Effects:修订间差异
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src->Spotty McBumble Fuck Spotty McBumble Fuck moved page Effects to Status Effects: There exist Status Effects and Combat Effects |
src->DerMaskierte 无编辑摘要 |
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# | Effects are temporarily attached to characters, giving them stats, rule adjustments and abilities while they last. | ||
They can be | |||
==Types== | |||
* [[Combat Effects]] are created by combat abilities, their duration is measured in turns, and are removed at the end of a fight. | |||
* [[Status Effects]] are obtained in many different ways, including items and events, and remain in place for a limited duration measured in in-game time. | |||
** [[Boons]] are a special type of status effect that maximizes a single [[Stats#Basic statistics|basic stat]]. Only one at a time can be active, so receiving a new one while still under the effects of one removes the one already applied. | |||
==See also== | |||
* [[Perks]] | |||
[[Category:Game mechanics]] | |||
[[Category:Effects|*]] | |||
2019年6月10日 (一) 23:27的版本
Effects are temporarily attached to characters, giving them stats, rule adjustments and abilities while they last.
They can be
Types
- Combat Effects are created by combat abilities, their duration is measured in turns, and are removed at the end of a fight.
- Status Effects are obtained in many different ways, including items and events, and remain in place for a limited duration measured in in-game time.
- Boons are a special type of status effect that maximizes a single basic stat. Only one at a time can be active, so receiving a new one while still under the effects of one removes the one already applied.