打开/关闭搜索
搜索
打开/关闭菜单
2529
2489
5
4.4万
Corruption of Champions II Bilingual Wiki
导航
首页
最近更改
随机页面
MediaWiki帮助
特殊页面
上传文件
打开/关闭外观设置菜单
无法加载偏好设置。请检查您的网络连接并重试。
重试
打开/关闭个人菜单
未登录
未登录用户的IP地址会在进行任意编辑后公开展示。
user-interface-preferences
中文(简体)
个人工具
登录
查看“︁Goblins”︁的源代码
来自Corruption of Champions II Bilingual Wiki
分享此页面
查看
阅读
查看源代码
查看历史
associated-pages
页面
讨论
更多操作
←
Goblins
因为以下原因,您没有权限编辑该页面:
您请求的操作仅限属于这些用户组的用户执行:
用户
、
管理员
、translationadmin
您可以查看和复制此页面的源代码。
<blockquote> ''"Goblins are one of the most peculiar races in all of Savarra, if simply for their natural variability. Their race's gift of sampling the traits of any other race they mate with has resulted in such a wide variety of physical features that it can sometimes be hard to identify a goblin on sight."''<br>—Herodos Naso, Acclaimed Historian </blockquote> __TOC__ ==Writer Credit== {|class="wikitable bordered" border="1" cellpadding="2" style="margin-left: auto; margin-right: auto;text-align:left" |- !|[[Author-Balak Knightfang|Balak Knightfang]] |- | *Goblins Codex Entry |} ==Codex== <blockquote> '''Name:''' Goblin (pl. Goblins) '''Sexes:'''' Male/Female/See Reproduction '''Height:''' 3' to 4'6" on base specimens of the race '''Weight:''' 50 to 80lbs on average '''Skin:''' The majority of Goblins have skin of varying shades of green, ranging from yellow-green to a deep forest green. '''Hair:''' Goblin hair is normally roughly the same as a human's, though largely limited in natural color to blacks and browns. '''Eyes:''' Goblins' eyes tend to look similar to those of humans or elves. '''Ears:''' Goblins tend to have long, pointed ears that jut out from the side of their head. '''Lifespan:''' 40 to 60 years '''Maturity:''' 8 years </blockquote> ===Description=== ---- <blockquote> Goblins are short, bipedal humanoids who inhabit Savarra. While the standard image of what makes a goblin a goblin—their height, skin coloration, and love of breeding—remains largely constant throughout the world, they're also prone to a larger variety of traits than just about any other race. As such, any description is more a generalization than a determining factor. Normal goblin females have relatively proportional hips and breasts that average around B-cup before any children are born, but both rapidly gain size, up to F cups and especially large hips after several sets of children. Male goblins are usually thin, if often fit, and have human-like penises, and generally follow the same phallus size range of humans. </blockquote> ===Reproduction=== ---- <blockquote> Goblins, much like harpies, frequently reproduce with members of other races, and those offspring always end up goblins. Unlike harpies, however, the goblin children with a parent of a different race may gain one or two of their non-goblin parent's racial traits, such as fur, genders beyond male and female, height, phallus type, and more. As such, many goblins will seek to reproduce with members of other races instead of those of their own. It's not uncommon for a goblin to stay with a mate out of a mix of love and a want to pass on as many different traits from the other parent as possible, though goblin/goblin pairings do occur and are generally the result of a love between the two. The usual gestation period for a goblin is three months, during which time the physical changes to the mother occur. Goblins tend to have one to two offspring at a time, with triplets being a rare occurrence often hailed as a sign of a particularly virile mate or a blessing from the gods. The raising of goblin children tends to fall upon the goblin parent, though this is not always the case. When the goblin parent remains with the other parent, or when both parents are goblins, for example, both parents are usually involved in the raising of the child, much as it would be for humans. </blockquote> ===History=== ---- <blockquote> While much of the history of the goblin race was lost during the Godswar, some records and accounts of their race prior to the fall remain. It is known that they joined the Belharan Empire at its peak and rapidly spread through the empire. The quick dissemination of goblins throughout Savarra helped increase the variance among goblins as they mated with new races and allowed them to survive the Godswar. They were able to join the remote communities that survived, or take residence in some of the less insular cities. Unfortunately, where they came from prior to the empire has been largely lost to history, a fact that irks many of the naturally curious goblins to no end and has resulted in a fair share of their people to go out and become varying forms of archaeologists in search of their histories. </blockquote> ===Society & Culture=== ---- <blockquote> Although goblins are an incredibly disjoint race, families of goblins still maintain remnants of their prewar culture, though what is remembered is often corrupted or differs from what is remembered by other groups of goblins that survived the Godswar. Goblin families are typically ruled democratically, with each member voting on any large —or sometimes even medium—decisions that affect the family. That said, the oldest among them typically have the de facto power, with the others often following the motions of the elders they favor. Whenever members of other races join goblin families, the family typically attempts to assist the new member in getting used to this system of voting, but when a goblin joins another system, they're quick to adapt to the new family's way of life. Goblins as a race tend to be naturally curious, resulting in a plethora of fields influenced by goblins. It's not uncommon to run into goblin alchemists, mages, and explorers, in addition to the aforementioned archeological tendencies. </blockquote> ===Racial Differences=== ---- <blockquote> Because goblins take traits from non-goblin parents, families of goblins that have lived amongst another race will gradually take on more and more traits as generations pass. Because of this, it's not uncommon to see goblins with cat ears and a tail in Jassira or ones with scales and fin ears in Tyria, for example. Researchers have theorized that after long enough, goblins merge with the races around them, but thus far no proof of this happening is known to exist. Others believe that they'll end up diverging and becoming separate from both races. </blockquote> ==Codex Acquisition== Only one of the conditions below must be met to unlock the Goblins Codex entry: *Having talked about '''Goblins''' with [[Nelia]] while at [[The Frost Hound]] ==Other Information== Reading the Goblins Codex Entry will unlock a minor scene variety when obtaining the Goblin Broodmare perk through a Grottato {|class="wikitable bordered" border="1" cellpadding="2" style="margin-left: auto; margin-right: auto; border: none; text-align:left" |- !|Adjectives | *Goblin *Goblinoid |- !|Cute Adjectives | *Gobbo |} ===Transformatives=== ---- *[[Grottato]] ===Gameplay Attributes=== ---- {|class="wikitable bordered" border="1" cellpadding="2" style="margin-left: auto; margin-right: auto; border: none; text-align:left" |- !|Affinities | *[[Agility]] *[[Cunning]] *[[Presence]] |} ==Characters== <tabber> Notable characters= {|class="table" style="margin-left: auto; margin-right: auto; border: 2px solid #929292; cellpadding:1px; " |- |{{WikiHeadshot-index|name=Cultist Evangelist}}{{WikiHeadshot-index|name=Goblin Succubus|text=(demon)}}{{WikiHeadshot-index|name=Nelia}}{{WikiHeadshot-index|name=Rixx}}{{WikiHeadshot-index|name=Zander}} |} |-| Generic characters= {|class="table" style="margin-left: auto; margin-right: auto; border: 2px solid #929292; cellpadding:1px; " |- |{{WikiHeadshot-index|name=Goblin Succubus|text=(demon)|altname=Packmaster|altlink=Packmaster}} |} </tabber> [[Category:Races]]
该页面使用的模板:
Template:WikiHeadshot-index
(
查看源代码
)
返回
Goblins
。
查看“︁Goblins”︁的源代码
来自Corruption of Champions II Bilingual Wiki