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Harvest Valley
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{{infobox Location | name = Harvest Valley | image = Harvest_Valley.png | image_size = 400 | caption = | levelRange = 1-4 | accessibleFrom = [[Hawkethorne]] | leadsto = [[Marefolk Village]]<br>[[Sorran Altar]] }} Page is outdated: Update pending Harvest Valley is the breadbasket of the region, producing much of the food that many Marchers depend on. High mountains on three sides ensure that the climate is relatively mild compared to the rest of the Marches, and the flat, rolling ground within is excellent for farming and gathering. Water is plentiful; however, it rarely rains in the valley proper because of the mountains' rainshadow, and the only surface sources of water are the river and Lake Tarahaugan. Pumps drawn by wind or manual labour raise water to the surface where it is spread through an extensive network of irrigation ditches dug and maintained over generations. The region is roughly divided into three sub-regions: farmer territory (north), [[centaur]] territory (southwest) and [[marefolk]] territory (southeast, by the lake's western shore). Land east of the lake is made largely inhospitable through the privations of savage, primitive [[gnolls]], who have traditionally been kept in check by the marefolk and centaurs alike. Much of the conflict that takes place in the region centers about the arrival of [[Master Tollus]] and his [[Demon Cult]] under [[Kasyrra]]'s orders after the events of the tutorial. ==Places of Interest== * River Ford - a pair of special tiles; you can move from one to the other only with the '''Ford River''' command. *Drawbridge - located to the western most part of both regions that opens a path from the north to south region. (Current not intractable and cannot be crossed yet) *[[Pupperidge Farm]] - a farm that supplies most of [[The Frost Hound]]'s food *[[Marefolk Village]] - on the lake shore, in the south-eastern corner of the map. *Harvest Valley Hollow - contains the glowing golden rune-inscribed armor that triggers the [[Mad Cow]] quest with [[Brint]] in the party. *[[Sorran Altar]] - the trail to the altar is accessible at the north-west region during the events of [[Getting Into The Closet]] ==Inhabitants== ===Temporary=== *[[Ahmri]] will reside at the Champion's camp if saved from the centaurs during the events of [[Harboring a Fugitive]] ===Recurring=== For characters that show up in the northern and southern regions, the southern and lake encounters will be significantly more difficult. *[[Lupine Scouts]] roam the north region of the valley *[[Centaur Pack]] raid north, south and lake regions *[[Crazy Horse]] found roaming the northern and southern regions *[[Marefolk Shaman]] located at the northern region *[[Gnoll Raiders]] stalk for prey at the south of the valley *[[Slime Siblings]] reside within the regions of the lake *[[Lusina]] residing around the southern and lake regions of the valley *[[Hashat]] found around the southern and lake regions looking for elves, centaurs and practice fights ==Items== *[[Baad Clover]] *[[Root of Man]] *[[Double Pepper]] *[[Knotted Pepper]] ==Scenes== Items under this category are encountered when exploring that don't lead to items or characters and can provide helpful or harmful effects. *Scenic Valley (written by [[Author-Savin|Savin]]) *Lust Draft (written by [[Author-Savin|Savin]]) *Bounty (written by [[Author-Savin|Savin]]) ==Quest Related== ===[[Mad Cow]]=== There is a strange ceremonial armor that [[Brint]] can possibly wear ===[[Harboring a Fugitive]]=== The centaur princess, [[Ahmri]], is being chased by a pair of weakened [[Centaur Marauder|Centaur Marauders]] ===[[Farmhand's Freeholds]]=== [[Garth]] has asked the Champion to check on the [[Pupperidge Farm]] ===[[Getting Into The Closet]]=== The trail towards the [[Sorran Altar]] is located at the north-west region of the valley [[Category:Locations]] [[Category:Regions]]
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