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Combat Mechanics
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=Combat Types= ==melee== ==ranged== ==lust== =Combat status effects= Currently just a list with sources ==Armorer== ==Aroused== Reduced Resistances (all), Evasion, and Focus [[Amazon Strike]], [[Allure_(CoC2)|Allure]], [[Effigy]] ==Bleeding== Unresistable damage over time (organics only) [[Rend]] ==Blinded== Reduced Accuracy and Evasion [[Jassira's sun]] ==Burning== Fire damage over time. +25% Frost resistance for the duration [[White Fire]] ==Disarmed== Must use action to re-arm / change weapon ==Feather Dance== self-inflicted [[Harpy]] effect ==Focusing Performance== [[Frenzy]] [[Brint]] ==Frigid== Reduced Evasion and gain 25% vulnerability to Crushing damage. +25% Focus for the duration ==Knockdown== Acts as a one-round stun; requires action to Stand. ==Obscured== +10% Evasion ==Poisoned== Poison damage over time (organics only) [[Effigy]] ==Prone== critical [[Thunder Strike]] ==Restrained== [[Alraune]] ==Staggered== Reduced Evasion, Ward, and Damage [[Harpy Wingleader]], [[Wolves]] ==Spirit Veil== +10% to Evasion and +15% Physical and Magic Resistance [[Spirit Veil]] ==Stunned== Cannot Act. After recovery, gain Stun immunity for 2 turns [[Effigy Herald]] ==Sundered== Reduces total Armor by half [[Thunder Strike]], [[Effigy Archer]] ==Terrified== Reduced Accuracy, Spellpower, and Sexiness ==Velun's Blessing== [[Brother Sanders]] ==Warlord's Cry== [[Harpy Wingleader]] =Derived Statistics= note: taken from Journal/character page, with information mostly gathered through play and [[Stats]] page. ==Offense== ===Attack Power=== Increases the damage of weapon attacks and physical abilities *+3%/Strength ===Spell Power=== Increases the damage of spells *+3%/Willpower ===Accuracy=== Increases chance to hit for all attacks (magic, weapon, tease, etc.) *+1/Agility There are also three sub-stats, which may gain specific bonuses: ====Weapon Accuracy==== only applies to weapon attacks ====Catalyst Accuracy==== applies to all spells cast ====Sexiness==== applies to all Tease attacks. *+1/Presence ===Penetration=== Each point of Penetration reduces an opponent's effective damage reduction by 1 for all attacks. *+1/Strength There are also three sub-stats, which may gain specific bonuses: ====Armor Penetration==== applies to all weapon attacks ====Magic Penetration==== applies to all spells cast. Also called Spell Penetration ====Temptation==== applies to all Tease attacks ===Critical Chance=== Any successful attack has a chance to be upgraded to a Critical Hit. *+1%/Cunning There are also two sub-stats, which may gain specific bonuses: ====Weapon Critical==== applies to weapon attacks ====Catalyst Critical==== applies to spell attacks ==Defense== ===Armor=== *+1/Strength ===Warding=== *+1/Cunning (assuming same as Arcane Ward) ===Focus=== *+1/Willpower ===Evasion=== *+1/Agility ===Resistances=== ====Physical==== *+1/Toughness ====Magic==== *+1/Cunning ====Mental==== *+1/Willpower ====Acid==== ====Blight==== ====Crushing==== ====Fire==== ====Frost==== ====Holy==== ====Penetrating==== ====Storm==== ====Tease==== ====Drug==== ====Pheromone==== ====Fatigue==== ====Mind==== ==Self== ===Max Health=== acts as HP for Melee & Ranged combat *+5/Toughness ===Max Resolve=== acts as HP for Lust/Fear combat ===Initiative=== *+1/Agility ===Leadership=== bonus to your companions’ Attack Power and Spell Power *+2%/Presence ===Corruption=== ===Libido=== [[Category:Game mechanics (CoC2)]]
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