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	<id>https://coc2wiki.kefengcreative.cc/index.php?action=history&amp;feed=atom&amp;title=Template%3ATt%2FPerk</id>
	<title>Template:Tt/Perk - Revision history</title>
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	<updated>2026-07-27T18:39:56Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://coc2wiki.kefengcreative.cc/index.php?title=Template:Tt/Perk&amp;diff=35367&amp;oldid=prev</id>
		<title>src-&gt;Spotty McBumble Fuck: Resist -&gt; Defense</title>
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		<updated>2026-07-11T03:00:50Z</updated>

		<summary type="html">&lt;p&gt;Resist -&amp;gt; Defense&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;zh-Hans&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;←上一版本&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;2026年7月11日 (六) 11:00的版本&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;第5行：&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;第5行：&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Eye For Weakness=&amp;#039;&amp;#039;&amp;#039;Negative&amp;#039;&amp;#039;&amp;#039; Combat Effects applied by the user has &amp;#039;&amp;#039;&amp;#039;2x duration&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Eye For Weakness=&amp;#039;&amp;#039;&amp;#039;Negative&amp;#039;&amp;#039;&amp;#039; Combat Effects applied by the user has &amp;#039;&amp;#039;&amp;#039;2x duration&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Filthy Tease=Once per Turn: Reduce &amp;#039;&amp;#039;&amp;#039;Tease&amp;#039;&amp;#039;&amp;#039; damage taken by &amp;#039;&amp;#039;&amp;#039;50%&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Filthy Tease=Once per Turn: Reduce &amp;#039;&amp;#039;&amp;#039;Tease&amp;#039;&amp;#039;&amp;#039; damage taken by &amp;#039;&amp;#039;&amp;#039;50%&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Focused Will=Add &#039;&#039;&#039;1/2 of Willpower&#039;&#039;&#039; to &#039;&#039;&#039;Magic &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Resist&lt;/del&gt;&#039;&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Focused Will=Add &#039;&#039;&#039;1/2 of Willpower&#039;&#039;&#039; to &#039;&#039;&#039;Magic &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Defense&lt;/ins&gt;&#039;&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Frenzy=When at &#039;&#039;&#039;60% HP&#039;&#039;&#039; or lower, gain:&amp;lt;span class=&quot;hr&quot;&amp;gt;&amp;lt;/span&amp;gt;{{color|red|+50 Attack Power}}&amp;lt;br&amp;gt;+10 Critical Chance, Focus, &amp;amp; Mental &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Resist&lt;/del&gt;&amp;lt;span class=&quot;hr&quot;&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;-50%&#039;&#039;&#039; Armor&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Frenzy=When at &#039;&#039;&#039;60% HP&#039;&#039;&#039; or lower, gain:&amp;lt;span class=&quot;hr&quot;&amp;gt;&amp;lt;/span&amp;gt;{{color|red|+50 Attack Power}}&amp;lt;br&amp;gt;+10 Critical Chance, Focus, &amp;amp; Mental &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Defense&lt;/ins&gt;&amp;lt;span class=&quot;hr&quot;&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;-50%&#039;&#039;&#039; Armor&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Geomancy=When &amp;#039;&amp;#039;&amp;#039;damage is calculated&amp;#039;&amp;#039;&amp;#039; the target has &amp;#039;&amp;#039;&amp;#039;all their resistances reduced by 25&amp;#039;&amp;#039;&amp;#039; (until 0)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Geomancy=When &amp;#039;&amp;#039;&amp;#039;damage is calculated&amp;#039;&amp;#039;&amp;#039; the target has &amp;#039;&amp;#039;&amp;#039;all their resistances reduced by 25&amp;#039;&amp;#039;&amp;#039; (until 0)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Healer&amp;#039;s Hands=Healing an ally with certain powers will also heal the user by {{color|rblu|Spellpower / 2}}&amp;lt;span class=&amp;quot;hr&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Casting a {{tt/PTag|Spell}} power while wearing {{cw|itm-heavy}} equipment will grant {{color|fgre|20 + Toughness}} &amp;#039;&amp;#039;&amp;#039;Threat&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Healer&amp;#039;s Hands=Healing an ally with certain powers will also heal the user by {{color|rblu|Spellpower / 2}}&amp;lt;span class=&amp;quot;hr&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Casting a {{tt/PTag|Spell}} power while wearing {{cw|itm-heavy}} equipment will grant {{color|fgre|20 + Toughness}} &amp;#039;&amp;#039;&amp;#039;Threat&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Holy Harmonies={{tt/PTag|Weapon}}, {{tt/PTag|Tease}}, and {{tt/PTag|Charm}} attacks deal an &amp;#039;&amp;#039;&amp;#039;additional&amp;#039;&amp;#039;&amp;#039; {{color|pur|10 * {{tt/Compu2|PresAmp|40}}}} &amp;#039;&amp;#039;&amp;#039;Holy Damage&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Holy Harmonies={{tt/PTag|Weapon}}, {{tt/PTag|Tease}}, and {{tt/PTag|Charm}} attacks deal an &amp;#039;&amp;#039;&amp;#039;additional&amp;#039;&amp;#039;&amp;#039; {{color|pur|10 * {{tt/Compu2|PresAmp|40}}}} &amp;#039;&amp;#039;&amp;#039;Holy Damage&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Horsey Heat=All enemies take {{#if:{{{2|}}}|{{{2|}}}|3}} &amp;#039;&amp;#039;&amp;#039;Pheromone&amp;#039;&amp;#039;&amp;#039; damage &amp;#039;&amp;#039;&amp;#039;every turn&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Horsey Heat=All enemies take {{#if:{{{2|}}}|{{{2|}}}|3}} &amp;#039;&amp;#039;&amp;#039;Pheromone&amp;#039;&amp;#039;&amp;#039; damage &amp;#039;&amp;#039;&amp;#039;every turn&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Iron Will={{color|fgre|Half of Toughness}} added to &#039;&#039;&#039;Mental &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Resist&lt;/del&gt;&#039;&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Iron Will={{color|fgre|Half of Toughness}} added to &#039;&#039;&#039;Mental &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Defense&lt;/ins&gt;&#039;&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Immovable=&amp;#039;&amp;#039;&amp;#039;Immune&amp;#039;&amp;#039;&amp;#039; to {{tt/Eff|Prone|X}} &amp;amp; {{tt/Eff|Stunned|X}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Immovable=&amp;#039;&amp;#039;&amp;#039;Immune&amp;#039;&amp;#039;&amp;#039; to {{tt/Eff|Prone|X}} &amp;amp; {{tt/Eff|Stunned|X}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Leftovers=&amp;#039;&amp;#039;&amp;#039;Heal 5% of max HP&amp;#039;&amp;#039;&amp;#039; each turn while in combat.{{spnhr}}This heal does not trigger nor is affected by any effects or items related to healing such as [[Cloak of the Deeps]], [[Fire Jade]], {{tt/Eff|Bleeding|X|X}}, and etc.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Leftovers=&amp;#039;&amp;#039;&amp;#039;Heal 5% of max HP&amp;#039;&amp;#039;&amp;#039; each turn while in combat.{{spnhr}}This heal does not trigger nor is affected by any effects or items related to healing such as [[Cloak of the Deeps]], [[Fire Jade]], {{tt/Eff|Bleeding|X|X}}, and etc.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l17&quot;&gt;第17行：&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;第17行：&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Perfect Positioning=While not wearing&amp;lt;br&amp;gt;{{cw|itm-heavy}} {{cw|itm-armor}}, gain:&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;+25 Evasion&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;+10 Attack Power&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;+10 Critical Chance&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Perfect Positioning=While not wearing&amp;lt;br&amp;gt;{{cw|itm-heavy}} {{cw|itm-armor}}, gain:&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;+25 Evasion&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;+10 Attack Power&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;+10 Critical Chance&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Rending Strike={{tt/PTag|Weapon}}, {{tt/PTag|Physical}}, and {{tt/PTag|Magical}} attacks with a {{cw|itm-melee}} tagged Weapon has a &amp;#039;&amp;#039;&amp;#039;20% chance&amp;#039;&amp;#039;&amp;#039; to leave the target {{tt/Eff|Bleeding|1 Turn|{{color|red|Strength}}}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Rending Strike={{tt/PTag|Weapon}}, {{tt/PTag|Physical}}, and {{tt/PTag|Magical}} attacks with a {{cw|itm-melee}} tagged Weapon has a &amp;#039;&amp;#039;&amp;#039;20% chance&amp;#039;&amp;#039;&amp;#039; to leave the target {{tt/Eff|Bleeding|1 Turn|{{color|red|Strength}}}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Solid Rock=If &#039;&#039;&#039;Mental &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Resist&lt;/del&gt;&#039;&#039;&#039; is &amp;lt; 75, it &#039;&#039;&#039;becomes 75&#039;&#039;&#039;{{spnhr}}Reduce the &#039;&#039;&#039;additional damage&#039;&#039;&#039; from &#039;&#039;&#039;Critical Hits&#039;&#039;&#039; received by &#039;&#039;&#039;20%&#039;&#039;&#039;{{spnhr}}&#039;&#039;&#039;Immune&#039;&#039;&#039; to {{tt/Eff|Staggered|X}}, {{tt/Eff|Burning}}, &amp;amp; {{tt/Eff|Disarmed|X}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Solid Rock=If &#039;&#039;&#039;Mental &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Defense&lt;/ins&gt;&#039;&#039;&#039; is &amp;lt; 75, it &#039;&#039;&#039;becomes 75&#039;&#039;&#039;{{spnhr}}Reduce the &#039;&#039;&#039;additional damage&#039;&#039;&#039; from &#039;&#039;&#039;Critical Hits&#039;&#039;&#039; received by &#039;&#039;&#039;20%&#039;&#039;&#039;{{spnhr}}&#039;&#039;&#039;Immune&#039;&#039;&#039; to {{tt/Eff|Staggered|X}}, {{tt/Eff|Burning}}, &amp;amp; {{tt/Eff|Disarmed|X}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Sturdy=The maximum damage from a &amp;#039;&amp;#039;&amp;#039;single attack&amp;#039;&amp;#039;&amp;#039; is capped at &amp;#039;&amp;#039;&amp;#039;10% of the owner&amp;#039;s Max HP&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Sturdy=The maximum damage from a &amp;#039;&amp;#039;&amp;#039;single attack&amp;#039;&amp;#039;&amp;#039; is capped at &amp;#039;&amp;#039;&amp;#039;10% of the owner&amp;#039;s Max HP&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Titan&amp;#039;s Grasp=Allows a &amp;#039;&amp;#039;&amp;#039;2H&amp;#039;&amp;#039;&amp;#039; weapon to &amp;#039;&amp;#039;&amp;#039;only occupy the primary slot&amp;#039;&amp;#039;&amp;#039;&amp;lt;span class=&amp;quot;hr&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Allows &amp;#039;&amp;#039;&amp;#039;non-Light 1H&amp;#039;&amp;#039;&amp;#039; weapons to be equipped on the &amp;#039;&amp;#039;&amp;#039;offhand slot&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Titan&amp;#039;s Grasp=Allows a &amp;#039;&amp;#039;&amp;#039;2H&amp;#039;&amp;#039;&amp;#039; weapon to &amp;#039;&amp;#039;&amp;#039;only occupy the primary slot&amp;#039;&amp;#039;&amp;#039;&amp;lt;span class=&amp;quot;hr&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Allows &amp;#039;&amp;#039;&amp;#039;non-Light 1H&amp;#039;&amp;#039;&amp;#039; weapons to be equipped on the &amp;#039;&amp;#039;&amp;#039;offhand slot&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>src-&gt;Spotty McBumble Fuck</name></author>
	</entry>
	<entry>
		<id>https://coc2wiki.kefengcreative.cc/index.php?title=Template:Tt/Perk&amp;diff=35366&amp;oldid=prev</id>
		<title>src-&gt;Spotty McBumble Fuck at 14:04, 23 June 2026</title>
		<link rel="alternate" type="text/html" href="https://coc2wiki.kefengcreative.cc/index.php?title=Template:Tt/Perk&amp;diff=35366&amp;oldid=prev"/>
		<updated>2026-06-23T14:04:10Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;zh-Hans&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;←上一版本&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;2026年6月23日 (二) 22:04的版本&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot;&gt;第12行：&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;第12行：&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Horsey Heat=All enemies take {{#if:{{{2|}}}|{{{2|}}}|3}} &amp;#039;&amp;#039;&amp;#039;Pheromone&amp;#039;&amp;#039;&amp;#039; damage &amp;#039;&amp;#039;&amp;#039;every turn&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Horsey Heat=All enemies take {{#if:{{{2|}}}|{{{2|}}}|3}} &amp;#039;&amp;#039;&amp;#039;Pheromone&amp;#039;&amp;#039;&amp;#039; damage &amp;#039;&amp;#039;&amp;#039;every turn&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Iron Will={{color|fgre|Half of Toughness}} added to &amp;#039;&amp;#039;&amp;#039;Mental Resist&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Iron Will={{color|fgre|Half of Toughness}} added to &amp;#039;&amp;#039;&amp;#039;Mental Resist&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Immovable=&#039;&#039;&#039;Immune&#039;&#039;&#039; to {{tt/Eff|Prone|X}} &amp;amp; {{tt/Eff|Stunned|X}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Leftovers=&amp;#039;&amp;#039;&amp;#039;Heal 5% of max HP&amp;#039;&amp;#039;&amp;#039; each turn while in combat.{{spnhr}}This heal does not trigger nor is affected by any effects or items related to healing such as [[Cloak of the Deeps]], [[Fire Jade]], {{tt/Eff|Bleeding|X|X}}, and etc.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Leftovers=&amp;#039;&amp;#039;&amp;#039;Heal 5% of max HP&amp;#039;&amp;#039;&amp;#039; each turn while in combat.{{spnhr}}This heal does not trigger nor is affected by any effects or items related to healing such as [[Cloak of the Deeps]], [[Fire Jade]], {{tt/Eff|Bleeding|X|X}}, and etc.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Overbearing=&amp;#039;&amp;#039;&amp;#039;40% chance&amp;#039;&amp;#039;&amp;#039; for a successful {{tt/Compu|WeaATK}}, {{tt/Compu|PhyATK}}, or {{tt/Compu|MagATK}} to leave the target {{tt/Eff|Prone|1 Turn}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Overbearing=&amp;#039;&amp;#039;&amp;#039;40% chance&amp;#039;&amp;#039;&amp;#039; for a successful {{tt/Compu|WeaATK}}, {{tt/Compu|PhyATK}}, or {{tt/Compu|MagATK}} to leave the target {{tt/Eff|Prone|1 Turn}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>src-&gt;Spotty McBumble Fuck</name></author>
	</entry>
	<entry>
		<id>https://coc2wiki.kefengcreative.cc/index.php?title=Template:Tt/Perk&amp;diff=35365&amp;oldid=prev</id>
		<title>src-&gt;Spotty McBumble Fuck at 05:42, 19 June 2026</title>
		<link rel="alternate" type="text/html" href="https://coc2wiki.kefengcreative.cc/index.php?title=Template:Tt/Perk&amp;diff=35365&amp;oldid=prev"/>
		<updated>2026-06-19T05:42:22Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;zh-Hans&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;←上一版本&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;2026年6月19日 (五) 13:42的版本&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot;&gt;第12行：&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;第12行：&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Horsey Heat=All enemies take {{#if:{{{2|}}}|{{{2|}}}|3}} &amp;#039;&amp;#039;&amp;#039;Pheromone&amp;#039;&amp;#039;&amp;#039; damage &amp;#039;&amp;#039;&amp;#039;every turn&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Horsey Heat=All enemies take {{#if:{{{2|}}}|{{{2|}}}|3}} &amp;#039;&amp;#039;&amp;#039;Pheromone&amp;#039;&amp;#039;&amp;#039; damage &amp;#039;&amp;#039;&amp;#039;every turn&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Iron Will={{color|fgre|Half of Toughness}} added to &amp;#039;&amp;#039;&amp;#039;Mental Resist&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Iron Will={{color|fgre|Half of Toughness}} added to &amp;#039;&amp;#039;&amp;#039;Mental Resist&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Leftovers=&#039;&#039;&#039;Heal 5% of max HP&#039;&#039;&#039; each turn while in combat.{{spnhr}}This heal does not trigger nor is affected by any effects or items related to healing such as [[Cloak of the Deeps]], [[Fire Jade]], {{tt/Eff|Bleeding|X|X}}, and etc.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Overbearing=&amp;#039;&amp;#039;&amp;#039;40% chance&amp;#039;&amp;#039;&amp;#039; for a successful {{tt/Compu|WeaATK}}, {{tt/Compu|PhyATK}}, or {{tt/Compu|MagATK}} to leave the target {{tt/Eff|Prone|1 Turn}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Overbearing=&amp;#039;&amp;#039;&amp;#039;40% chance&amp;#039;&amp;#039;&amp;#039; for a successful {{tt/Compu|WeaATK}}, {{tt/Compu|PhyATK}}, or {{tt/Compu|MagATK}} to leave the target {{tt/Eff|Prone|1 Turn}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Perfect Positioning=While not wearing&amp;lt;br&amp;gt;{{cw|itm-heavy}} {{cw|itm-armor}}, gain:&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;+25 Evasion&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;+10 Attack Power&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;+10 Critical Chance&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Perfect Positioning=While not wearing&amp;lt;br&amp;gt;{{cw|itm-heavy}} {{cw|itm-armor}}, gain:&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;+25 Evasion&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;+10 Attack Power&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;+10 Critical Chance&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>src-&gt;Spotty McBumble Fuck</name></author>
	</entry>
	<entry>
		<id>https://coc2wiki.kefengcreative.cc/index.php?title=Template:Tt/Perk&amp;diff=35364&amp;oldid=prev</id>
		<title>src-&gt;Spotty McBumble Fuck at 08:40, 1 June 2026</title>
		<link rel="alternate" type="text/html" href="https://coc2wiki.kefengcreative.cc/index.php?title=Template:Tt/Perk&amp;diff=35364&amp;oldid=prev"/>
		<updated>2026-06-01T08:40:59Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;zh-Hans&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;←上一版本&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;2026年6月1日 (一) 16:40的版本&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l20&quot;&gt;第20行：&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;第20行：&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Tough Skin=&amp;#039;&amp;#039;&amp;#039;+20&amp;#039;&amp;#039;&amp;#039; to &amp;#039;&amp;#039;&amp;#039;All Resistances&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Tough Skin=&amp;#039;&amp;#039;&amp;#039;+20&amp;#039;&amp;#039;&amp;#039; to &amp;#039;&amp;#039;&amp;#039;All Resistances&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Twist The Knife={{color|red|+50 Attack Power}} for {{tt/PTag|Weapon}} attacks on a target &amp;#039;&amp;#039;&amp;#039;suffering a Negative Effect&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Twist The Knife={{color|red|+50 Attack Power}} for {{tt/PTag|Weapon}} attacks on a target &amp;#039;&amp;#039;&amp;#039;suffering a Negative Effect&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Twisted Will=&#039;&#039;&#039;Holy Damage&#039;&#039;&#039; deals an &#039;&#039;&#039;additional 10% Holy Damage&#039;&#039;&#039;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Veteran=&amp;#039;&amp;#039;&amp;#039;Negate&amp;#039;&amp;#039;&amp;#039; {{cw|itm-heavy}} equipment initiative penalty&amp;lt;span class=&amp;quot;hr&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;#039;&amp;#039;&amp;#039;Has Heavy-Armor and/or Shield&amp;#039;&amp;#039;&amp;#039;:&amp;lt;br&amp;gt;Immunity to {{tt/Eff|Staggered|X}}&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;+25% Threat&amp;#039;&amp;#039;&amp;#039;&amp;lt;span class=&amp;quot;hr&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;#039;&amp;#039;&amp;#039;If neither&amp;#039;&amp;#039;&amp;#039;:&amp;lt;br&amp;gt;{{color|red|+25 Attack Power}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Veteran=&amp;#039;&amp;#039;&amp;#039;Negate&amp;#039;&amp;#039;&amp;#039; {{cw|itm-heavy}} equipment initiative penalty&amp;lt;span class=&amp;quot;hr&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;#039;&amp;#039;&amp;#039;Has Heavy-Armor and/or Shield&amp;#039;&amp;#039;&amp;#039;:&amp;lt;br&amp;gt;Immunity to {{tt/Eff|Staggered|X}}&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;+25% Threat&amp;#039;&amp;#039;&amp;#039;&amp;lt;span class=&amp;quot;hr&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;#039;&amp;#039;&amp;#039;If neither&amp;#039;&amp;#039;&amp;#039;:&amp;lt;br&amp;gt;{{color|red|+25 Attack Power}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}}}]&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}}}]&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>src-&gt;Spotty McBumble Fuck</name></author>
	</entry>
	<entry>
		<id>https://coc2wiki.kefengcreative.cc/index.php?title=Template:Tt/Perk&amp;diff=35363&amp;oldid=prev</id>
		<title>src-&gt;Spotty McBumble Fuck at 18:30, 31 May 2026</title>
		<link rel="alternate" type="text/html" href="https://coc2wiki.kefengcreative.cc/index.php?title=Template:Tt/Perk&amp;diff=35363&amp;oldid=prev"/>
		<updated>2026-05-31T18:30:05Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;zh-Hans&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;←上一版本&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;2026年6月1日 (一) 02:30的版本&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;第9行：&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;第9行：&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Geomancy=When &amp;#039;&amp;#039;&amp;#039;damage is calculated&amp;#039;&amp;#039;&amp;#039; the target has &amp;#039;&amp;#039;&amp;#039;all their resistances reduced by 25&amp;#039;&amp;#039;&amp;#039; (until 0)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Geomancy=When &amp;#039;&amp;#039;&amp;#039;damage is calculated&amp;#039;&amp;#039;&amp;#039; the target has &amp;#039;&amp;#039;&amp;#039;all their resistances reduced by 25&amp;#039;&amp;#039;&amp;#039; (until 0)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Healer&amp;#039;s Hands=Healing an ally with certain powers will also heal the user by {{color|rblu|Spellpower / 2}}&amp;lt;span class=&amp;quot;hr&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Casting a {{tt/PTag|Spell}} power while wearing {{cw|itm-heavy}} equipment will grant {{color|fgre|20 + Toughness}} &amp;#039;&amp;#039;&amp;#039;Threat&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Healer&amp;#039;s Hands=Healing an ally with certain powers will also heal the user by {{color|rblu|Spellpower / 2}}&amp;lt;span class=&amp;quot;hr&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Casting a {{tt/PTag|Spell}} power while wearing {{cw|itm-heavy}} equipment will grant {{color|fgre|20 + Toughness}} &amp;#039;&amp;#039;&amp;#039;Threat&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Holy Harmonies={{tt/PTag|Weapon}}, {{tt/PTag|Tease}}, and {{tt/PTag|Charm}} attacks deal an &#039;&#039;&#039;additional&#039;&#039;&#039; {{color|pur|10 * {{tt/Compu2|PresAmp|40}}}} &#039;&#039;&#039;Holy Damage&#039;&#039;&#039;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Horsey Heat=All enemies take {{#if:{{{2|}}}|{{{2|}}}|3}} &amp;#039;&amp;#039;&amp;#039;Pheromone&amp;#039;&amp;#039;&amp;#039; damage &amp;#039;&amp;#039;&amp;#039;every turn&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Horsey Heat=All enemies take {{#if:{{{2|}}}|{{{2|}}}|3}} &amp;#039;&amp;#039;&amp;#039;Pheromone&amp;#039;&amp;#039;&amp;#039; damage &amp;#039;&amp;#039;&amp;#039;every turn&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Iron Will={{color|fgre|Half of Toughness}} added to &amp;#039;&amp;#039;&amp;#039;Mental Resist&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Iron Will={{color|fgre|Half of Toughness}} added to &amp;#039;&amp;#039;&amp;#039;Mental Resist&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Overbearing=&#039;&#039;&#039;40% chance&#039;&#039;&#039; for a successful {{tt/Compu|WeaATK}}, {{tt/Compu|PhyATK}}, or {{tt/Compu|MagATK}} to leave the target {{tt/Eff|Prone|1 Turn}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Perfect Positioning=While not wearing&amp;lt;br&amp;gt;{{cw|itm-heavy}} {{cw|itm-armor}}, gain:&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;+25 Evasion&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;+10 Attack Power&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;+10 Critical Chance&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Perfect Positioning=While not wearing&amp;lt;br&amp;gt;{{cw|itm-heavy}} {{cw|itm-armor}}, gain:&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;+25 Evasion&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;+10 Attack Power&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;+10 Critical Chance&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Rending Strike={{tt/PTag|Weapon}}, {{tt/PTag|Physical}}, and {{tt/PTag|Magical}} attacks with a {{cw|itm-melee}} tagged Weapon has a &amp;#039;&amp;#039;&amp;#039;20% chance&amp;#039;&amp;#039;&amp;#039; to leave the target {{tt/Eff|Bleeding|1 Turn|{{color|red|Strength}}}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Rending Strike={{tt/PTag|Weapon}}, {{tt/PTag|Physical}}, and {{tt/PTag|Magical}} attacks with a {{cw|itm-melee}} tagged Weapon has a &amp;#039;&amp;#039;&amp;#039;20% chance&amp;#039;&amp;#039;&amp;#039; to leave the target {{tt/Eff|Bleeding|1 Turn|{{color|red|Strength}}}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>src-&gt;Spotty McBumble Fuck</name></author>
	</entry>
	<entry>
		<id>https://coc2wiki.kefengcreative.cc/index.php?title=Template:Tt/Perk&amp;diff=35362&amp;oldid=prev</id>
		<title>src-&gt;Spotty McBumble Fuck at 14:42, 31 May 2026</title>
		<link rel="alternate" type="text/html" href="https://coc2wiki.kefengcreative.cc/index.php?title=Template:Tt/Perk&amp;diff=35362&amp;oldid=prev"/>
		<updated>2026-05-31T14:42:56Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;zh-Hans&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;←上一版本&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;2026年5月31日 (日) 22:42的版本&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot;&gt;第13行：&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;第13行：&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Perfect Positioning=While not wearing&amp;lt;br&amp;gt;{{cw|itm-heavy}} {{cw|itm-armor}}, gain:&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;+25 Evasion&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;+10 Attack Power&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;+10 Critical Chance&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Perfect Positioning=While not wearing&amp;lt;br&amp;gt;{{cw|itm-heavy}} {{cw|itm-armor}}, gain:&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;+25 Evasion&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;+10 Attack Power&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;+10 Critical Chance&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Rending Strike={{tt/PTag|Weapon}}, {{tt/PTag|Physical}}, and {{tt/PTag|Magical}} attacks with a {{cw|itm-melee}} tagged Weapon has a &amp;#039;&amp;#039;&amp;#039;20% chance&amp;#039;&amp;#039;&amp;#039; to leave the target {{tt/Eff|Bleeding|1 Turn|{{color|red|Strength}}}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Rending Strike={{tt/PTag|Weapon}}, {{tt/PTag|Physical}}, and {{tt/PTag|Magical}} attacks with a {{cw|itm-melee}} tagged Weapon has a &amp;#039;&amp;#039;&amp;#039;20% chance&amp;#039;&amp;#039;&amp;#039; to leave the target {{tt/Eff|Bleeding|1 Turn|{{color|red|Strength}}}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Solid Rock=If &#039;&#039;&#039;Mental Resist&#039;&#039;&#039; is &amp;lt; 75, it &#039;&#039;&#039;becomes 75&#039;&#039;&#039;{{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cw|&lt;/del&gt;spnhr}}Reduce the &#039;&#039;&#039;additional damage&#039;&#039;&#039; from &#039;&#039;&#039;Critical Hits&#039;&#039;&#039; received by &#039;&#039;&#039;20%&#039;&#039;&#039;{{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cw|&lt;/del&gt;spnhr}}&#039;&#039;&#039;Immune&#039;&#039;&#039; to {{tt/Eff|Staggered|X}}, {{tt/Eff|Burning}}, &amp;amp; {{tt/Eff|Disarmed|X}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Solid Rock=If &#039;&#039;&#039;Mental Resist&#039;&#039;&#039; is &amp;lt; 75, it &#039;&#039;&#039;becomes 75&#039;&#039;&#039;{{spnhr}}Reduce the &#039;&#039;&#039;additional damage&#039;&#039;&#039; from &#039;&#039;&#039;Critical Hits&#039;&#039;&#039; received by &#039;&#039;&#039;20%&#039;&#039;&#039;{{spnhr}}&#039;&#039;&#039;Immune&#039;&#039;&#039; to {{tt/Eff|Staggered|X}}, {{tt/Eff|Burning}}, &amp;amp; {{tt/Eff|Disarmed|X}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Sturdy=The maximum damage from a &amp;#039;&amp;#039;&amp;#039;single attack&amp;#039;&amp;#039;&amp;#039; is capped at &amp;#039;&amp;#039;&amp;#039;10% of the owner&amp;#039;s Max HP&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Sturdy=The maximum damage from a &amp;#039;&amp;#039;&amp;#039;single attack&amp;#039;&amp;#039;&amp;#039; is capped at &amp;#039;&amp;#039;&amp;#039;10% of the owner&amp;#039;s Max HP&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Titan&amp;#039;s Grasp=Allows a &amp;#039;&amp;#039;&amp;#039;2H&amp;#039;&amp;#039;&amp;#039; weapon to &amp;#039;&amp;#039;&amp;#039;only occupy the primary slot&amp;#039;&amp;#039;&amp;#039;&amp;lt;span class=&amp;quot;hr&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Allows &amp;#039;&amp;#039;&amp;#039;non-Light 1H&amp;#039;&amp;#039;&amp;#039; weapons to be equipped on the &amp;#039;&amp;#039;&amp;#039;offhand slot&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Titan&amp;#039;s Grasp=Allows a &amp;#039;&amp;#039;&amp;#039;2H&amp;#039;&amp;#039;&amp;#039; weapon to &amp;#039;&amp;#039;&amp;#039;only occupy the primary slot&amp;#039;&amp;#039;&amp;#039;&amp;lt;span class=&amp;quot;hr&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Allows &amp;#039;&amp;#039;&amp;#039;non-Light 1H&amp;#039;&amp;#039;&amp;#039; weapons to be equipped on the &amp;#039;&amp;#039;&amp;#039;offhand slot&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key coc2wiki:diff:1.41:old-35361:rev-35362:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>src-&gt;Spotty McBumble Fuck</name></author>
	</entry>
	<entry>
		<id>https://coc2wiki.kefengcreative.cc/index.php?title=Template:Tt/Perk&amp;diff=35361&amp;oldid=prev</id>
		<title>src-&gt;Spotty McBumble Fuck at 14:42, 31 May 2026</title>
		<link rel="alternate" type="text/html" href="https://coc2wiki.kefengcreative.cc/index.php?title=Template:Tt/Perk&amp;diff=35361&amp;oldid=prev"/>
		<updated>2026-05-31T14:42:17Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;zh-Hans&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;←上一版本&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;2026年5月31日 (日) 22:42的版本&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot;&gt;第13行：&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;第13行：&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Perfect Positioning=While not wearing&amp;lt;br&amp;gt;{{cw|itm-heavy}} {{cw|itm-armor}}, gain:&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;+25 Evasion&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;+10 Attack Power&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;+10 Critical Chance&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Perfect Positioning=While not wearing&amp;lt;br&amp;gt;{{cw|itm-heavy}} {{cw|itm-armor}}, gain:&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;+25 Evasion&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;+10 Attack Power&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;+10 Critical Chance&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Rending Strike={{tt/PTag|Weapon}}, {{tt/PTag|Physical}}, and {{tt/PTag|Magical}} attacks with a {{cw|itm-melee}} tagged Weapon has a &amp;#039;&amp;#039;&amp;#039;20% chance&amp;#039;&amp;#039;&amp;#039; to leave the target {{tt/Eff|Bleeding|1 Turn|{{color|red|Strength}}}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Rending Strike={{tt/PTag|Weapon}}, {{tt/PTag|Physical}}, and {{tt/PTag|Magical}} attacks with a {{cw|itm-melee}} tagged Weapon has a &amp;#039;&amp;#039;&amp;#039;20% chance&amp;#039;&amp;#039;&amp;#039; to leave the target {{tt/Eff|Bleeding|1 Turn|{{color|red|Strength}}}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Solid Rock=If &#039;&#039;&#039;Mental Resist&#039;&#039;&#039; is &amp;lt; 75, it &#039;&#039;&#039;becomes 75&#039;&#039;&#039;{{cw|spnhr}}Reduce the &#039;&#039;&#039;additional damage&#039;&#039;&#039; from &#039;&#039;&#039;Critical Hits&#039;&#039;&#039; received by &#039;&#039;&#039;20%&#039;&#039;&#039;{{cw|spnhr}}&#039;&#039;&#039;Immune&#039;&#039;&#039; to {{tt/Eff|Staggered|X}}, {{tt/Eff|Burning}}, &amp;amp; {{tt/Eff|Disarmed|X}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Sturdy=The maximum damage from a &#039;&#039;&#039;single attack&#039;&#039;&#039; is capped at &#039;&#039;&#039;10% of the owner&#039;s Max HP&#039;&#039;&#039;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Titan&amp;#039;s Grasp=Allows a &amp;#039;&amp;#039;&amp;#039;2H&amp;#039;&amp;#039;&amp;#039; weapon to &amp;#039;&amp;#039;&amp;#039;only occupy the primary slot&amp;#039;&amp;#039;&amp;#039;&amp;lt;span class=&amp;quot;hr&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Allows &amp;#039;&amp;#039;&amp;#039;non-Light 1H&amp;#039;&amp;#039;&amp;#039; weapons to be equipped on the &amp;#039;&amp;#039;&amp;#039;offhand slot&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Titan&amp;#039;s Grasp=Allows a &amp;#039;&amp;#039;&amp;#039;2H&amp;#039;&amp;#039;&amp;#039; weapon to &amp;#039;&amp;#039;&amp;#039;only occupy the primary slot&amp;#039;&amp;#039;&amp;#039;&amp;lt;span class=&amp;quot;hr&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Allows &amp;#039;&amp;#039;&amp;#039;non-Light 1H&amp;#039;&amp;#039;&amp;#039; weapons to be equipped on the &amp;#039;&amp;#039;&amp;#039;offhand slot&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Tough Skin=&amp;#039;&amp;#039;&amp;#039;+20&amp;#039;&amp;#039;&amp;#039; to &amp;#039;&amp;#039;&amp;#039;All Resistances&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Tough Skin=&amp;#039;&amp;#039;&amp;#039;+20&amp;#039;&amp;#039;&amp;#039; to &amp;#039;&amp;#039;&amp;#039;All Resistances&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>src-&gt;Spotty McBumble Fuck</name></author>
	</entry>
	<entry>
		<id>https://coc2wiki.kefengcreative.cc/index.php?title=Template:Tt/Perk&amp;diff=35360&amp;oldid=prev</id>
		<title>src-&gt;Spotty McBumble Fuck at 09:48, 29 May 2026</title>
		<link rel="alternate" type="text/html" href="https://coc2wiki.kefengcreative.cc/index.php?title=Template:Tt/Perk&amp;diff=35360&amp;oldid=prev"/>
		<updated>2026-05-29T09:48:07Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;zh-Hans&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;←上一版本&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;2026年5月29日 (五) 17:48的版本&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot;&gt;第11行：&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;第11行：&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Horsey Heat=All enemies take {{#if:{{{2|}}}|{{{2|}}}|3}} &amp;#039;&amp;#039;&amp;#039;Pheromone&amp;#039;&amp;#039;&amp;#039; damage &amp;#039;&amp;#039;&amp;#039;every turn&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Horsey Heat=All enemies take {{#if:{{{2|}}}|{{{2|}}}|3}} &amp;#039;&amp;#039;&amp;#039;Pheromone&amp;#039;&amp;#039;&amp;#039; damage &amp;#039;&amp;#039;&amp;#039;every turn&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Iron Will={{color|fgre|Half of Toughness}} added to &amp;#039;&amp;#039;&amp;#039;Mental Resist&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Iron Will={{color|fgre|Half of Toughness}} added to &amp;#039;&amp;#039;&amp;#039;Mental Resist&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Perfect Positioning=While not wearing {{cw|itm-heavy}} &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;Armor&#039;&#039;&#039;&lt;/del&gt;, gain:&amp;lt;br&amp;gt;&#039;&#039;&#039;+25 Evasion&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;+10 Attack Power&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;+10 Critical Chance&#039;&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Perfect Positioning=While not wearing&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&lt;/ins&gt;{{cw|itm-heavy}} &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{cw|itm-armor}}&lt;/ins&gt;, gain:&amp;lt;br&amp;gt;&#039;&#039;&#039;+25 Evasion&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;+10 Attack Power&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;+10 Critical Chance&#039;&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Rending Strike={{tt/PTag|Weapon}}, {{tt/PTag|Physical}}, and {{tt/PTag|Magical}} attacks with a {{cw|itm-melee}} tagged Weapon has a &amp;#039;&amp;#039;&amp;#039;20% chance&amp;#039;&amp;#039;&amp;#039; to leave the target {{tt/Eff|Bleeding|1 Turn|{{color|red|Strength}}}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Rending Strike={{tt/PTag|Weapon}}, {{tt/PTag|Physical}}, and {{tt/PTag|Magical}} attacks with a {{cw|itm-melee}} tagged Weapon has a &amp;#039;&amp;#039;&amp;#039;20% chance&amp;#039;&amp;#039;&amp;#039; to leave the target {{tt/Eff|Bleeding|1 Turn|{{color|red|Strength}}}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Titan&amp;#039;s Grasp=Allows a &amp;#039;&amp;#039;&amp;#039;2H&amp;#039;&amp;#039;&amp;#039; weapon to &amp;#039;&amp;#039;&amp;#039;only occupy the primary slot&amp;#039;&amp;#039;&amp;#039;&amp;lt;span class=&amp;quot;hr&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Allows &amp;#039;&amp;#039;&amp;#039;non-Light 1H&amp;#039;&amp;#039;&amp;#039; weapons to be equipped on the &amp;#039;&amp;#039;&amp;#039;offhand slot&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Titan&amp;#039;s Grasp=Allows a &amp;#039;&amp;#039;&amp;#039;2H&amp;#039;&amp;#039;&amp;#039; weapon to &amp;#039;&amp;#039;&amp;#039;only occupy the primary slot&amp;#039;&amp;#039;&amp;#039;&amp;lt;span class=&amp;quot;hr&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Allows &amp;#039;&amp;#039;&amp;#039;non-Light 1H&amp;#039;&amp;#039;&amp;#039; weapons to be equipped on the &amp;#039;&amp;#039;&amp;#039;offhand slot&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>src-&gt;Spotty McBumble Fuck</name></author>
	</entry>
	<entry>
		<id>https://coc2wiki.kefengcreative.cc/index.php?title=Template:Tt/Perk&amp;diff=35359&amp;oldid=prev</id>
		<title>src-&gt;Spotty McBumble Fuck at 09:17, 29 May 2026</title>
		<link rel="alternate" type="text/html" href="https://coc2wiki.kefengcreative.cc/index.php?title=Template:Tt/Perk&amp;diff=35359&amp;oldid=prev"/>
		<updated>2026-05-29T09:17:41Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;zh-Hans&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;←上一版本&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;2026年5月29日 (五) 17:17的版本&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot;&gt;第11行：&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;第11行：&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Horsey Heat=All enemies take {{#if:{{{2|}}}|{{{2|}}}|3}} &amp;#039;&amp;#039;&amp;#039;Pheromone&amp;#039;&amp;#039;&amp;#039; damage &amp;#039;&amp;#039;&amp;#039;every turn&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Horsey Heat=All enemies take {{#if:{{{2|}}}|{{{2|}}}|3}} &amp;#039;&amp;#039;&amp;#039;Pheromone&amp;#039;&amp;#039;&amp;#039; damage &amp;#039;&amp;#039;&amp;#039;every turn&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Iron Will={{color|fgre|Half of Toughness}} added to &amp;#039;&amp;#039;&amp;#039;Mental Resist&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Iron Will={{color|fgre|Half of Toughness}} added to &amp;#039;&amp;#039;&amp;#039;Mental Resist&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Perfect Positioning=While not wearing {{cw|itm-heavy}} &#039;&#039;&#039;Armor&#039;&#039;&#039;, gain:&amp;lt;br&amp;gt;&#039;&#039;&#039;+25 Evasion&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;+10 Attack Power&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;+10 Critical Chance&#039;&#039;&#039;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Rending Strike={{tt/PTag|Weapon}}, {{tt/PTag|Physical}}, and {{tt/PTag|Magical}} attacks with a {{cw|itm-melee}} tagged Weapon has a &amp;#039;&amp;#039;&amp;#039;20% chance&amp;#039;&amp;#039;&amp;#039; to leave the target {{tt/Eff|Bleeding|1 Turn|{{color|red|Strength}}}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Rending Strike={{tt/PTag|Weapon}}, {{tt/PTag|Physical}}, and {{tt/PTag|Magical}} attacks with a {{cw|itm-melee}} tagged Weapon has a &amp;#039;&amp;#039;&amp;#039;20% chance&amp;#039;&amp;#039;&amp;#039; to leave the target {{tt/Eff|Bleeding|1 Turn|{{color|red|Strength}}}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Titan&amp;#039;s Grasp=Allows a &amp;#039;&amp;#039;&amp;#039;2H&amp;#039;&amp;#039;&amp;#039; weapon to &amp;#039;&amp;#039;&amp;#039;only occupy the primary slot&amp;#039;&amp;#039;&amp;#039;&amp;lt;span class=&amp;quot;hr&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Allows &amp;#039;&amp;#039;&amp;#039;non-Light 1H&amp;#039;&amp;#039;&amp;#039; weapons to be equipped on the &amp;#039;&amp;#039;&amp;#039;offhand slot&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Titan&amp;#039;s Grasp=Allows a &amp;#039;&amp;#039;&amp;#039;2H&amp;#039;&amp;#039;&amp;#039; weapon to &amp;#039;&amp;#039;&amp;#039;only occupy the primary slot&amp;#039;&amp;#039;&amp;#039;&amp;lt;span class=&amp;quot;hr&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Allows &amp;#039;&amp;#039;&amp;#039;non-Light 1H&amp;#039;&amp;#039;&amp;#039; weapons to be equipped on the &amp;#039;&amp;#039;&amp;#039;offhand slot&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>src-&gt;Spotty McBumble Fuck</name></author>
	</entry>
	<entry>
		<id>https://coc2wiki.kefengcreative.cc/index.php?title=Template:Tt/Perk&amp;diff=35358&amp;oldid=prev</id>
		<title>src-&gt;Spotty McBumble Fuck at 14:29, 28 May 2026</title>
		<link rel="alternate" type="text/html" href="https://coc2wiki.kefengcreative.cc/index.php?title=Template:Tt/Perk&amp;diff=35358&amp;oldid=prev"/>
		<updated>2026-05-28T14:29:08Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;zh-Hans&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;←上一版本&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;2026年5月28日 (四) 22:29的版本&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;第1行：&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;第1行：&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;includeonly&amp;gt;[{{tt|{{{1|}}}|{{#switch:{{{1|}}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;includeonly&amp;gt;[{{tt|{{{1|}}}|{{#switch:{{{1|}}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Aura of Domination=Reduce the &#039;&#039;&#039;Armor&#039;&#039;&#039; of &#039;&#039;&#039;all enemies&#039;&#039;&#039; by {{color|rblu|{{#if:{{{2|}}}|{{{2|}}}|X}} Willpower}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Charming={{color|pur|Half of Presence}} added to &amp;#039;&amp;#039;&amp;#039;Critical Chance&amp;#039;&amp;#039;&amp;#039; for {{tt/PTag|Tease}} and {{tt/PTag|Charm}} attacks/powers&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Charming={{color|pur|Half of Presence}} added to &amp;#039;&amp;#039;&amp;#039;Critical Chance&amp;#039;&amp;#039;&amp;#039; for {{tt/PTag|Tease}} and {{tt/PTag|Charm}} attacks/powers&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Expert Inspiration=&amp;#039;&amp;#039;&amp;#039;Positive&amp;#039;&amp;#039;&amp;#039; Combat Effects applied by the user has &amp;#039;&amp;#039;&amp;#039;2x duration&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Expert Inspiration=&amp;#039;&amp;#039;&amp;#039;Positive&amp;#039;&amp;#039;&amp;#039; Combat Effects applied by the user has &amp;#039;&amp;#039;&amp;#039;2x duration&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Eye For Weakness=&amp;#039;&amp;#039;&amp;#039;Negative&amp;#039;&amp;#039;&amp;#039; Combat Effects applied by the user has &amp;#039;&amp;#039;&amp;#039;2x duration&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Eye For Weakness=&amp;#039;&amp;#039;&amp;#039;Negative&amp;#039;&amp;#039;&amp;#039; Combat Effects applied by the user has &amp;#039;&amp;#039;&amp;#039;2x duration&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Filthy Tease=Once per Turn: Reduce &amp;#039;&amp;#039;&amp;#039;Tease&amp;#039;&amp;#039;&amp;#039; damage taken by &amp;#039;&amp;#039;&amp;#039;50%&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Filthy Tease=Once per Turn: Reduce &amp;#039;&amp;#039;&amp;#039;Tease&amp;#039;&amp;#039;&amp;#039; damage taken by &amp;#039;&amp;#039;&amp;#039;50%&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Focused Will=Add &#039;&#039;&#039;1/2 of Willpower&#039;&#039;&#039; to &#039;&#039;&#039;Magic Resist&#039;&#039;&#039;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Frenzy=When at &amp;#039;&amp;#039;&amp;#039;60% HP&amp;#039;&amp;#039;&amp;#039; or lower, gain:&amp;lt;span class=&amp;quot;hr&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;{{color|red|+50 Attack Power}}&amp;lt;br&amp;gt;+10 Critical Chance, Focus, &amp;amp; Mental Resist&amp;lt;span class=&amp;quot;hr&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;#039;&amp;#039;&amp;#039;-50%&amp;#039;&amp;#039;&amp;#039; Armor&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Frenzy=When at &amp;#039;&amp;#039;&amp;#039;60% HP&amp;#039;&amp;#039;&amp;#039; or lower, gain:&amp;lt;span class=&amp;quot;hr&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;{{color|red|+50 Attack Power}}&amp;lt;br&amp;gt;+10 Critical Chance, Focus, &amp;amp; Mental Resist&amp;lt;span class=&amp;quot;hr&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;#039;&amp;#039;&amp;#039;-50%&amp;#039;&amp;#039;&amp;#039; Armor&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Geomancy=When &amp;#039;&amp;#039;&amp;#039;damage is calculated&amp;#039;&amp;#039;&amp;#039; the target has &amp;#039;&amp;#039;&amp;#039;all their resistances reduced by 25&amp;#039;&amp;#039;&amp;#039; (until 0)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Geomancy=When &amp;#039;&amp;#039;&amp;#039;damage is calculated&amp;#039;&amp;#039;&amp;#039; the target has &amp;#039;&amp;#039;&amp;#039;all their resistances reduced by 25&amp;#039;&amp;#039;&amp;#039; (until 0)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Healer&#039;s Hands=Healing an ally with certain powers will also heal the user by {{color|rblu|Spellpower / 2}}&amp;lt;span class=&quot;hr&quot;&amp;gt;&amp;lt;/span&amp;gt;Casting a {{tt/PTag|Spell}} power while wearing {{cw|itm-heavy}} equipment will grant {{color|fgre|20 + Toughness}} &#039;&#039;&#039;Threat&#039;&#039;&#039;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Horsey Heat=All enemies take {{#if:{{{2|}}}|{{{2|}}}|3}} &amp;#039;&amp;#039;&amp;#039;Pheromone&amp;#039;&amp;#039;&amp;#039; damage &amp;#039;&amp;#039;&amp;#039;every turn&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Horsey Heat=All enemies take {{#if:{{{2|}}}|{{{2|}}}|3}} &amp;#039;&amp;#039;&amp;#039;Pheromone&amp;#039;&amp;#039;&amp;#039; damage &amp;#039;&amp;#039;&amp;#039;every turn&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Iron Will={{color|fgre|Half of Toughness}} added to &amp;#039;&amp;#039;&amp;#039;Mental Resist&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Iron Will={{color|fgre|Half of Toughness}} added to &amp;#039;&amp;#039;&amp;#039;Mental Resist&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>src-&gt;Spotty McBumble Fuck</name></author>
	</entry>
</feed>