Documentation
Most only have 1 parameter, which will call upon the computations.
AtkP% Sexi% Spel%
SexiHealAmp SpelDmgAmp
AtkPDmgAmp SexiDmgAmp SpelHealAmp
Special Case, attack & damage table:
- 1st Parameter - Table Type (i.e. is it to calculate if an attack hits or to how damage is calculated)
- Attack Table:
AoeATK EvaATK MagATK MenATK PhyATK TeaATK WeaATK
- Damage Table:
MentDMG PhysDMG SpelDMG TeasDMG WeapDMG
- The next set of parameters depends on if its an attack or damage table:
- Attack Table
- 2nd Parameter - Includes catalyst bonus? (either
Charm or Spell, or leave blank)
- 3rd & 4th Parameter - If there are any other bonuses or negatives to the attacker's accuracy (3) or the target's defense (4)
- Damage Table
- 2nd Parameter - Name of the Element/Resistance type
Usage & Sample
- (Attack Power%Attack Power as a %Example: 50 Attack Power = 50%) (Spellpower%Spellpower as a %Example: 50 Spellpower = 50%) (Sexiness%Sexiness as a %Example: 50 Sexiness = 50%)
- (Spellpower Heal AmpSpellpower Healing Amplification
1 + Spellpower / 200) (Sexiness Heal AmpSexiness Healing Amplification1 + Sexiness / 200)
- (Attack Power Dmg AmpAttack Power Damage Amplification
1 + Attack Power / 100) (Sexiness Dmg AmpSexiness Damage Amplification1 + Sexiness / 100) (Spellpower Dmg AmpSpellpower Damage Amplification1 + Spellpower / 100)
Special Case
{{tt/Compu|MentDMG|Fire}} (Mental DamageCompute Mental DamageApply Defensive Reductions| Attacker | | Defender |
| Temptation | - | Focus | = | Defense |
If Defense is > 0:
Damage * (100 / (100 + Defense)) |
Apply Fire Resistance by Damage - (Damage * (Resistance / 100)) |
Final Damage will have a random effectiveness of 95% to 105%)
{{tt/Compu|MagATK||+20|-50}} (Magic AttackAttempt a Magic Attack| Attacker | | Defender |
| Accuracy | vs | Magic Resist |
| +20-50 | Other Bonus | |
)
{{tt/Compu|MagATK|Spell|+20|-50}} (Magic AttackAttempt a Magic Attack| Attacker | | Defender |
| Accuracy | vs | Magic Resist |
| +Catalyst Accuracy & Critical Chance | Catalyst Bonus | / |
| +20-50 | Other Bonus | |
)
{{tt/Compu|WeapDMG|Frost}} (Weapon DamageCompute Weapon DamageApply Defensive Reductions| Attacker | | Defender |
| Armor Penetration | - | Armor | = | Defense |
If Defense is > 0:
Damage * (100 / (100 + Defense)) |
Apply Frost Resistance by Damage - (Damage * (Resistance / 100)) |
Final Damage will have a random effectiveness of 95% to 105%)
{{tt/Compu|AoeATK|Spell||-50}} (AOE AttackAttempt a AOE Attack| Attacker | | Defender |
| Accuracy | vs | Evasion |
| +Catalyst Accuracy & Critical Chance | Catalyst Bonus | / |
| -50 | Other Bonus | |
)