Template:Tt/Compu/Tabs:修订间差异
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< Template:Tt | Compu
src->Spotty McBumble Fuck 小无编辑摘要 |
src->Spotty McBumble Fuck fuck sake, I can't figure out why the bullet point bleed happens - continue tomorrow |
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<includeonly | <includeonly><table border=3; style="width:100%; text-align:center"> | ||
{{#switch:{{{1|}}}|MentDMG|PhysDMG|SpelDMG|TeasDMG|WeapDMG=<caption>Apply Defensive Reductions</caption>}} | {{#switch:{{{1|}}}|MentDMG|PhysDMG|SpelDMG|TeasDMG|WeapDMG=<caption>Apply Defensive Reductions</caption>}} | ||
<tr><td>'''Attacker'''</td><td></td><td>'''Defender'''</td></tr> | <tr><td>'''Attacker'''</td><td></td><td>'''Defender'''</td></tr> | ||
{{#switch:{{{1|}}} | {{#switch:{{{1|}}} | ||
|AoeATK|EvaATK|MagATK|MenATK|PhyATK|TeaATK|WeaATK=<tr><td>Accuracy</td><td>vs</td><td>{{#switch:{{{1|}}}|AoeATK|EvaATK|WeaATK=Evasion|PhyATK=Physical | |AoeATK|EvaATK|MagATK|MenATK|PhyATK|TeaATK|WeaATK=<tr><td>Accuracy</td><td>vs</td><td>{{#switch:{{{1|}}}|AoeATK|EvaATK|WeaATK=Evasion|PhyATK=Physical Resist|MagATK=Magic Resist|MenATK|TeaATK=Mental Resist | ||
}}</td></tr> | }}</td></tr> | ||
|WeapDMG|PhysDMG=<tr><td>Armor Penetration</td><td>-</td><td>Armor</td><td>=</td><td>'''Defense'''</td></tr> | |WeapDMG|PhysDMG=<tr><td>Armor Penetration</td><td>-</td><td>Armor</td><td>=</td><td>'''Defense'''</td></tr> | ||
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|MentDMG|TeasDMG=<tr><td>Temptation</td><td>-</td><td>Focus</td><td>=</td><td>'''Defense'''</td></tr> | |MentDMG|TeasDMG=<tr><td>Temptation</td><td>-</td><td>Focus</td><td>=</td><td>'''Defense'''</td></tr> | ||
}} | }} | ||
{{#switch:{{{1|}}}|MentDMG|PhysDMG|SpelDMG|TeasDMG|WeapDMG=<tr><td colspan="5">If '''Defense''' is > 0:<br><code>Damage <nowiki>*</nowiki> (100 /<br>(100 + Defense))</td></tr>}} | {{#switch:{{{1|}}}|MentDMG|PhysDMG|SpelDMG|TeasDMG|WeapDMG=<tr><td colspan="5">If '''Defense''' is > 0:<br/><code>Damage <nowiki>*</nowiki> (100 /<br/>(100 + Defense))</td></tr>}} | ||
{{#switch:{{{1|}}}|MentDMG|PhysDMG|SpelDMG|TeasDMG|WeapDMG=<tr><td colspan="5">Apply '''{{{2|}}} Resistance''' by <code>Damage - (Damage <nowiki>*</nowiki> (Resistance / 100))</code></td></tr>}} | {{#switch:{{{1|}}}|MentDMG|PhysDMG|SpelDMG|TeasDMG|WeapDMG=<tr><td colspan="5">Apply '''{{{2|}}} Resistance''' by <code>Damage - (Damage <nowiki>*</nowiki> (Resistance / 100))</code></td></tr>}} | ||
{{#switch:{{{1|}}}|AoeATK|EvaATK|MagATK|MenATK|PhyATK|TeaATK|WeaATK={{#switch:{{{2|}}}|Charm|Spell=<tr><td>+Catalyst Accuracy</td><td>'''Catalyst Bonus'''</td><td>/</td></tr>}}}} | {{#switch:{{{1|}}}|AoeATK|EvaATK|MagATK|MenATK|PhyATK|TeaATK|WeaATK={{#switch:{{{2|}}}|Charm|Spell=<tr><td>+Catalyst Accuracy</td><td>'''Catalyst Bonus'''</td><td>/</td></tr>}}}} | ||
{{#switch:{{{1|}}}|AoeATK|EvaATK|MagATK|MenATK|PhyATK|TeaATK|WeaATK={{#if:{{{3|}}}{{{4|}}}|<tr><td>{{{3|}}}</td><td>'''Other Bonus'''</td><td>{{{4|}}}</td></tr>}}}} | {{#switch:{{{1|}}}|AoeATK|EvaATK|MagATK|MenATK|PhyATK|TeaATK|WeaATK={{#if:{{{3|}}}{{{4|}}}|<tr><td>{{{3|}}}</td><td>'''Other Bonus'''</td><td>{{{4|}}}</td></tr>}}}} | ||
</table | </table></includeonly><noinclude> | ||
==Documentation== | ==Documentation== | ||
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==Usage== | ==Usage== | ||
This template is to be primarily used within [[Template:tt/Compu]], hence it being an extension name. | This template is to be primarily used within [[Template:tt/Compu]], hence it being an extension name. | ||
*TEST | |||
*{{tt/Compu|MentDMG|Fire}} | |||
*{{tt/Compu|AoeATK|Spell|+20|-50}} | |||
*{{tt/Compu|MentDMG|Fire}} {{tt/Compu|MentDMG|Frost}} | |||
*{{tt/Compu|AoeATK|Spell||-50}} | |||
</noinclude> | </noinclude> | ||
2025年4月4日 (五) 00:26的版本
Documentation
- 1st Parameter - Table Type (i.e. is it to calculate if an attack hits or to how damage is calculated)
- Attack Table:
AoeATKEvaATKMagATKMenATKPhyATKTeaATKWeaATK - Damage Table:
MentDMGPhysDMGSpelDMGTeasDMGWeapDMG
- Attack Table:
- The next set of parameters depends on if its an attack or damage table:
- Attack Table
- 2nd Parameter - Includes catalyst bonus? (either
CharmorSpell, or leave blank) - 3rd & 4th Parameter - If there are any other bonuses or negatives to the attacker's accuracy (3) or the target's defense (4)
- 2nd Parameter - Includes catalyst bonus? (either
- Damage Table
- 2nd Parameter - Name of the Element/Resistance type
- Attack Table
Usage
This template is to be primarily used within Template:tt/Compu, hence it being an extension name.
- TEST
- (Mental DamageCompute Mental Damage
Final Damage will have a random effectiveness ofApply Defensive Reductions Attacker Defender Temptation - Focus = Defense If Defense is > 0: Damage * (100 /
(100 + Defense))Apply Fire Resistance by Damage - (Damage * (Resistance / 100))95% to 105%)- (AOE Attack [+20][-50]Attempt a AOE Attack
)Attacker Defender Accuracy vs Evasion +Catalyst Accuracy Catalyst Bonus / +20 Other Bonus -50 - (Mental DamageCompute Mental Damage
Final Damage will have a random effectiveness ofApply Defensive Reductions Attacker Defender Temptation - Focus = Defense If Defense is > 0: Damage * (100 /
(100 + Defense))Apply Fire Resistance by Damage - (Damage * (Resistance / 100))95% to 105%) (Mental DamageCompute Mental Damage
Final Damage will have a random effectiveness ofApply Defensive Reductions Attacker Defender Temptation - Focus = Defense If Defense is > 0: Damage * (100 /
(100 + Defense))Apply Frost Resistance by Damage - (Damage * (Resistance / 100))95% to 105%)- (AOE Attack [-50]Attempt a AOE Attack
)Attacker Defender Accuracy vs Evasion +Catalyst Accuracy Catalyst Bonus / Other Bonus -50
- (AOE Attack [-50]Attempt a AOE Attack
- (Mental DamageCompute Mental Damage
- (AOE Attack [+20][-50]Attempt a AOE Attack