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查看“︁White Mage”︁的源代码
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White Mage
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[[File:White_Mage_Icon.png|300px|upright|right|border]] == Description == <blockquote> ''Scholars of the occult who dedicate themselves to the healing and preservation of others, white mages study the magic granted to mortals by the gods long ago. as a white mage, you can use your magic to shield your allies from harm, heal their wounds, and to attune with nature for your defense. Maintaining the willpower to harness and control your magic is critical, but in the dangerous Frost Marches, you'll rely on your toughness and presence more and more to keep your party together. The life of a white magic is one of dedication to your comrades and those you deem worthy of your protection. </blockquote> == Class Details == === Starter Items === *[[Quarterstaff]] *[[Comfortable Clothes]] *[[Plain Underwear]] *[[Leather Boots]] === Class Affinities === *[[Willpower]] *[[Toughness]] *[[Presence]] === Perks === (You can only pick one level 7 perk) {| class="wikitable" style="text-align:center" ! Name !! Level !! Description |- | '''[[Perks#Healer's Hands|Healer's Hands]]||1||Whenever you heal someone via a power you also recover some of your own Health, equal to half your Spellpower. |- | '''[[Perks#Prayer of Warding|Prayer of Warding]]||3||When you finish sleeping, you and your party gain a +10 bonus to Ward for 12 hours. |- | '''[[Perks#Focused Will|Focused Will]]||5||You add half your Willpower to your Magic Resistance. |- | '''Righteous Fury'''||7||Your weapons and spells deal an additional spellpower scaling Holy damage. |- | '''Overflowing Health'''||7|| Criticals with single target healing spells restore 20% of the amount healed to all other allies. |} == Class Powers == === Starting Powers === {| class="wikitable" style="text-align:center" |- ! Name !! Type !! Tags !! Description |- | '''[[Powers#Heal|Heal]]''' || At-will || Spell<br>Healing<br>Ally || With a gentle prayer, you heal yourself or a <br>targeted ally for X% of their maximum Health, then remove any Bleeding. |- | '''[[Powers#White Fire|White Fire]]''' || Recharge<br>1 || Spell || You hurl a ray of burning radiance at a foe. <br>The bolt deals 18 + Spellpower(%) Holy damage, and 18 + Spellpower(%) Fire damage. <br>A second attack against Magic Resistance causes the target to Burn for 1 turn as well. |- | '''[[Powers#Spirit Veil|Spirit Veil]]''' || Encounter || Spell<br>Ally || You shape spiritual power into a physical barrier <br>surrounding yourself or an ally. The target gains 10 * (1 + (Spellpower / 100)) <br>Shield HP, +10 Evasion, and +15 Physical and Magic Resistance for the encounter. |} === Level 2 Powers === {| class="wikitable" style="text-align:center" |- ! Name !! Type !! Tags !! Description |- | '''[[Powers#Group Heal|Group Heal]]''' || Recharge<br>4 || Spell<br>Heal<br>Ally || You infuse not just yourself but your entire group with vital energy, <br>restoring 20% of each character's maximum Health. |- | '''[[Powers#Entropic Winds|Entropic Winds]]''' || Recharge<br>3 || Spell || You suffuse the battlefield with chill winds that weaken your foes. <br>You attack all enemies' Magic Resistance: on a hit, targets <br>take X Frost damage and become Frigid for 2 turns. |- | '''[[Powers#Blessing|Blessing]]''' || Recharge<br>3 || Spell || By invigorating your party with arcane energy, you grant all members of your party <br>a +10 bonus to Accuracy and a +100 bonus to Attack Power and <br>Spellpower on their next turn. |} === Level 4 Powers === {| class="wikitable" style="text-align:center" |- ! Name !! Type !! Tags !! Description |- | '''[[Powers#Charge Weapon|Charge Weapon]]''' || At-Will || Stance<br>Spell || You charge your weapon with argent light, causing it to deal <br>(Spellpower / 2) bonus Holy damage so long as you maintain the stance. <br>On assuming the stance, deal 10 + Spellpower(%) Holy damage to all enemies. |- | '''[[Powers#Shield of Light|Shield of Light]]''' || Recharge<br>4 || Ally<br>Spell || You surround yourself or an ally in soothing light, granting <br>50 * (1 + (Spellpower / 100)) points of Shield HP and regenerating <br>20 * (1 + (Spellpower / 100)) Health each round so long as the shield lasts — up to 3 turns. |- | '''[[Powers#Smite Evil|Smite Evil]]''' || Encounter || Spell<br>Weapon<br>Melee || You infuse your weapon with radiance and make a single attack <br>with +50 Accuracy, dealing (50 * (1 +(Spellpower / 100))) bonus <br>Holy damage and recovering 20 HP for yourself and all allies on a hit. |} === Level 6 Powers === {| class="wikitable" style="text-align:center" |- ! Name !! Type !! Tags !! Description |- | '''[[Powers#Great Heal|Great Heal]]''' || At-will || Heal<br>Spell || With a gentle touch, you heal a target for 45% of its <br>maximum Health and cure Bleeding, Poisoned, and Burning. |- | '''[[Powers#Holy Ward|Holy Ward]]''' || At-will || Stance<br>Heal<br>Spell || You weave a holy ward around an ally, granting the target a <br>+20 bonus to Mental, Magical, and Physical Resistances, and regenerating <br>X Health every turn. When you first enter the stance, the target is healed for ???. |- | '''[[Powers#Celestial Smite|Celestial Smite]]''' || Recharge<br>4 || Spell || You summon a brilliant bolt of lightning from above, striking <br>at a target's Magic Resistance for 40 + Spellpower(%) Storm and <br>40 + Spellpower(%) Holy damage. If the target has a weakness <br>against either damage type, it is also Stunned for a round. |} === Level 8 Powers=== {| class="wikitable" style="text-align:center" |- ! Name !! Type !! Tags !! Description |- | '''[[Powers/Spell#Oakheart|Oakheart]] || At-will || Spell || You invoke a prayer against a foe's Magic Resistance with +10 Accuracy.<br>On a hit, it takes X Crushing damage, and you gain a massive bonus to Threat.<br>You then grant yourself X Shield HP. |- | '''[[Powers/Weapon#Tempest_Smite|Tempest Smite]] || Recharge<br>3 || Melee<br>Weapon<br>Spell || You wreathe your weapon in holy light, delivering an attack dealing X bonus Storm damage and Staggering the foe for a turn.<br>On a hit, the storm chains to all other enemies, repeating the effect on each. |- | '''[[Powers/Spell#Lunar_Aegis|Lunar Aegis]] || Encounter || Spell || You invoke a moonlit burst that deals X Frost damage to all enemies if it hits their Magic Resistance.<br>All allies recover X% Health and shake off Burning, Bleeding, and Poisoned. |} ===Ultimate=== {| class="wikitable" style="text-align:center" |- ! Name !! Type !! Tags !! Description |- | '''[[Revive]]''' || Ultimate || Ally || You revive a fallen ally, restoring 100% of their maximum Health. |} [[Category:Classes]] [[Category:Wiki page status - Outdated]]
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来自Corruption of Champions II Bilingual Wiki