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布林特

来自Corruption of Champions II Bilingual Wiki


布林特

MoiraDCLzexon绘制
Creator Wsan
Information
Species 牛头人
Gender 男性
Occupation 冒险者
Height 8 英尺 6 英寸
Family 卡西娅(母亲)
未具名的父亲
莉娜(姐妹)
Location 古老森林

编辑备注——本页内容目前已经过时,后续将进行重制。

描述

布林特是一名牛头人狂战士。他离开科尔米诺斯的故乡村落,想亲眼看看外面的世界。勇者进入古老森林后不久便可招募他。

外貌

布林特身高足有八英尺六英寸,肌肉发达的深棕色皮肤上零星长着几簇毛发。他总是饶有兴趣地用一双浅蓝色眼睛打量着你。人们往往不觉得肌肉虬结的牛头人会有多聪明,但你知道,那双眼睛背后藏着一颗好奇、只是略显不谙世事的心。两根粗壮的白角从耳朵上方朝外向上生长,时刻威胁着吊灯、低矮门框和格外愚蠢的敌人。他的口鼻呈浅粉色,嘴里藏着一条属于公牛的、长得惊人的兽舌。

你的视线沿他的身体向下游移,掠过隆起的胸肌和腹部。尽管体格魁梧,他倒没有搓衣板般的腹肌,不过小腹上的肌肉轮廓仍清晰可辨。说到清晰轮廓,他的缠腰布上也顶着一道。把这件衣服称作暴露或许并不公平,但任谁第一眼都看得出来,布林特胯下藏着相当惊人的本钱。

他的双腿粗壮结实,几乎像树干一般,末端是一对黑色蹄子。蹄子上方各长着一小簇蓬松的浅色毛发。他的尾巴垂在腿后,长度颇为可观,毛质粗糙,末端还乱蓬蓬地翘着一撮毛。总而言之,他看上去是头令人畏惧的猛兽,但你知道他心地善良。

互动

  • 外貌
  • 交谈
  • 性爱
  • 遣散/招募
  • 桌下口交(与布林特发生性关系后,在霜犬酒馆解锁)
    • 听起来很棒——正合心意(不可重复选择)
    • 知道了——凡事都要适度(不可重复选择)

交谈

  • 离乡
  • 父亲
  • 村庄
  • 性爱
  • 同伴
  • 鹰棘镇
  • 怀孕(勇者怀有布林特的孩子时)
  • 孩子(勇者怀有或已经生下布林特的孩子时)


性爱

初次

勇者第一次向布林特求欢时,他会问勇者是否承受得住自己。

  • 没问题
  • 不了
后续
  • 阴道性交——让那名牛头人插进你的小穴。(会使勇者怀孕。)
  • 肛交——让牛头人的鸡巴和足足一加仑精液灌进你的屁眼。
    • 生插
    • 润滑
      • 留下(适用于生插与润滑两个选项)
      • 清理(适用于生插与润滑两个选项)
  • 口交
    • 等等——叫他先等一下。
    • 让他来——让他把你抱起来。
  • 三人行——带一名伴侣与布林特同床。
    • 凯特丽丝
      • 一起在上面操凯特丽丝——好好考验你那丰满的小猫!
        • 操小穴——狠狠干凯特丽丝的猫穴,直到她幸福地尖叫。
        • 操嘴——让凯特丽丝漂亮的粉唇裹住你的龟头。
      • 侍奉布林特——与凯特丽丝一起崇拜布林特,给予这匹种马应得的款待!
        • 我的嘴——把那根巨大的鸡巴含进嘴里,尽力吞下他的精液。
        • 凯特丽丝的嘴——让凯特丽丝处理你们欢愉后的残局。
      • 被操——你值得独享一番爱的款待。
    • 阿罗娜——日后推出!
  • 压住布林特 -
    • 先舔肛——把脸埋进那对厚实的臀瓣之间,好好疼爱你的牛头人。
      • 顺手帮忙——伸手握住布林特巨大的马鸡巴狠狠干撸。
      • 不要——专心让自己高潮。
    • 正餐——享用主菜;毕竟盛宴早已摆在眼前……
      • (与先舔肛相同)
  • 通宵口交——问布林特是否愿意早点上床,享受他应得的特别款待。(仅限 18:00-04:00 在霜犬酒馆选择)
    • 好的,主人
      • 躺好
        • 休息——嗯,抱一会儿也不错……
        • 不休息——你说过要整晚给他口交,而且说到做到。
    • 好的,爸爸
      • (与好的,主人相同)
    • 发号施令?
      • (与好的,主人相同)

触发三人行前,勇者必须分别与两名参与者发生过性关系。

战斗

布林特的默认套装可让他成为物理伤害输出者(旅人皮甲)或物理坦克(竞技场护甲)。他还可以获得冬之骑士套装,转型为魔法坦克。

同伴套装

玩家无需逐件管理同伴装备;同伴套装会统一更换他们的武器、服装、特质、属性和技能。目标同伴在队伍中时,可在日志角色栏目查看并更换套装。同伴初始拥有一套默认配置,完成特定事件或任务后还能获得额外套装。

旅人皮甲


技能 特质 CG
1 巨人之触
(随意技)
  • [Dual Wield Weapon:MeleeRequires Two equipped One-Hand weapons with the Melee tagEffectiveness is based on the weapon's stats]
  • 使用两把武器攻击:
    • 进行一次 (Weapon Attack [-5]Attempt a Weapon Attack
      AttackerDefender
      AccuracyvsEvasion
      -5Other Bonus
      ),造成以下 (Weapon DamageCompute Weapon Damage
      Apply Defensive Reductions
      AttackerDefender
      Armor Penetration-Armor=Defense
      If Defense is > 0:
      Damage * (100 /
      (100 + Defense))
      Final Damage will have a random effectiveness of 95% to 105%
      ):
      • [50 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] 穿刺伤害 (equipped weapon)
    • 进行一次 (Offhand Weapon Attack [+5]Attempt a Offhand Weapon Attack
      AttackerDefender
      AccuracyvsEvasion
      -10Offhand
      Penalty
      /
      +5Other Bonus
      Offhand Penalty
      -10 Accuracy
      ),造成以下 (Offhand Weapon DamageCompute Offhand Weapon Damage
      Apply Defensive Reductions
      AttackerDefender
      Armor Penetration-Armor=Defense
      If Defense is > 0:
      Damage * (100 /
      (100 + Defense))
      Final Damage will have a random effectiveness of 95% to 105%Offhand Penalty
      Only deals [75%] Damage
      ):
      • [35 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] 钝击伤害 (equipped offhand weapon)
1 顺劈
(充能技 3)
  • [Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats]
  • 每名敌人进行一次 (Weapon AttackAttempt a Weapon Attack
    AttackerDefender
    AccuracyvsEvasion
    ),造成以下 (Weapon DamageCompute Weapon Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply Penetrating Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%
    ):
    • [50 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] 穿刺伤害 (equipped weapon)
1 处决
(遭遇技)
  • [2H Weapon:MeleeRequires an equipped Two-Hand weapon with the Melee tagEffectiveness is based on the weapon's stats]
  • 进行一次 (Weapon Attack [+0 to 40][Bonus is computed as:
    [40 * % of HP the target has left]]Attempt a Weapon Attack
    AttackerDefender
    AccuracyvsEvasion
    +0 to 40Other Bonus
    Bonus is computed as:
    [40 * % of HP the target has left]
    ),造成以下 (Weapon DamageCompute Weapon Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply Penetrating Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%
    ):
    • [50 * (AtkPow DmgAmp [Gain bonus of:
      +75 to 275Bonus is computed as:
      [75 + 2 * % of HP the target is missing]]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus:
      Gain bonus of:
      +75 to 275Bonus is computed as:
      [75 + 2 * % of HP the target is missing]
      )
      ] 穿刺伤害 (equipped weapon)
2 撕裂
(充能技 2)
  • [WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats]
  • 进行一次 (Weapon AttackAttempt a Weapon Attack
    AttackerDefender
    AccuracyvsEvasion
    ),造成以下 (Weapon DamageCompute Weapon Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Final Damage will have a random effectiveness of 95% to 105%
    ):
    • [50 * (AtkPow DmgAmp [+50 Attack Power]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus:
      +50 Attack Power
      )
      ] 穿刺伤害 (equipped weapon)
  • (命中时)进行一次 (Physical AttackAttempt a Physical Attack
    AttackerDefender
    AccuracyvsPhysical Resist
    ),施加 [BleedingCombat EffectTake [3 * Strength] Raw Damage per turn. Additionally, reduces all healing received by 50%Duration: 2 Turns]
5 以角制敌
(终极技)

  • [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage]
  • 发动一次必定命中(但无法暴击)的攻击,造成由每名敌人均摊的以下 (Physical DamageCompute Physical Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Final Damage will have a random effectiveness of 95% to 105%
    ):
    • [100 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] 钝击与穿刺伤害
  • 敌人被击倒并获得 [ProneCombat EffectThe target is interrupted, and will automatically spend their next turn getting up. -25 Accuracy

    Additionally, the target gains
    (Stun/Prone Immune) for 3 Turns.Duration: 1 Turn
    ]

  • [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage]
  • 发动一次必定命中(但无法暴击)的攻击,造成由每名敌人均摊的以下 (Spell DamageCompute Spell Damage
    Apply Defensive Reductions
    AttackerDefender
    Spell Penetration-Ward=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Final Damage will have a random effectiveness of 95% to 105%
    ):
    • [100 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] 钝击与穿刺伤害
  • 敌人被击倒并获得 [ProneCombat EffectThe target is interrupted, and will automatically spend their next turn getting up. -25 Accuracy

    Additionally, the target gains
    (Stun/Prone Immune) for 3 Turns.Duration: 1 Turn
    ]

等级 名称 说明
1 狂暴
  • 生命值低于 60%时:
    • 获得:
      • 攻击强度 +50
      • 暴击率、专注与精神抗性 +10
    • 护甲降低 50%
3 风暴之眼
  • 睡眠后,队伍获得 [Eye of the StormStatus Effect+10 Attack PowerDuration: 12 Hours]
5 钢铁意志
  • [1/2 of Toughness] 加入精神抗性
7 横扫打击
  • 成功的 [Normal AttackUsing the Attack button in combatInvokes a Weapon Attack with the primary weapon, and offhand weapon if it contains the Light tag] 会对所有其他敌人造成其基础伤害40%

作者:Wsan

  • 0.0.18:(布林特)新增

默认套装

装备与升级 主要属性与战斗定位 描述
Equipment
Primary(长柄斧)
Offhand钉头锤
Armor缠腰布与护具

此套装目前没有升级项

力量 体魄 敏捷
定位
伤害输出
布林特饱经旅途磨损的皮革装束。他这套袒露胸膛的衣着中,最引人注目的是一条厚实的缠腰布,上面积聚着牛头人长途跋涉后格外阳刚的气味。这身装备或许无法提供最好的防护,却很便于活动,非常适合挥舞双武器、如旋风般作战的狂战士。

竞技场护甲


技能 特质 CG
等级 名称 说明
1 决斗者姿态
(随意技)
[StanceThis power has two functions, upon activation (On Use), and while the user continues to have the stance (Maintain)Maintain - The effect will persist, unless the caster is stunned/interrupted, defeated, or they manually end the effect]
  • [Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats]
  • 使用时:产生+100 仇恨值
  • 维持时获得 [Duelist's StanceCombat Effect+10 Evasion & SexinessDuration: Until encounter end (or caster is interrupted/defeated)]
    • (每回合一次)首次带有近战标签的 (Physical AttackAttempt a Physical Attack
      AttackerDefender
      AccuracyvsPhysical Resist
      ) 或 (Weapon AttackAttempt a Weapon Attack
      AttackerDefender
      AccuracyvsEvasion
      ) 未命中使用者时,使用者会:
      • 立即进行一次 (Weapon AttackAttempt a Weapon Attack
        AttackerDefender
        AccuracyvsEvasion
        ),造成以下 (Weapon DamageCompute Weapon Damage
        Apply Defensive Reductions
        AttackerDefender
        Armor Penetration-Armor=Defense
        If Defense is > 0:
        Damage * (100 /
        (100 + Defense))
        Final Damage will have a random effectiveness of 95% to 105%
        ):
        • [25 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] 穿刺伤害 (equipped weapon),并施加 [BleedingCombat EffectTake [15 + Attack Power] Raw Damage per turn. Additionally, reduces all healing received by 50%Duration: 2 Turns] (special effect)
1 盾牌冲撞
(充能技 3)
  • [Shield:MeleeRequires an equipped shield and is related to a Physical Attack]
  • 进行一次 (Physical AttackAttempt a Physical Attack
    AttackerDefender
    AccuracyvsPhysical Resist
    ),造成以下 (Physical DamageCompute Physical Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply Crushing Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%
    ):
    • [40 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] 钝击伤害
  • (命中时)目标获得 [StaggeredCombat Effect-10 Evasion
    -10% Damage DealtDuration: 2 Turns
    ]
  • 获得 [DefendingCombat Effect+50 Armor, Ward, & FocusDuration: 2 Turns]
  • 移除 [SunderedCombat Effect-50% ArmorDuration: X]
  • 产生 +[300 + Threat / 7] 仇恨值
1 投网
(遭遇技)
  • [ThrownInvolves throwing somethingEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage]
  • 进行一次 (Physical AttackAttempt a Physical Attack
    AttackerDefender
    AccuracyvsPhysical Resist
    ),造成以下 (Physical DamageCompute Physical Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Final Damage will have a random effectiveness of 95% to 105%
    ):
    • [60 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] 钝击伤害
  • (命中时)目标被击倒并获得 [ProneCombat EffectThe target is interrupted, and will automatically spend their next turn getting up. -25 Accuracy

    Additionally, the target gains
    (Stun/Prone Immune) for 3 Turns.Duration: 1 Turns
    ]
  • 目标还会获得 [StaggeredCombat Effect-10 Evasion
    -10% Damage DealtDuration: 3 Turns
    ]
2 群体控制
(充能技 3)
  • [Weapon:RangedRequires an equipped weapon with the Ranged tagEffectiveness is based on the weapon's stats]
  • 进行一次 (Weapon AttackAttempt a Weapon Attack
    AttackerDefender
    AccuracyvsEvasion
    ),造成以下 (Weapon DamageCompute Weapon Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Final Damage will have a random effectiveness of 95% to 105%
    ):
    • 目标:[25 * (AtkPow DmgAmp [+50 Attack Power]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus:
      +50 Attack Power
      )
      ] 穿刺伤害 (equipped weapon),并施加 [BleedingCombat EffectTake [15 + Attack Power] Raw Damage per turn. Additionally, reduces all healing received by 50%Duration: 2 Turns] (special effect)
    • 其他敌人:[25 * (AtkPow DmgAmp [-25 Attack Power]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus:
      -25 Attack Power
      )
      ] 穿刺伤害 (equipped weapon),并施加 [BleedingCombat EffectTake [15 + Attack Power] Raw Damage per turn. Additionally, reduces all healing received by 50%Duration: 2 Turns] (special effect)
5 以角制敌
(终极技)

  • [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage]
  • 发动一次必定命中(但无法暴击)的攻击,造成由每名敌人均摊的以下 (Physical DamageCompute Physical Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Final Damage will have a random effectiveness of 95% to 105%
    ):
    • [100 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] 钝击与穿刺伤害
  • 敌人被击倒并获得 [ProneCombat EffectThe target is interrupted, and will automatically spend their next turn getting up. -25 Accuracy

    Additionally, the target gains
    (Stun/Prone Immune) for 3 Turns.Duration: 1 Turn
    ]

  • [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage]
  • 发动一次必定命中(但无法暴击)的攻击,造成由每名敌人均摊的以下 (Spell DamageCompute Spell Damage
    Apply Defensive Reductions
    AttackerDefender
    Spell Penetration-Ward=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Final Damage will have a random effectiveness of 95% to 105%
    ):
    • [100 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] 钝击与穿刺伤害
  • 敌人被击倒并获得 [ProneCombat EffectThe target is interrupted, and will automatically spend their next turn getting up. -25 Accuracy

    Additionally, the target gains
    (Stun/Prone Immune) for 3 Turns.Duration: 1 Turn
    ]

等级 名称 说明
1 老兵
  • 忽略重型装备的 -5 先攻惩罚
  • 免疫 [StaggeredCombat Effect-10 Evasion
    -10% Damage DealtDuration: X
    ]
  • 产生+25% 仇恨值
3 风暴之眼
  • 睡眠后,队伍获得 [Eye of the StormStatus Effect+10 Attack PowerDuration: 12 Hours]
5 钢铁意志
  • [1/2 of Toughness] 加入精神抗性
7 坚韧皮肤
  • 所有[Elemental ResistancesThis refers to resistances such as Fire, Psychic, Drug, & etc.Physical, Magic, & Magic Resist is not a resistance] +20
- 暴击免疫
  • 因装备盾牌,获得 [Crit ImmuneCombat EffectImmune to Critical HitsDuration: While a shield is equipped or while effect is maintained]


目前没有独特 CG

作者:Wsan

  • 0.5.0:新增

招募后可用

装备与升级 主要属性与战斗定位 描述
Equipment
Primary三叉戟
Offhand塔盾
Armor鳞甲

此套装目前没有升级项

力量 体魄 敏捷
定位
坦克与减益

与使用“扭转刀锋”的角色配合良好,例如盗贼勇者、妖刃凯特丽丝和基础配置的艾瑟琳。

Homurakko (2025)

一套属于竞技场新手战士的皮革与鳞片护甲。原主人注定成不了冠军,却仍是家乡人喜爱的斗士。装备还包括一柄带倒刺的投掷三叉戟和一面重型塔盾。布林特自豪地穿着这套旧行头,尽管护甲怎么看都像是为另一个人打造的。

绿骑士套装


技能 特质 CG
等级 名称 说明
1 再生
(随意技)
  • [HealingCan restore HPEffectiveness can be amplified by Spellpower] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst]
  • 为一名 [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] 治疗 [20% of their Max HP * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] 生命值
  • 同伴获得 [RegenerationCombat EffectHeal [30 * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP per turnDuration: 1 Turn]
  • (若目标是自身获得 [ThornyCombat EffectWhen struck by a Melee-Physical or Melee-Weapon attack, the attacker immediately takes [30 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] Penetrating DamageDuration: 1 Turn]
  • (HH)触发
1 鞭挞荆棘
(充能技 2)
  • [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst]
  • 进行一次 (Magic AttackAttempt a Magic Attack
    AttackerDefender
    AccuracyvsMagic Resist
    ),造成以下 (Spell DamageCompute Spell Damage
    Apply Defensive Reductions
    AttackerDefender
    Spell Penetration-Ward=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Final Damage will have a random effectiveness of 95% to 105%
    ):
    • [20 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] 穿刺伤害
  • (命中时)目标获得 [StaggeredCombat Effect-10 Evasion
    -10% Damage DealtDuration: 2 Turns
    ]
    [BleedingCombat EffectTake [5 + Willpower] Raw Damage per turn. Additionally, reduces all healing received by 50%Duration: 2 Turns]
1 惩击邪恶
(遭遇技)
  • [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] [Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats]
  • 进行一次 (Weapon Attack [+50]Attempt a Weapon Attack
    AttackerDefender
    AccuracyvsEvasion
    +50Other Bonus
    ),造成以下 (Weapon DamageCompute Weapon Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Final Damage will have a random effectiveness of 95% to 105%
    ):
    • [30 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] 穿刺伤害与 [20 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] 神圣伤害 (equipped weapon)
    • 造成额外 [50 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] 神圣伤害
  • (命中时)队伍恢复 [30 * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] 生命值
  • (HH)不会触发
2 荆棘护甲
(充能技 3)
  • [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst]
  • 给予一名 [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [ThornyCombat EffectWhen struck by a Melee-Physical or Melee-Weapon attack, the attacker immediately takes [30 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] Penetrating DamageDuration: 2 Turns][DefendingCombat Effect+50 Armor, Ward, & FocusDuration: 2 Turns]
  • (若同伴生命值低于 50%)为同伴恢复 [20% of their Max HP * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] 生命值
  • (HH)触发
5 以角制敌
(终极技)

  • [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage]
  • 发动一次必定命中(但无法暴击)的攻击,造成由每名敌人均摊的以下 (Physical DamageCompute Physical Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Final Damage will have a random effectiveness of 95% to 105%
    ):
    • [100 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] 钝击与穿刺伤害
  • 敌人被击倒并获得 [ProneCombat EffectThe target is interrupted, and will automatically spend their next turn getting up. -25 Accuracy

    Additionally, the target gains
    (Stun/Prone Immune) for 3 Turns.Duration: 1 Turn
    ]

  • [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage]
  • 发动一次必定命中(但无法暴击)的攻击,造成由每名敌人均摊的以下 (Spell DamageCompute Spell Damage
    Apply Defensive Reductions
    AttackerDefender
    Spell Penetration-Ward=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Final Damage will have a random effectiveness of 95% to 105%
    ):
    • [100 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] 钝击与穿刺伤害
  • 敌人被击倒并获得 [ProneCombat EffectThe target is interrupted, and will automatically spend their next turn getting up. -25 Accuracy

    Additionally, the target gains
    (Stun/Prone Immune) for 3 Turns.Duration: 1 Turn
    ]

等级 名称 说明
1 治愈之手
(HH)
  • 治疗一名 [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)](自身除外)时,也会为自身恢复
    • [(Spellpower / 2) * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP
3 风暴之眼
  • 睡眠后,队伍获得 [Eye of the StormStatus Effect+10 Attack PowerDuration: 12 Hours]
5 钢铁意志
  • [1/2 of Toughness] 加入精神抗性
7 正义之怒
  • 武器与法术攻击造成额外 [10 * (Willpower AmpWillpower Amplification1 + Willpower / 30)] 神圣伤害
- 暴击免疫
  • 因装备盾牌,获得 [Crit ImmuneCombat EffectImmune to Critical HitsDuration: While a shield is equipped or while effect is maintained]


目前没有独特 CG

作者:Wsan

  • 0.7.7:新增

装备与升级 主要属性与战斗定位 描述
Equipment
Primary维伦之刃 (圣化短剑)
Offhand塔盾
Armor鳞甲

此套装目前没有升级项

力量 意志 体魄
定位
支援与治疗

在近期命中率调整后,仍能造成可观的神圣伤害。

Homurakko (2025)

伤害类型
神圣伤害为主
布林特身披重型护甲,手持利刃与盾牌,以维伦之名将愤怒与再生的两面带入战场。他能用再生祷言强化同伴,也能以荆棘藤蔓和神圣惩击打倒敌人。

冬之骑士套装


技能 特质 CG
1 冰封刃
(随意技)
[StanceThis power has two functions, upon activation (On Use), and while the user continues to have the stance (Maintain)Maintain - The effect will persist, unless the caster is stunned/interrupted, defeated, or they manually end the effect]
  • [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst]
  • 使用时:对每名敌人进行一次 (Magic AttackAttempt a Magic Attack
    AttackerDefender
    AccuracyvsMagic Resist
    ),造成以下 (Spell DamageCompute Spell Damage
    Apply Defensive Reductions
    AttackerDefender
    Spell Penetration-Ward=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply Frost Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%
    ):
    • [10 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] 冰霜伤害
  • 维持时获得 [Frozen EdgeCombat Effect+20 Armor

    Primary Weapon deals additional [10] Frost DamageDuration: Until encounter end (or caster is interrupted/defeated)
    ]
1 熵变之风
(充能技 3)
  • [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst]
    • 每名敌人'进行一次 (Magic AttackAttempt a Magic Attack
      AttackerDefender
      AccuracyvsMagic Resist
      ),造成以下 (Spell DamageCompute Spell Damage
      Apply Defensive Reductions
      AttackerDefender
      Spell Penetration-Ward=Defense
      If Defense is > 0:
      Damage * (100 /
      (100 + Defense))
      Apply Frost Resistance by Damage - (Damage * (Resistance / 100))
      Final Damage will have a random effectiveness of 95% to 105%
      ):
    • [20 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] 冰霜伤害
  • (命中时)敌人获得 [FrigidCombat Effect-15 Evasion
    -25 Crushing Resistance

    However, gain +10 FocusDuration: 2 Turns
    ]
1 彻底冻结
(遭遇技)
  • [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst]
    • 进行一次 (Magic AttackAttempt a Magic Attack
      AttackerDefender
      AccuracyvsMagic Resist
      ),造成以下 (Spell DamageCompute Spell Damage
      Apply Defensive Reductions
      AttackerDefender
      Spell Penetration-Ward=Defense
      If Defense is > 0:
      Damage * (100 /
      (100 + Defense))
      Apply Frost Resistance by Damage - (Damage * (Resistance / 100))
      Final Damage will have a random effectiveness of 95% to 105%
      ):
    • [50 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] 冰霜伤害
  • (命中时)目标获得 [FrigidCombat Effect-15 Evasion
    -25 Crushing Resistance

    However, gain +10 FocusDuration: 3 Turns
    ]
    [StunnedCombat EffectThe target is interrupted and will automatically lose their next turn.
    -10 Evasion, Physical, Magic, & Mental Defense

    Additionally, the target gains
    (Stun/Prone Immune) for 3 Turns.Duration: 1 Turn
    ]
  • (未命中时)目标承受 [50% of the damage dealt]
2 凛冬咆哮
(充能技 4)
  • [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst]
  • 每名敌人发动一次必定命中的攻击,造成以下 (Physical DamageCompute Physical Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply various Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%
    ):
    • [15 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] 钝击与冰霜伤害
  • (若敌人正受 [FrigidCombat Effect-15 Evasion
    -25 Crushing Resistance

    However, gain +10 FocusDuration: X
    ]
    影响)伤害提高至 2 倍
5 以角制敌
(终极技)

  • [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage]
  • 发动一次必定命中(但无法暴击)的攻击,造成由每名敌人均摊的以下 (Physical DamageCompute Physical Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Final Damage will have a random effectiveness of 95% to 105%
    ):
    • [100 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] 钝击与穿刺伤害
  • 敌人被击倒并获得 [ProneCombat EffectThe target is interrupted, and will automatically spend their next turn getting up. -25 Accuracy

    Additionally, the target gains
    (Stun/Prone Immune) for 3 Turns.Duration: 1 Turn
    ]

  • [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage]
  • 发动一次必定命中(但无法暴击)的攻击,造成由每名敌人均摊的以下 (Spell DamageCompute Spell Damage
    Apply Defensive Reductions
    AttackerDefender
    Spell Penetration-Ward=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Final Damage will have a random effectiveness of 95% to 105%
    ):
    • [100 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] 钝击与穿刺伤害
  • 敌人被击倒并获得 [ProneCombat EffectThe target is interrupted, and will automatically spend their next turn getting up. -25 Accuracy

    Additionally, the target gains
    (Stun/Prone Immune) for 3 Turns.Duration: 1 Turn
    ]

等级 名称 说明
1 冷血
  • 免疫 [FrigidCombat Effect-15 Evasion
    -25 Crushing Resistance

    However, gain +10 FocusDuration: X
    ]
  • 攻击受 [FrigidCombat Effect-15 Evasion
    -25 Crushing Resistance

    However, gain +10 FocusDuration: X
    ]
    影响的目标
    • 恢复最大生命值的 10%
    • 产生 +[25] 或 [10% of current Threat] 仇恨值 (取较高者)
3 风暴之眼
  • 睡眠后,队伍获得 [Eye of the StormStatus Effect+10 Attack PowerDuration: 12 Hours]
5 钢铁意志
  • [1/2 of Toughness] 加入精神抗性
7 引人注目
  • 仇恨值获得量翻倍
- 暴击免疫
  • 因装备盾牌,获得 [Crit ImmuneCombat EffectImmune to Critical HitsDuration: While a shield is equipped or while effect is maintained]

作者:Wsan

  • 0.3.17:新增

击败幽魂铁匠后获得;他位于冰冻高塔,这座塔坐落在冰川裂谷

装备与升级 主要属性与战斗定位 描述
Equipment
Primary钉头锤
Offhand冬之骑士盾
Armor缠腰布与护具(冰霜)

此套装目前没有升级项

力量 体魄 意志
定位
坦克与减益

非常需要勇者或其他同伴协助施加寒冷状态。

他必须先让敌人陷入寒冷,才能真正发挥作用;坦克又必须尽快站稳并开始维持仇恨。

如果他第一回合用熵变之风施加寒冷,第二回合再使用范围法术,就意味着你的坦克足足两个回合都还没有稳住仇恨。
7 级特质“引人注目”有所帮助,但这也意味着他无法选择其他优秀的 7 级特质。

另一方面,把布林特与冰霜凯特丽丝以及冰霜主题的勇者搭配起来,会产生相当出色的协同效果。

Homurakko (2025)

伤害类型
冰霜伤害为主
一面由实心冰块制成的矩形盾牌,巨大得足以遮护布林特魁梧的身躯。盾牌中蕴藏着古老力量,来自一座早已被遗忘的高塔中的幽魂铁匠;它让布林特能够操纵冰霜,兼顾防护与惩击。战斗开始时,盾牌会在布林特周身投射出一套严寒护甲,而他则挥舞足以砸碎头骨的钉头锤,踏入敌阵。

任务

疯牛同伴任务

画廊

CG图集


Moira


见于阿图吉娅与布林特旁观性爱场景


见于布林特的跪姿性交场景


见于布林特与
勇者的婚礼仪式


装备冬之骑士套装时,
见于战斗半身像与外貌页面