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查看“︁Alcohol Consumption”︁的源代码
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Alcohol Consumption
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{{Disclaimer |bordcolor=pink |img=1 |title=Under Construction <br> Thanks for your patience!<br> <br> [[User:Teawolf|teawolf]] ([[User talk:Teawolf|talk]]) 20:31, 5 June 2024 (UTC) }} Drinking more than one alcoholic drink provided by certain NPCs in one game-hour leads the champion to experience special drunk and/or black-out scenes. These effects proceed purely as described during the scenes (they do not cause a [[Status Effect]]), do not proceed when drinking consumable items, and do not stack. There is no mechanic to increase or decrease the champion's alcohol tolerance. __TOC__ ==Inns== ===[[Ember's Taphouse#Drinks|Ember's Taphouse]]=== Drinking more than one drink at Ember's Taphouse in an in-game hour does not lead to any alcohol consumption scenes. However, if the champion drinks at Ember's Taphouse, and then again at The Wild Stallion within an in-game hour, the scenes there will proceed. ===[[The Frost Hound#Drinks|The Frost Hound]]=== Drinking two drinks at The Frost Hound causes the champion to think that this may not have been a good idea; drinking three causes the champion to black out and wake-up disheveled and hungover the next morning. The champion may lose a few electrum; there are no other short or long-term in-game consequences. The scenes are repeatable but do not change. ===[[Rumie#Drinks|The Wayfort Bar]]=== Drinking more than one drink at the Wayfort Bar in an in-game hour does not lead to any alcohol consumption scenes. ===[[The Wild Stallion#Drinks|The Wild Stallion]]=== Drinking two drinks at The Wild Stallion--because of the strength of [[Khor'minos]] liquor--causes the champion to black out. ==Encounters== ===[[Gianna's Caravan]]=== ===[[Hashat]]=== ===[[Pupperidge Farm]]=== ===[[Vaush]]=== ===[[Wyld Elf Band]]=== ==Quest Related== Drinking alcohol and becoming drunk is important to the events of [[Vision Quest]], acquired from [[Antonina]], the dreamwalking [[harpy]] who can be found at the Wayfort Bar. [[Category:Game mechanics]]
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