[SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst]
Give an [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)]: [Weapon BuffCombat EffectPrimary Weapon deals an additional [20 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] Fire & Frost DamageNote: Additional Weapon Buff effects will "stack" (i.e. the new effect will fall under one weapon buff, but its damage and individual duration is separate)Duration: 3 + [2 (LC)] Turns]
[SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] [SummonSummons an entity to aid the summoner in combat]
(On hit) Make a (Physical Attack [Using [Spellpower - 50] instead of Accuracy]Attempt a Physical Attack
Attacker
Defender
Accuracy
vs
Physical Resist
+Catalyst Accuracy & Critical Chance
Catalyst Bonus
/
Using [Spellpower - 50] instead of Accuracy) to leave the target [DisarmedCombat EffectUnable to make Normal & Weapon attacks and powersDuration: 1 + [1 (LC)] Turns]
[SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst]
队伍 gains [Weapon BuffCombat EffectPrimary Weapon deals an additional [15 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] Fire, Frost, & Storm DamageNote: Additional Weapon Buff effects will "stack" (i.e. the new effect will fall under one weapon buff, but its damage and individual duration is separate)Duration: Until encounter end]
(LC) will not trigger
(EE) will trigger
等级
名称
Note
1
Expert Enchanting ([EECan trigger Expert EnchantingEffect gains an additional [Cunning / 2] to its damage
For multiple damage, the additional damage is evenly splitOnly affects [BurningCombat EffectTake [X] Fire Damage per turn -20 Penetrating Resistance +10 Frost ResistanceDuration: X] & [Weapon BuffCombat EffectPrimary Weapon deals an additional XNote: Additional Weapon Buff effects will "stack" (i.e. the new effect will fall under one weapon buff, but its damage and individual duration is separate)Duration: X]])
Some 效果 applied by the user, that scale based on their attributes, gain an additional [Cunning / 2] to their 伤害
For multiple values, the additional 伤害 is equally split
Viviane's classic attire, consisting of her black dress, witch hat, and shoes, along with an ornate staff. Every single piece of this outfit seems to bristle with magic, and serves to 帮助她 imbue 其他 物品 with it as well.
(On hit) Target is [FrigidCombat Effect-15 Evasion -25 Crushing Resistance
However, gain +10 FocusDuration: 3 + [3 (EFW)] Turns] & [StunnedCombat EffectThe target is interrupted and will automatically lose their next turn. -10 Evasion, Physical, Magic, & Mental Defense
Additionally, the target gains (Stun/Prone Immune) for 3 Turns.Duration: 1 + [1 (EFW)] Turns]
(On hit) Make a (Physical Attack [Using [Spellpower - 50] instead of Accuracy]Attempt a Physical Attack
Attacker
Defender
Accuracy
vs
Physical Resist
+Catalyst Accuracy & Critical Chance
Catalyst Bonus
/
Using [Spellpower - 50] instead of Accuracy) to leave the target [DisarmedCombat EffectUnable to make Normal & Weapon attacks and powersDuration: 1 + [1 (EFW)] Turns]
[SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst]
队伍 gains [Weapon BuffCombat EffectPrimary Weapon deals an additional [15 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] Fire, Frost, & Storm DamageNote: Additional Weapon Buff effects will "stack" (i.e. the new effect will fall under one weapon buff, but its damage and individual duration is separate)Duration: Until encounter end]
Viviane's classic attire, consisting of her black dress, witch hat, and shoes, along with an ornate staff. Every single piece of this outfit seems to bristle with magic, and serves to 帮助她 imbue 其他 物品 with it as well.
Cantrix Set
技能
特质
CG
等级
名称
Note
1
Hymn to Light (随意技) [StanceThis power has two functions, upon activation (On Use), and while the user continues to have the stance (Maintain)Maintain - The effect will persist, unless the caster is stunned/interrupted, defeated, or they manually end the effect]
[CharmEffectiveness can be amplified by SexinessAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] [HealingCan restore HPEffectiveness can be amplified by Spellpower] [PerformanceEffectiveness can be amplified by Presence]
On Use: Heal an [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] for [50 * (Sexi HealAmpSexiness Healing Amplification1 + Sexiness / 200Final amount will have a random effectiveness of 95% to 105%)] HP
Maintain: Ally gains [Hymn to LightCombat EffectPrimary Weapon attacks deal an additional [3/4th of Presence] Holy DamageDuration: Until encounter end (or caster is interrupted/defeated)]
[CharmEffectiveness can be amplified by SexinessAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] [PerformanceEffectiveness can be amplified by Presence]
Make a (Mental AttackAttempt a Mental Attack
Attacker
Defender
Accuracy
vs
Mental Resist
+Catalyst Accuracy & Critical Chance
Catalyst Bonus
/
) to deal (Tease DamageCompute Tease Damage
Apply Defensive Reductions
Attacker
Defender
Temptation
-
Focus
=
Defense
If Defense is > 0: Damage * (100 / (100 + Defense))
Final Damage will have a random effectiveness of 95% to 105%Likes / Dislikes for [Body-Tease AttacksCan be referred to as Normal Tease Attacks or Base Tease Attacks, these involve the normal Tease Attack button, and attacks labelled as Ass, Crotch, and/or Chest tease attacks] Each matching likes or dislikes gives a + or - 10% to the damage) of:
(On hit) Target receives [2x Stacks] of [ResonanceCombat EffectEach stack gives +5 Critical Chance against the effect ownerDuration: The stacks are removed when the target receives a critical hit]
Final Damage will have a random effectiveness of 95% to 105%Likes / Dislikes for [Body-Tease AttacksCan be referred to as Normal Tease Attacks or Base Tease Attacks, these involve the normal Tease Attack button, and attacks labelled as Ass, Crotch, and/or Chest tease attacks] Each matching likes or dislikes gives a + or - 10% to the damage) of:
[CharmEffectiveness can be amplified by SexinessAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] [PerformanceEffectiveness can be amplified by Presence]
Make a (Mental AttackAttempt a Mental Attack
Attacker
Defender
Accuracy
vs
Mental Resist
+Catalyst Accuracy & Critical Chance
Catalyst Bonus
/
) to deal (Tease DamageCompute Tease Damage
Apply Defensive Reductions
Attacker
Defender
Temptation
-
Focus
=
Defense
If Defense is > 0: Damage * (100 / (100 + Defense))
Apply various Resistance by Damage - (Damage * (Resistance / 100))
Final Damage will have a random effectiveness of 95% to 105%Likes / Dislikes for [Body-Tease AttacksCan be referred to as Normal Tease Attacks or Base Tease Attacks, these involve the normal Tease Attack button, and attacks labelled as Ass, Crotch, and/or Chest tease attacks] Each matching likes or dislikes gives a + or - 10% to the damage) of:
[SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst]
队伍 gains [Weapon BuffCombat EffectPrimary Weapon deals an additional [15 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] Fire, Frost, & Storm DamageNote: Additional Weapon Buff effects will "stack" (i.e. the new effect will fall under one weapon buff, but its damage and individual duration is separate)Duration: Until encounter end]
Attacks that deal (Weapon DamageCompute Weapon Damage
Apply Defensive Reductions
Attacker
Defender
Armor Penetration
-
Armor
=
Defense
If Defense is > 0: Damage * (100 / (100 + Defense))
Final Damage will have a random effectiveness of 95% to 105%) or (Tease DamageCompute Tease Damage
Apply Defensive Reductions
Attacker
Defender
Temptation
-
Focus
=
Defense
If Defense is > 0: Damage * (100 / (100 + Defense))
Final Damage will have a random effectiveness of 95% to 105%Likes / Dislikes for [Body-Tease AttacksCan be referred to as Normal Tease Attacks or Base Tease Attacks, these involve the normal Tease Attack button, and attacks labelled as Ass, Crotch, and/or Chest tease attacks] Each matching likes or dislikes gives a + or - 10% to the damage) deal an additional:
Rather than her usual black robes and hat, Viv has chosen to don the traditional Marcher bard garments. These consist of a short-sleeved, deep cut yellow tunic that ends halfway down her thighs with fine needlework decoration at its edges; tight-fitting 布料 pants that leave little of her legs to the imagination; a thick woolen cloak; and an ornamented dull red hat that's not unlike her usual hat in shape, but with a shorter brim and longer "crown."
Shadow Mystic
技能
特质
CG
等级
名称
Note
1
Shadow Wrap (随意技) [StanceThis power has two functions, upon activation (On Use), and while the user continues to have the stance (Maintain)Maintain - The effect will persist, unless the caster is stunned/interrupted, defeated, or they manually end the effect]
[SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst]
On Use: Gain[ObscuredCombat Effect+10 Evasion Generate no ThreatDuration: 2 + [2 (LC)] Turns]
Maintain: Gain[Shadow WrapCombat Effect+15 Attack Power +15 EvasionDuration: Until encounter end (or caster is interrupted/defeated)]
[Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats]
Make a (Weapon Attack [+50]Attempt a Weapon Attack
Attacker
Defender
Accuracy
vs
Evasion
+50
Other Bonus
) to deal (Weapon DamageCompute Weapon Damage
Apply Defensive Reductions
Attacker
Defender
Armor Penetration
-
Armor
=
Defense
If Defense is > 0: Damage * (100 / (100 + Defense))
Final Damage will have a random effectiveness of 95% to 105%) of:
[15 * (AtkPow DmgAmp [+100 Attack Power]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus: +100 Attack Power)] Penetrating & [12 * (AtkPow DmgAmp [+100 Attack Power]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus: +100 Attack Power)] Raw 伤害(equipped weapon) + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
[SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] [WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats]
Gain[Weapon BuffCombat EffectPrimary Weapon deals an additional [Willpower / 2] (Damage based on lowest elemental resistance)Note: Additional Weapon Buff effects will "stack" (i.e. the new effect will fall under one weapon buff, but its damage and individual duration is separate)Duration: 2 Turns]
NoteAs stated above, the weapon damage bonus will become based on the lowest elemental resistance the target has (except for Acid and Fatigue, which will be skipped)In the event the target has no specific elemental weaknesses, the bonus damage will be Raw
Make a (Weapon Attack [+0 to 30][Bonus is computed as: [30 * % of HP the target has left]]Attempt a Weapon Attack
Attacker
Defender
Accuracy
vs
Evasion
+0 to 30
Other Bonus
Bonus is computed as: [30 * % of HP the target has left]) to deal (Weapon DamageCompute Weapon Damage
Apply Defensive Reductions
Attacker
Defender
Armor Penetration
-
Armor
=
Defense
If Defense is > 0: Damage * (100 / (100 + Defense))
Apply X Resistance by Damage - (Damage * (Resistance / 100))
Final Damage will have a random effectiveness of 95% to 105%) of:
Attack Power BonusGain bonus of: +50 to 150Bonus is computed as: [50 + % of HP the target is missing (whole number)]
[15 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] Penetrating & [12 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] Raw 伤害(equipped weapon) + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats
This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)]
[SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst]
Give an [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)]: [Weapon BuffCombat EffectPrimary Weapon deals an additional [20 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] Fire & Frost DamageNote: Additional Weapon Buff effects will "stack" (i.e. the new effect will fall under one weapon buff, but its damage and individual duration is separate)Duration: 3 + [2 (LC)] Turns]
[SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst]
队伍 gains [Weapon BuffCombat EffectPrimary Weapon deals an additional [15 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] Fire, Frost, & Storm DamageNote: Additional Weapon Buff effects will "stack" (i.e. the new effect will fall under one weapon buff, but its damage and individual duration is separate)Duration: Until encounter end]
classical thief spellblade dps, focused on avoiding threat while doing high damage. i have not had any threat issues with her unlike with some other dps companion sets, which is in part due to shadow wrap... and in part due to the fact that she just doesn't do that much damage compared to others. since she can't carry the dps of a whole party by herself, you want to be careful with what team comps you use her in.
she is also absolutely powerless against dark charline (don't put this in the wiki since charline might get nerfed soon)
”
—ScaleTail (2025)
“
:RynScream:
”
—ScaleTail's reaction to the entire quote getting added (2025)
With her new latex outfit, dual daggers, and shadow magic, Viv has become a Shadow Mystic. Add in the 盗贼 skills she's picked up 来自 Garth, and she's ready to land brutal blows against foes while empowering herself along the way.
性爱
Regular 性爱 options:
Blowjob - (if Silly Mode: Find out what that mouth do |Get the witch's lips around your 鸡巴). (requires a 鸡巴)
Face Ride - Let Viviane ride your face. (written by SomeKindofWizard)
Magic BDSM - See if she can't bring some magic into the bedroom. (written by SomeKindofWizard)
BendHerOver - Bend this witch over and 操她. (written by SomeKindofWizard) (requires a 鸡巴)
Added 性爱 options after recruitment:
Double Witch Titfuck:
Magicock: Thaumaturges are workers of wonders, and getting fucked by Viviane and her magicock is definitely wonderful. (人类 only) / Grow 鸡巴? She mentioned before that she could change her form and that she’d had a 鸡巴 in the past. Would she be willing to grow one and fuck you with it? (恶魔 only)
Ride: Enhance Viviane's pleasure by fucking her 科尔米诺斯 style.
Get Fucked: Bite down on something, because bottoms get rutted 来自 behind.
梦境
Viviane has a repeatable dream: the Witch's Touch, where 勇者 is bound and gagged to a chair for Viviane to have her way with them. The dream has two different variants depending on 勇者's gentiles, if they have both bits, the dream will be randomized. The conditions for the dream is:
Viv's recruitment 任务, available after the completion of Act One and received after the first time you pick up Succubus Milk. How you handle the 任务 determines whether Viv joins your 队伍 as a 人类 or a 恶魔.