Combat Mechanics:修订间差异
来自Corruption of Champions II Bilingual Wiki
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src->Tre Added derived statistics from Journal, and bonuses from Stats wiki page |
src->Tre Added (sparse) combat status effects list |
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==ranged== | ==ranged== | ||
==lust== | ==lust== | ||
=Combat status effects= | |||
Currently just a list with sources | |||
==Armorer== | |||
==Aroused== | |||
[[Amazon Strike]], [[Allure_(CoC2)|Allure]] | |||
==Bleeding== | |||
[[Rend]] | |||
==Blinded== | |||
[[Jassira's sun]] | |||
==Burning== | |||
[[White Fire]] | |||
==Feather Dance== | |||
self-inflicted [[Harpy]] effect | |||
==Focusing Performance== | |||
==Prone== | |||
critical [[Thunder Strike]] | |||
==Staggered== | |||
[[Harpy Wingleader]] | |||
==Sundered== | |||
[[Thunder Strike]] | |||
==Spirit Veil== | |||
+10% to Evasion and +15% Physical and Magic Resistance | |||
[[Spirit Veil]] | |||
==Warlord's Cry== | |||
[[Harpy Wingleader]] | |||
=Derived Statistics= | =Derived Statistics= | ||
2018年12月19日 (三) 10:55的版本
Combat Types
melee
ranged
lust
Combat status effects
Currently just a list with sources
Armorer
Aroused
Bleeding
Blinded
Burning
Feather Dance
self-inflicted Harpy effect
Focusing Performance
Prone
critical Thunder Strike
Staggered
Sundered
Spirit Veil
+10% to Evasion and +15% Physical and Magic Resistance Spirit Veil
Warlord's Cry
Derived Statistics
note: taken from Journal/character page, with information mostly gathered through play and Stats page.
Offense
Attack Power
- +3%/Strength
Spell Power
- +3%/Willpower
Sexiness
- +1/Presence
Accuracy
- +1/Agility
Armor Penetration
- +1/Strength (assuming same as Penetration)
Magic Penetration
- +1/Strength (assuming same as Penetration)
Temptation
Critical Chance
- +1%/Cunning
Defense
Armor
- +1/Strength
Warding
- +1/Cunning (assuming same as Arcane Ward)
Focus
- +1/Willpower
Evasion
- +1/Agility
Resistances
Physical
- +1/Toughness
Magic
- +1/Cunning
Mental
- +1/Willpower
Acid
Blight
Crushing
Fire
Frost
Holy
Penetrating
Storm
Tease
Drug
Pheromone
Fatigue
Mind
Self
Max Health
acts as HP for Melee & Ranged combat
- +5/Toughness
Max Resolve
acts as HP for Lust/Fear combat
Initiative
- +1/Agility
Leadership
bonus to your companions’ Attack Power and Spell Power
- +2%/Presence