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Template:Infobox Quest:修订间差异

模板页面
src->Spotty McBumble Fuck
Label number conflict
src->Spotty McBumble Fuck
Added new data: Quest Type
第4行: 第4行:
|label1 = Creator
|label1 = Creator
|data1 = {{{creator|}}}
|data1 = {{{creator|}}}
|header2 = {{ #if: {{{questGiver|}}}{{{requirements|}}}{{{levelRange|}}}{{{reward|}}}{{{location|}}}{{{timed|}}}{{{canFail|}}} | {{ #if: {{{info-hdr|}}}|{{{info-hdr}}}|Information }} }}
|header2 = {{ #if: {{{questGiver|}}}{{{requirements|}}}{{{levelRange|}}}{{{questType|}}}{{{reward|}}}{{{location|}}}{{{timed|}}}{{{canFail|}}} | {{ #if: {{{info-hdr|}}}|{{{info-hdr}}}|Information }} }}
|label3 = Quest Giver
|label3 = Quest Giver
|data3 = {{{questGiver|}}}
|data3 = {{{questGiver|}}}
第11行: 第11行:
|label5 = Level Range
|label5 = Level Range
|data5 = {{{levelRange|}}}
|data5 = {{{levelRange|}}}
|label6 = Reward
|label6 = Quest Type
|data6 = {{{reward|}}}
|data6 = {{{questType|}}}
|label7 = Location
|label7 = Reward
|data7 = {{{location|}}}
|data7 = {{{reward|}}}
|label8 = Timed?
|label8 = Location
|data8 = {{{timed|}}}
|data8 = {{{location|}}}
|label9 = Can Fail?
|label9 = Timed?
|data9 = {{{canFail|}}}
|data9 = {{{timed|}}}
|label10 = Can Fail?
|data10 = {{{canFail|}}}
}}<noinclude>
}}<noinclude>
==Usage==
==Usage==
第29行: 第31行:
| requirements = Requirements split by <br>
| requirements = Requirements split by <br>
| levelRange = Required/Recommended Level Range
| levelRange = Required/Recommended Level Range
| questType = Type of quest (Side, Champion/Main, Companion)
| reward = Quest Reward upon completion of quest
| reward = Quest Reward upon completion of quest
| location = Location of where the quest will take place
| location = Location of where the quest will take place

2019年7月16日 (二) 07:39的版本

Usage


{{Infobox Quest
| name = Quest Name
| creator = Creator
| questGiver = Quest Giver
| requirements = Requirements split by <br>
| levelRange = Required/Recommended Level Range
| questType = Type of quest (Side, Champion/Main, Companion)
| reward = Quest Reward upon completion of quest
| location = Location of where the quest will take place
| timed = Yes or No, does quest require progress within X amount of time
| canFail = Yes or No, can quest be failed
}}