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Effects:修订间差异

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Redirected page to Category:Effects
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Effects are temporarily attached to characters, giving them stats, rule adjustments and abilities while they last. 
#redirect [[Category:Effects]]
 
They can be
 
==Types==
* [[Combat Effects]] are created by combat abilities, their duration is measured in turns, and are removed at the end of a fight.
* [[Status Effects]] are obtained in many different ways, including items and events, and remain in place for a limited duration measured in in-game time.
** [[Boons]] are a special type of status effect that maximizes a single [[Stats#Basic statistics|basic stat]]. Only one at a time can be active, so receiving a new one while still under the effects of one removes the one already applied.
 
==See also==
* [[Perks]]
 
[[Category:Game mechanics]]
[[Category:Effects|*]]

2019年6月16日 (日) 21:14的版本

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