | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmp [+500 Attack Power]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus: +500 Attack Power)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
|
|
 |
首要目标 |
Encounter |
2 |
[Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] |
✔ |
✖ |
以 +100 攻击强度发动武器攻击。命中时使目标失衡,并对场上所有敌人发动挑逗攻击。 |
- 进行一次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmp [+100 Attack Power]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus: +100 Attack Power)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- (命中时):
- 目标 获得 [
StaggeredCombat Effect-10 Evasion -10% Damage DealtDuration: 1 Turn]
- 进行一次 (Tease AttackAttempt a Tease Attack
| Attacker | | Defender | | Accuracy | vs | Mental Resist | ),对每个敌人 造成 (Tease DamageCompute Tease DamageApply Defensive Reductions| Attacker | | Defender | | Temptation | - | Focus | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Apply Tease Resistance by Damage - (Damage * (Resistance / 100)) | Final Damage will have a random effectiveness of 95% to 105%Likes / Dislikes for [Body-Tease AttacksCan be referred to as Normal Tease Attacks or Base Tease Attacks, these involve the normal Tease Attack button, and attacks labelled as Ass, Crotch, and/or Chest tease attacks] Each matching likes or dislikes gives a
+ or - 10% to the damage):
- [27 * (Sexi DmgAmpSexiness Damage Amplification
1 + Sexiness / 100)] 挑逗 伤害
|
|
 |
猛击 |
Recharge 4 |
2 |
[Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] |
✖ |
✖ |
以 -25 命中对敌人快速发动三次攻击。三次全部命中时,目标失衡 2 回合。 |
- 进行 (3 次) (Weapon Attack [-25]Attempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | | -25 | Other Bonus | | ),造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- (若 3 次攻击全部命中) 目标 获得 [
StaggeredCombat Effect-10 Evasion -10% Damage DealtDuration: 2 Turns]
|
|
 |
收割之刃 |
Recharge 3 |
5 |
[SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] [Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] |
✔ |
✖ |
吸血武器攻击造成 +X 点额外枯萎伤害;若目标不是亡灵或构装体,则使其失衡 2 回合,同时你恢复等于所造成伤害一半的生命值。 |
- 进行一次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ),造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- 首先获得额外伤害(AD):[
50 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] 枯萎伤害
- [
((equipped weapon) + AD) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- (命中时)(若目标的分类不是[
构装体或亡灵])恢复 [造成伤害的 50% * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] 点生命值
- 目标获得 [
StaggeredCombat Effect-10 Evasion -10% Damage DealtDuration: 2 回合]
|
|
 |
撕裂 |
Recharge 2 |
1 |
[WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] |
✔ |
✔ (职业)战士的初始技能 (训练师)安妮卡, 加思, & 伊莎多拉 |
深切一击,攻击强度 +50。若对目标物理防御的次要攻击成功,则使其流血 X,持续 2 回合。 |
- 进行一次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmp [+50 Attack Power]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus: +50 Attack Power)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- (命中时) 目标 获得 [
BleedingCombat EffectTake [3 + Strength] Raw Damage per turn. Additionally, reduces all healing received by 50%Duration: 2 Turns]
|
角色
| 同伴
|
|
|
| 重要角色
|
- 奥术魔像
- 阿戈斯
- 电鳗 (modModified
Some aspect of this power has been modified, and what's been changed can range from its cooldown, how its effectiveness is computed, to simply the text used when the power is used.)
- 灰毛奴隶贩子
- 赫鲁德
- 莉莉安娜
- 西奥克妈妈
- 拉斐尔
- 罗诺克
- 符文骑士
|
| 通用
|
|
|
|
 |
野蛮打击 |
Recharge 2 |
7 |
[Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] |
✔ |
✖ |
以 +100 攻击强度、以物理防御为目标发动武器攻击。命中时目标破甲 2 回合。攻击后获得嗜血 2 回合。 |
- 进行一次 (Physical AttackAttempt a Physical Attack
| Attacker | | Defender | | Accuracy | vs | Physical Resist | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmp [+100 Attack Power]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus: +100 Attack Power)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- (命中时) 目标 获得 [
SunderedCombat Effect-50% ArmorDuration: 2 Turns]
- 获得 [
BloodlustCombat Effect+30 Attack PowerDuration: 2 Turns]
|
|
 |
灼热弧斩 |
Recharge 3 |
6 |
[SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] [Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] |
✔ |
✖ |
将原始火焰注入武器,以 +X 额外火焰伤害劈向敌人。所有其他敌人受到 Y 点火焰伤害;若对魔法防御的攻击未命中,则伤害减半。 |
- 进行一次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- 首先, 获得 额外 伤害 (AD)的[
45 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] 火焰伤害
- [
((equipped weapon) + AD) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- 进行一次 (Magic AttackAttempt a Magic Attack
| Attacker | | Defender | | Accuracy | vs | Magic Resist | ),对所有其他敌人 造成 (Spell DamageCompute Spell DamageApply Defensive Reductions| Attacker | | Defender | | Spell Penetration | - | Ward | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Apply Fire Resistance by Damage - (Damage * (Resistance / 100)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
25 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] 火焰伤害
- (未命中时)敌人承受 [
已造成伤害的 50%]
|
|
 |
暗影烈焰 |
Recharge 3 |
6 |
[AstridaLinked to Nareva and her godsworn] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] [WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] |
✖ |
✖ |
纳瑞瓦 选民最臭名昭著的技能。用武器攻击目标,以火焰点燃目标,使其燃烧 2 回合并沉默 1 回合。命中时还使你获得 +50 法术强度,持续相同时间。 |
- 进行一次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- (命中时):
- 获得 [
ShadowflameCombat Effect+50 SpellpowerDuration: 2 Turns]
- 目标 获得 [
BurningCombat EffectTake [5 + Spellpower] Fire Damage per turn -20 Penetrating Resistance +10 Frost ResistanceDuration: 2 Turns] & [ SilencedCombat EffectUnable to make Charm & Spell attacks and powersDuration: 2 Turns]
|
|
 |
暗影打击 |
Recharge 4 |
2 |
[Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] |
✔ |
✔ (职业)盗贼达到2 级时可获得的技能之一 (训练师)加思 & 杰西 |
潜入阴影后片刻现身,发动 +100 攻击强度和 +50 命中的残酷近战攻击。你还获得遮蔽一回合。 |
- 进行一次 (Weapon Attack [+50]Attempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | | +50 | Other Bonus | | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmp [+100 Attack Power]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus: +100 Attack Power)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- 获得 [
ObscuredCombat Effect+10 Evasion Generate no ThreatDuration: 1 Turn]
|
|
 |
碎裂打击 碎击 |
Recharge 2 |
2 |
[Weapon:RangedRequires an equipped weapon with the Ranged tagEffectiveness is based on the weapon's stats] |
✔ |
✖ |
以 +30 攻击强度加成发动远程攻击。命中时目标护甲破甲一回合。 |
- 进行一次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [(equipped weapon) * (AtkPow DmgAmp [+30 Attack Power]Attack Power Damage Amplification
1 + Attack Power / 100Additional Bonus: +30 Attack Power)]
- (命中时) 目标 获得 [
SunderedCombat Effect-50% ArmorDuration: 1 Turn]
|
|
 |
碎壳击 |
Recharge 4 |
2 |
[WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] |
✔ |
✔ (职业)盗贼达到2 级时可获得的技能之一 (训练师)加思 & 杰西 |
试图撕开目标护甲,以 +50 护甲穿透和 +50 命中发动精确打击。命中时目标护甲破甲 2 回合。 |
- 进行一次 (Weapon Attack [+50]Attempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | | +50 | Other Bonus | | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%) [+ 加成]+50 护甲穿透:
- [
(equipped weapon) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- (命中时) 目标 获得 [
SunderedCombat Effect-50% ArmorDuration: 2 Turns]
|
|
 |
护盾惩击 |
Recharge 3 |
6 |
[SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] [Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] |
✔ |
✔ (职业)白魔法师达到6 级时可获得的技能之一 (训练师)桑德斯兄弟 |
用武器攻击敌人,造成 +X 额外火焰伤害,随后守护整个队伍一回合,使其获得 +50 护甲、魔法结界和专注。 |
- 进行一次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- 首先, 获得 额外 伤害 (AD)的[
45 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] 火焰伤害
- [
((equipped weapon) + AD) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- 队伍 获得 [
Shielding SmiteCombat Effect+50 Armor, Ward, & FocusDuration: 1 Turn]
|
|
 |
惩击邪恶 |
Encounter |
4 |
[SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] [Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] |
✔ |
✔ (职业)白魔法师达到4 级时可获得的技能之一 (技能书)惩击邪恶技能书向卡莉丝询问援助后,与翡翠火焰技能书、圣疗术技能书和天界惩击技能书一同获得 (训练师)安妮卡 & 桑德斯兄弟 |
为武器注入光辉,以 +50 命中发动一次攻击,造成 X 点额外神圣伤害。命中时,你和所有盟友恢复 Y 点生命值。 |
- 进行一次 (Weapon Attack [+50]Attempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | | +50 | Other Bonus | | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- 首先,增加额外伤害(AD):[
50 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] 神圣伤害
- [
((equipped weapon) + AD) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- (命中时) 队伍 恢复 [
30 * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] 生命值
|
|
 |
偷袭 |
At-Will |
6 |
[WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] |
✔ |
✔ (职业)达到盗贼 6 级时可获得的技能之一 (训练师)加思 & 杰西 |
若你未处于遮蔽状态,则获得遮蔽 3 回合。若已处于遮蔽状态,则消耗遮蔽并发动武器攻击,获得 +50 攻击强度;遮蔽每持续一回合,额外获得 +15 命中。 |
- (如果尚未处于 [
ObscuredCombat Effect+10 Evasion Generate no ThreatDuration: X])获得 [ ObscuredCombat Effect+10 Evasion Generate no ThreatDuration: 3 回合]
- [
ObscuredCombat Effect+10 Evasion Generate no ThreatDuration: X] 的剩余回合将被消耗(即该效果消失)
- 进行一次 (Weapon Attack [+[15 * Obscured turns]]Attempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | | +[15 * Obscured turns] | Other Bonus | | ),造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmp [+(50 * Obscured Turns) Attack Power]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus: +(50 * Obscured Turns) Attack Power)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
|
|
 |
稳固打击 SteadyStrike |
Recharge 4 |
4 |
[2H Weapon:MeleeRequires an equipped Two-Hand weapon with the Melee tagEffectiveness is based on the weapon's stats] |
✔ |
✔ (职业)战士达到4 级时可获得的技能之一 (训练师)加思 & 伊莎多拉 |
深吸一口气,用双手武器猛击,以 +200 攻击强度发动攻击并恢复 60 点生命值。 |
- 进行一次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmp [+200 Attack Power]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus: +200 Attack Power)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- (命中时) 治疗 [
60] 生命值
|
|
 |
且战且退 且战且退 |
At-Will |
1 |
[Weapon:RangedRequires an equipped weapon with the Ranged tagEffectiveness is based on the weapon's stats] |
✔ |
✔ (训练师)莱奥拉 |
攻击时争取更好的站位。攻击强度 -25,但下一回合获得 +50 先攻。 |
- 进行一次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmp [-25 Attack Power]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus: -25 Attack Power)]
- 获得 [
First StrikeCombat Effect+50 InitiativeDuration: 1 Turn]
|
|
 |
太阳之箭 SunArrow |
At-Will |
2 |
[Weapon:RangedRequires an equipped weapon with the Ranged tagEffectiveness is based on the weapon's stats] |
✖ |
✖ |
为箭矢附加太阳之怒,增加 X 点火焰伤害。暴击命中时,目标燃烧一回合。 |
- 进行一次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- 首先, 获得 额外 伤害 (AD)的[
4 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] 火焰伤害
- [
((equipped weapon) + AD) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- (暴击时) 目标 获得 [
BurningCombat EffectTake [5 + Willpower] Fire Damage per turn -20 Penetrating Resistance +10 Frost ResistanceDuration: 1 Turn]
|
|
 |
日耀打击 |
At-Will |
5 |
[WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] |
✖ |
✔ (训练师)安妮卡来自女武神训练 |
阳光之刃造成普通 X 点伤害,并额外造成 Y 点伤害。 |
- 进行一次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- (命中时)额外造成 (Weapon DamageCompute Weapon Damage
Apply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
15 * (AtkPow DmgAmp [If Spellpower > Attack PowerBonus is Spellpower - Attack Power else, bonus is 0]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus: If Spellpower > Attack PowerBonus is Spellpower - Attack Power else, bonus is 0)] 神圣伤害 + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
|
|
 |
压制射击 SuppFire |
Encounter |
1 |
[Weapon:RangedRequires an equipped weapon with the Ranged tagEffectiveness is based on the weapon's stats] |
✔ |
✔ (训练师)莱奥拉 |
以密集箭雨遮蔽天空,为盟友争取行动时间。以 -20 命中攻击所有敌人,生成高额仇恨值,并使所有盟友获得 +20 先攻、命中和闪避,持续 2 回合。 |
- 进行一次 (Weapon Attack [-20]Attempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | | -20 | Other Bonus | | ),对每个敌人 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- 生成 +[
500] 威胁
- 队伍 (除外 施法者) 获得 [
CoveredCombat Effect+20 Accuracy, Evasion, & InitiativeDuration: 2 Turns]
|
角色
| 同伴
|
|
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| 重要角色
|
- 阿兹米(modModified
Some aspect of this power has been modified, and what's been changed can range from its cooldown, how its effectiveness is computed, to simply the text used when the power is used.)
- 赫希娅 (客援)
- 简
|
| 通用
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|
|
|
 |
精准射击 |
Recharge 1 |
4 |
[Weapon:RangedRequires an equipped weapon with the Ranged tagEffectiveness is based on the weapon's stats] |
✔ |
✔ (训练师)莱奥拉 |
以 +200 命中发动攻击,几乎保证射击命中并造成暴击伤害。 |
- 进行一次 (Weapon Attack [+200]Attempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | | +200 | Other Bonus | | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- 搞怪模式未命中时包含额外文本
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|
 |
塔拉蓄势 |
Encounter |
1 |
[Multi-Turn: InterruptableThis power will be activated after X amount of turns and/or has its effectiveness increased by each use
However, if the user is Interrupted or chooses not to use the same power, the activation will be stopped and/or the effectiveness reset] [Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] |
✖ |
✖ |
让她播放“塔拉正在为大招蓄力!”的提示两个回合,然后让她对自身发动一次普通攻击。 |
- 两回合后:
- 进行一次 (Weapon Attack [+100]Attempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | | +100 | Other Bonus | | ) 对自身 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
|
|
 |
风暴惩击 TempestSmite |
Recharge 3 |
8 |
[SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] [Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] |
✔ |
✔ (职业)白魔法师达到8 级时可获得的技能之一 (训练师)桑德斯兄弟 |
用神圣光芒环绕武器,发动攻击,造成 X 点额外雷暴伤害并使敌人失衡一回合。命中时,雷暴会连锁至所有其他敌人,对每个敌人重复该效果。 |
- 进行一次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Apply various Resistance by Damage - (Damage * (Resistance / 100)) | Final Damage will have a random effectiveness of 95% to 105%):
- 首先, 获得 额外 伤害 (AD)的[
35 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] 雷暴伤害
- ([
((equipped weapon) + AD) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- (命中时):
- 目标 获得 [
StaggeredCombat Effect-10 Evasion -10% Damage DealtDuration: 1 Turn]
- 进行一次 (Magic Attack [+20]Attempt a Magic Attack
| Attacker | | Defender | | Accuracy | vs | Magic Resist | | +Catalyst Accuracy & Critical Chance | Catalyst Bonus | / | | +20 | Other Bonus | | ),对每个敌人 (目标之外的其他敌人) 造成 (Spell DamageCompute Spell DamageApply Defensive Reductions| Attacker | | Defender | | Spell Penetration | - | Ward | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Apply Storm Resistance by Damage - (Damage * (Resistance / 100)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
35 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] 雷暴伤害
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-
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雷霆打击 ThundStrike |
Encounter |
1 |
[Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] |
✔ |
✔ (职业)战士的初始技能 (训练师)加思 & 伊莎多拉 |
将全身重量集中于下劈,以物理防御为目标,获得 +150 攻击强度加成并使护甲破甲 3 回合。暴击时目标还会被击倒。 |
- 进行一次 (Physical AttackAttempt a Physical Attack
| Attacker | | Defender | | Accuracy | vs | Physical Resist | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmp [+150 Attack Power]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus: +150 Attack Power)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- (命中时) 目标 获得 [
SunderedCombat Effect-50% ArmorDuration: 3 Turns]
- (暴击时) 目标 被击倒 [
ProneCombat EffectThe target is interrupted, and will automatically spend their next turn getting up. -25 Accuracy
Additionally, the target gains ( Stun/Prone Immune) for 3 Turns.Duration: 1 Turn]
|
角色
| 同伴
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|
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| 重要角色
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- 奥术魔像
- 阿斯盖尔
- 本尼
- 艾丝莱恩船长 (黑暗难度) (modModified
Some aspect of this power has been modified, and what's been changed can range from its cooldown, how its effectiveness is computed, to simply the text used when the power is used.)
- 恶魔之影
- 艾莱克西斯
- 加隆
- 格特鲁德
- 哈娜
- 梦魔黑卫
- 卡莉西娅 / 地狱犬
- 玛格娜
- 帕沃
- 阿莉莎女王 (冬城)
- 林格伦
- 西格伦 (modModified
Some aspect of this power has been modified, and what's been changed can range from its cooldown, how its effectiveness is computed, to simply the text used when the power is used.)
|
| 通用
|
- 疯马人 (1/3 变体)
- 土元素
- 约顿女性 / 男性 (modModified
Some aspect of this power has been modified, and what's been changed can range from its cooldown, how its effectiveness is computed, to simply the text used when the power is used.)
- 牛头人幽灵
- 女武神(战士)
- 狐人猎手
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雷霆烙印 |
At-Will |
5 |
[WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] |
✖ |
✔ (技能书)雷霆烙印技能书从涅维斯处购买 |
以魔法防御为目标发动武器攻击,攻击开端附带 +X 雷暴伤害。生成高额仇恨值,并使自身雷暴抗性降低 20,持续一回合。 |
- 进行一次 (Magic Attack [+Primary Weapon Accuracy][+Primary Weapon Critical Chance]Attempt a Magic Attack
| Attacker | | Defender | | Accuracy | vs | Magic Resist | | +Primary Weapon Accuracy | Other Bonus | | +Primary Weapon Critical Chance) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- 首先,放大 伤害 (AD) [
Total Damage of (equipped weapon) * (Spellpower / 100)] [注释武器总伤害若武器造成30 点穿刺伤害与 5 点药物伤害,则武器总伤害为35]
- [
AD * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] 雷暴伤害 + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)Additional Notes:This attack allows offhand damage from a Thrown and/or Ranged offhand weapon]
- 生成 +[
LT] 仇恨值 [注释]最低仇恨值(LT)在套装 1 和套装 2 之间选择较低的数值
套装 1:40 或仇恨值的 33% 套装 2:250
- 获得 [
StormvaneCombat Effect-20 Storm ResistanceDuration: 2 Turns]
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|
 |
雷霆劈砍 雷霆劈砍 |
Recharge 5 |
2 |
[SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] [Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] |
✖ |
✖ |
为武器注入雷霆之力,然后对所有敌人发动近战攻击。所有被击中的敌人下一次行动都会延迟到回合末。 |
- 进行一次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ),对每个敌人 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- (命中时) 敌人 获得 [
De-EnergizedCombat EffectNext action is delayed to the end of the roundDuration: 1 Turn]
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|
 |
雷霆横扫 雷霆横扫 |
Recharge 3 |
4 |
[Dual Wield Weapon:MeleeRequires Two equipped One-Hand weapons with the Melee tagEffectiveness is based on the weapon's stats] |
✖ |
✖ |
- |
- 进行一次 (Physical AttackAttempt a Physical Attack
| Attacker | | Defender | | Accuracy | vs | Physical Resist | ),对每个敌人 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmp [+70 Attack Power]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus: +70 Attack Power)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- (命中时) 目标 获得 [
SunderedCombat Effect-50% ArmorDuration: 3 Turns]
- (暴击时) 目标 被击倒 [
ProneCombat EffectThe target is interrupted, and will automatically spend their next turn getting up. -25 Accuracy
Additionally, the target gains ( Stun/Prone Immune) for 3 Turns.Duration: 1 Turn]
|
|
 |
花式射击 |
Recharge 3 |
1 |
[Weapon:RangedRequires an equipped weapon with the Ranged tagEffectiveness is based on the weapon's stats] |
✔ |
✖ |
发动远程攻击;若命中,则以 -40 命中追加第二次攻击。 |
- 进行一次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- (命中时)再进行一次 (Weapon Attack [-40]Attempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | | -40 | Other Bonus | | ),造成与上方相同的伤害
|
|
 |
三重威胁 TripleThreat |
Recharge 4 |
2 |
[Weapon:RangedRequires an equipped weapon with the Ranged tagEffectiveness is based on the weapon's stats] |
✔ |
✔ (训练师)莱奥拉 |
以 -25 命中对敌人快速发动三次攻击。三次全部命中时,目标失衡 2 回合。 |
- 进行 (3 次) (Weapon Attack [-25]Attempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | | -25 | Other Bonus | | ),造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- (若 3 次攻击全部命中) 目标 获得 [
StaggeredCombat Effect-10 Evasion -10% Damage DealtDuration: 2 Turns]
|
|
 |
毒液打击 VenomStrike |
Recharge 4 |
8 |
[WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] |
✔ |
✔ (职业)盗贼达到8 级时可获得的技能之一 (训练师)加思 & 伊莎多拉 |
使自身获得枯萎强化武器,持续 3 回合并造成 +X,然后对选定敌人发动攻击。命中时目标中毒 Y,持续 3 回合。 |
- 获得 [
Venom StrikeCombat EffectPrimary Weapon deals an additional [25 * (Cunning AmpCunning Amplification1 + Cunning / 20)] Blight DamageDuration: 3 Turns]
- 进行一次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ) 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%),计算如下:
- [(equipped weapon) * (AtkPow DmgAmpAttack Power Damage Amplification
1 + Attack Power / 100)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- (命中时) 目标 获得 [
PoisonedCombat EffectTake [10 + Cunning] Blight Damage per turn -10 EvasionDuration: 3 Turns]
|
-
|
 |
旋风斩 |
Recharge 3 |
8 |
[Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] |
✔ |
✔ (职业)战士达到8 级时可获得的技能之一 (训练师)加思 & 伊莎多拉 |
在敌人中间掀起可怕的雷暴,对场上每个敌人发动两次普通攻击。 |
- 进行 2 次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ),对每个敌人 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%),计算如下:
- [(equipped weapon) * (AtkPow DmgAmpAttack Power Damage Amplification
1 + Attack Power / 100)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
|
-
|
 |
横扫 WideSweep |
At-Will |
1 |
[2H Weapon:MeleeRequires an equipped Two-Hand weapon with the Melee tagEffectiveness is based on the weapon's stats] |
✔ |
✔ (训练师)安妮卡 |
将全身重量注入双手武器,清出一条保护盟友的道路。以 -50 攻击强度攻击所有敌人,命中时使其命中降低 20,持续一回合。 |
- 进行一次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ),对每个敌人 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmp [-50 Attack Power]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus: -50 Attack Power)]
- (命中时) 敌人 获得 [
DistractedCombat Effect-20 AccuracyDuration: 1 Turn]
|
|
 |
翼龙点燃 |
Encounter |
4 |
[Dual Wield Weapon:MeleeRequires Two equipped One-Hand weapons with the Melee tagEffectiveness is based on the weapon's stats] |
✖ |
✖ |
- |
- 进行一次 (Physical AttackAttempt a Physical Attack
| Attacker | | Defender | | Accuracy | vs | Physical Resist | ),对每个敌人 造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [
(equipped weapon) * (AtkPow DmgAmp [+[10 * Willpower] Attack Power]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus: +[10 * Willpower] Attack Power)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- (暴击时) 敌人 获得 [
BurningCombat EffectTake [Willpower] Fire Damage per turn -20 Penetrating Resistance +10 Frost ResistanceDuration: 3 Turns]
|
|
 |
翼龙之刺 WyvernSting |
Recharge 3 |
1 |
[Weapon:RangedRequires an equipped weapon with the Ranged tagEffectiveness is based on the weapon's stats] |
✔ |
✔ (任务)一人之毒与群体控制一同学会 |
为弹药涂上翼龙毒液,攻击造成 X 点穿透和 Y 点药物伤害。命中时,目标进行物理防御检定,失败则中毒并性唤起 2 回合。 |
- 进行一次 (Weapon AttackAttempt a Weapon Attack
| Attacker | | Defender | | Accuracy | vs | Evasion | ),造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%),其中 [总武器伤害的 70%] 为穿刺伤害,[总武器伤害的 30%] 为药物伤害 [注释示例若武器造成30 点穿刺伤害与 5 点药物伤害,则武器总伤害为35] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
- (命中时) 进行一次 (Physical Attack [-15]Attempt a Physical Attack
| Attacker | | Defender | | Accuracy | vs | Physical Resist | | -15 | Other Bonus | | )
- (命中时) 目标 获得 [
ArousedCombat Effect-15 Spellpower -15 Mental DefenseDuration: 2 Turns] & [ PoisonedCombat EffectTake [5 + Cunning] Blight Damage per turn -10 EvasionDuration: 2 Turns]
|
|
 |
屠龙箭 |
Encounter |
4 |
[Weapon:RangedRequires an equipped weapon with the Ranged tagEffectiveness is based on the weapon's stats] |
✔ |
✖ |
以 +25 命中和 +200 攻击强度发动远程攻击。命中时目标被击倒。对飞行生物的暴击率 +20。 |
- 进行一次 (Weapon Attack [+25][+20 Critical Chance if target is has [
FlightCombat EffectNon-Ranged or Thrown (Weapon AttackAttempt a Weapon Attack| Attacker | | Defender | | Accuracy | vs | Evasion | )s against the user have -20 AccuracyDuration: Until encounter end (or caster is interrupted/defeated)]]Attempt a Weapon Attack| Attacker | | Defender | | Accuracy | vs | Evasion | | +25 | Other Bonus | | +20 Critical Chance if target is has [ FlightCombat EffectNon-Ranged or Thrown (Weapon AttackAttempt a Weapon Attack| Attacker | | Defender | | Accuracy | vs | Evasion | )s against the user have -20 AccuracyDuration: Until encounter end (or caster is interrupted/defeated)]),造成 (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender | | Armor Penetration | - | Armor | = | Defense | If Defense is > 0:
Damage * (100 / (100 + Defense)) | Final Damage will have a random effectiveness of 95% to 105%):
- [(equipped weapon) * (AtkPow DmgAmp [+200 Attack Power]Attack Power Damage Amplification
1 + Attack Power / 100Additional Bonus: +200 Attack Power)]
- (命中时) 目标 被击倒 [
ProneCombat EffectThe target is interrupted, and will automatically spend their next turn getting up. -25 Accuracy
Additionally, the target gains ( Stun/Prone Immune) for 3 Turns.Duration: 1 Turn]
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